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Previous projects

On this page are some of the lab's past projects.

MobiSLIM

Abstract

The mobilSLIM project has been an exploration of the "semantic light and info media" concept as a mobile service. The experimental research focused on M2M Infrastructure application for unprecedented user experience, and explored, through test bed development, new types of mobile services, infrastructure implications and business case for mobiSLIM systems.

https://wireless.kth.se/mobislim/

Funding agency

Wireless@KTH  

Tags

IoT, IoL, Light, Mobile, Architectures, Prototypes, User experience

SeRMon – Semantic Resource Management

Abstract

This project explored the concept of utilizing semantic knowledge, which is describing the models of resource utilization related to a desired QoE for a class of mobile services/apps, with the goal to optimize the wireless communication (spectrum, cost and energy). Part of the project activities targeted novel QoE monitoring mechanisms and they have been tested on typical services, in different network conditions. This made it possible to create models for mapping the perceived QoE with associated QoS value, for different services and different devices. The project activities also included the design of novel architecture elements and resource management schemes exploiting knowledge of QoE and semantic information associated with the provision of different services. 

https://wireless.kth.se/sermon/

Funding agency

Wireless@KTH

Tags

QoE, QoS, Semantic-awareness, mobile, model

Semantic Light and InfoMedia – SLIM

Abstract

The main purpose of this project has been to verify, through concrete customer-driven Proofs of Concept (POC), the Semantic Light and Info Media proposed Business Model in the main Business Areas of relevance for Semantic Light. The success of this verification effort has been measured by the establishment of a viable Swedish company that creates a new high tech industry and jobs in Sweden and delivers the new products and services in the international market.

http://www.vinnova.se/sv/Resultat/Projekt/Effekta/2009-02171/Semantic-Light-and-InfoMedia----SLIM/

Funding agency

Vinnova

Partners

Gant, Ikea, Philips  

Tags

IoT, IoL, Light, Prototypes, Connected Retail, User experience

COnvergent and SEmantic aware Mobile networks and services (COSEM)

Abstract

The project employed a hybrid theoretical and experimental strategy including the establishment of a “Living Laboratory” as the focus for measurement activity. The work has focused on developing an end–to–end wireless networks test-bed, with the purpose of achieving relevant testing under realistic conditions, including monitoring real users, in real networks while exposed to real mobile services. For this purpose, we developed innovative and unique experimental software tools to monitor network, terminal and service performance when providing rich media content to user terminals in mobile networks. Different architectural implementations have been considered for augmenting current mobile networks with the aforementioned context-awareness capabilities.

https://wireless.kth.se/cosem/
http://www.vinnova.se/upload/epistorepdf/vi_12_14.pdf

Funding agency

Vinnova

Partners

TeliaSonera, Ericsson 

Tags

QoE, QoS, context-awareness, content-awareness, mobile, optimization, testbed, 4G, Living lab

EyeDO – a novel vision-responsive information delivery and display optimization system

Abstract

In order to provide a truly disruptive and scalable solution for content delivery, this project has explored a novel approach to information delivery and display optimization based on real-time information about the end users’ eye gaze. This project implemented and explored several embodiments of a novel vision-responsive information delivery and display optimization system and obtained performance data in experimentation with real users. The definition of a platform, designed for opening this real-time information to various services, was also a tangible result of this project.

https://wireless.kth.se/eyedo/

Funding agency

Wireless@KTH

Partners

Tobii  

Tags

QoE, eye-tracking, optimization, testbed

Public Living Labs

Abstract

Public Living Labs (PLL) was an EIT Digital project focused on exploring public screen interaction in different field contexts. Project was collaboration between TUB, KTH and Aalto. KTH’s main contribution was in the VideoCafe activity. The overall goal with this task was to create a public media space that connects the EIT Digital Nodes in Stockholm, Berlin, Helsinki, Paris and Eindhoven. A test-bed has been developed and deployed in operation for over 4 years. VideoCafe 2.0 is based on an earlier work on media space installations at KTH and is released as open source

Funding agency

EIT Digital

Partners

Deutsch Telekom, TUB, Altoo, KTH  

Tags

Media space, testbed

FlashPoll

Abstract

The FlashPoll project is an innovative approach towards a better involvement of citizens in municipal decision-making processes through mobile location based flash polling. The objective of the FlashPoll project is to develop a location-based and context-aware polling app that provides a direct communication channel between citizens and administrators in order to enable citizen participation in urban planning decisions. The FlashPoll application makes use of contextual information and spatial data in order to analyze and address certain target groups of citizens within municipal areas. Inviting citizens to give their opinions through their mobile devices offers a possibility for more contextualized polls. Since the tool is being developed for public clients, data protection and privacy rights are of great concern. The tool has been tested in the cities of Berlin, Paris, Nantes and Stockholm.

http://www.flashpoll.eu/

Funding agency

EIT Digital

Partners

Deutsch Telekom, Technische Universität Berlin, Nexus Institute for Cooperation Management and Interdisciplinary Research, KTH Royal Institute of Technology, University of Stockholm, Alfstore, Missions Publiques, Siemens

Tags

E-participation, Participatory decision making, Testbed

Mobile Health Mashups

Abstract

Mobile Health Mashup is a small research project collaboration between Wireless@kth, Department of Communication Systems, and Motorola Applied Research. The Mobile Health Mashups system is a mobile service that collects data from a variety of health and wellbeing sensors and presents significant correlations across sensors in a mobile widget as well as on a mobile web application.

https://wireless.kth.se/blog/seedprojects/mobile-health-mashups/

Funding agency

Wireless@KTH

Partners

KTH, Motorola

Tags

E-Health, Mobile mashups, Testbed

EUth - Tools and Tips for Mobile and Digital Youth Participation in and across Europe

Abstract

The aim of EUth is to get more young people involved in political decision-making and increase their trust in European political institutions. For this we need:

  • youth-friendly digital and mobile participation tools 

  • to set up attractive participation projects

The solution is created within the EUth project: OPIN, an all-in-one proven digital and mobile participation toolbox, ready to be embedded in web presence of youth organisations or administrations.

http://www.euthproject.eu/project/
https://opin.me/en/

Funding agency

European Union’s Horizon 2020 research and innovation programme under grant agreement No 649594.

Project manager: 

Konrad Tollmar (task 5.3: evaluation)

Partners

Institute for Cooperation Management and Iinterdisciplinary Research (NEXUS), Alfstore (ALF), Association des États Généraux des Étudiants de l’Europe (AEGEE), Development Centre of the Heart of Slovenia (HS), European Youth Information and Counselling Agency (ERYICA), Institute of Studies for the Integration of Systems, International Youth Service of the Federal Republic of Germany (IJAB), Liquid Democracy e.V. (Liqd), Missions Publiques, Royal Institute of Technology (KTH), The Danish Board of Technology Foundation (DBT)

Tags

Mobile E-participation, Polling, Open data

Smart Eye-tracking Enabled Networking (SEEN)

Abstract

The goal of the SEEN (Smart Eye-tracking Enabled Networking) project is to define, implement and evaluate novel service provision using smart eye-tracking sensors to optimize data-intensive products in 5G networks. SEEN´s solutions will make it possible to increase user-experience and lowering bandwidth and processing costs, thus enabling high-demanding applications on mobile platforms. This is done by bringing together state-of-art in eye-tracking (Tobii), 5G networks (Ericsson), and mobile services optimization (KTH). The project will: (1) Develop a cutting-edge testbed implementing foveated real-time video delivery for VR headsets on 5G networks (2) Build the first 5G demonstrator for VR live streaming showcased in some major exhibitions and events (3) Provide open foveated service framework for 5G networks. SEEN will benefit Swedish industry working with mobile solutions in gaming, media, and advanced manufacturing but also provide integrated solutions including HW components from Tobii and dedicated cloud services managed by Ericsson, as well as groundbreaking knowledge disseminated by KTH.

http://www.vinnova.se/sv/Resultat/Projekt/Effekta/2014-04012/SEEN---Smart-Eye-tracking-Enabled-Networking/

Funding agency

VINNOVA

Project manager: 

Konrad Tollmar (PI)

Partners

Tobii, Ericsson  

Tags

Mobile VR, Eye-tracking, Streaming, Content delivery, QoE, Foveal optimization

DriverSense – Augemented Reality for Autonomous Vehicular Systems

- A novel platform to design, evaluate and provide future onboard services in autonomous vehicular systems

Abstract

This project has the aim of advancing towards innovative mechanisms and systems for human-machine interaction with autonomous and semi-autonomous systems grounded on trust establishment. The ambition is to form a long-term international academic-industrial partnership that leverages the partners multidisciplinary competencies. In this respect, each partner will focus on a specific sub-system:

  • an automated reasoning (AI) component performing specific machine tasks (Ericsson);
  • a unit consisting of various types of sensor to analyze the psychophysiological response and state of mind of human users when presented with information from AI units and compare with cases when the AI is not present (UFMG);
  • a software and hardware interface for enabling the human users of the system to visualize the critical information available at the AI unit, such as action recommendations or explanation of intended autonomous behavior (KTH).

One of the goals of the project is to define the set of requirements and to prospect the appropriate algorithms, models, and methods; hardware/software interfaces and visualization; sensors integration; AI-analytics platform; the interactions among subsystems; and an initial architectural design integrating the individual various sub-systems.

Funding agency

VINNOVA

Project manager: 

Konrad Tollmar (PI)

Partners

Ericsson, Universidade Federal de Minas Gerais (UFMG)  

Tags

Autonomous vehicles, AI, Trust, User interface, Eye-tracking

Publications

Pietro Lungaro, Konrad Tollmar, and Thomas Beelen. 2017. Human-to-AI Interfaces for Enabling Future Onboard Experiences. In Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications - AutoUI '17.

vimeo.com/216861097

ACTIVE - Advanced Connectivity Platform for Vertical Segments

Abstract

The project is about creating a generic connectivity and middle-ware platform including security to support application developers for different segments without having to redo the whole stack. The market uptake of Internet of Things applications can thus be accelerated as developers can focus their efforts towards the application in the vertical segments. The platform will be applied and verified in the transport and health sectors; aircraft (and railway) to deliver mobile broadband services as well as support the management of transportation vehicles through sensor and capillary nets and similar for wearable and body sensors in the health area.

http://www.eitdigital.eu/innovation-entrepreneurship/previous-action-lines/future-networking-solutions/high-impact-initiative-active/

Funding agency

EIT Digital

Project manager: 

Konrad Tollmar (task 7: IoT Broswer)

Partners

Ericsson, Engineering, KTH, Aalto University, Politecnico Milano, Tampere University of Technology, SICS, Aifloo, Bittium, Klunsys and Safemove

Tags
IoT platform, Middle-ware

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Belongs to: Communication Systems
Last changed: Dec 03, 2019