DH2622 Human-Computer Interaction, Advanced Course with Prototyping 9.0 credits
Människa-datorinteraktion, fortsättningskurs med prototypning
A second course on human-computer interaction that deepening theoretical and practical knowledge in human-computer interaction with a focus on methods, prototyping, design principles and user centered design for specific needs. Within the course the student can separately deepen within a specific use area or theory within HCI.
Educational level
Second cycleAcademic level (A-D)
CSubject area
Grade scale
A, B, C, D, E, FX, F
Course offerings
Autumn 12 CINEK-PDI for programme students
Periods
Autumn 12 P2 (9.0 credits)
Application code
50209Start date
2012 week: 43End date
2013 week: 1Language of instruction
SwedishCampus
KTH CampusNumber of lectures
Number of exercises
Tutoring time
DaytimeForm of study
NormalNumber of places
No limitationSchedule
Schedule (new window)Course responsible
Anders Hedman <ahedman@kth.se>
Target group
Compulsary for: CINEK-PDI but available for all programs
Part of programme
Autumn 13 mdifk13 for programme students CANCELLED
Periods
Autumn 13 P2 (9.0 credits)
Application code
50178Start date
2013 week: 45End date
2014 week: 3Language of instruction
SwedishCampus
KTH CampusNumber of lectures
Number of exercises
Tutoring time
DaytimeForm of study
NormalNumber of places
No limitationCourse responsible
Anders Hedman <ahedman@kth.se>
Target group
Searchable för students at Master of Science in Engineering with at least 90 hp of which 50 hp from year 1. Searchable for students at Master of Science.
Part of programme
Learning outcomes
In the course the student shall show that she can:
- analyze practice (needs and possibilities),
- chose among methods for user centered design
- work with and develop prototypes that suits for different phases in the design process
- chose among different techniques for creating prototypes with different precision (lo-fi or hi-fi) and understand their pros and cons
- reflect on prototypes grounded in relevant concepts
- create solutions based on a given situation
- motivate and criticize design decisions
- integrate, compare and relate theory and practice
- make decisions based on relevant motivation
- act independent (“captain”), theorize, generalize, go beyond established principles and theories.
Course main content
The framework of the course is a comprehensive project task where students apply theories and methods for user centered design. This task presupposes that the students must work individually and in groups in parallel to the course schedule. Three individual tasks will also be performed during the course.
Eligibility
Prerequisites
DH1620/DH2620 Human-computer Interaction, first course and or corresponding.
Literature
Interaction Design. Preece, Sharp, Rogers. 2007
Löwgren, J. & Stolterman, E. 2004. Design av informationsteknik - materialet utan egenskaper. Lund: Studentlitteratur.
Articles can be added.
Examination
- INL1 - Assignments, 3.0 credits, grade scale: A, B, C, D, E, FX, F
- LAB1 - Laboratory Work, 3.0 credits, grade scale: P, F
- PRO1 - Project, 3.0 credits, grade scale: P, F
In this course all the regulations of the code of honor at the School of Computer science and Communication apply, see: http://www.kth.se/csc/student/hederskodex/1.17237?l=en_UK.
Requirements for final grade
Home work (INL1; 3 university credits).
Lab work (LAB1; 3 university credits).
Project (PRO1; 3 university credits).
Offered by
CSC/Media Technology and Interaction Design
Contact
Anders Hedman, e-post: ahedman@kth.se, telefon: 790 9708
Examiner
Anders Hedman <ahedman@kth.se>
Add-on studies
DH2408 Evaluation Methods in Human Computer Interaction, DH2655 Cooperative IT-design, DH2416 Computer Support for Cooperative Work, DD2418 Language Engineering, IC1004 Cognitive Psychology.
Version
Course plan valid from:
Autumn 09.
Examination information valid from:
Autumn 07.
