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Changing the game of consumption

During COP27 Mistra Sustainable Consumption invites you to test run a game based on their research on measures for enabling sustainable consumption.

Time: Thu 2022-11-17 12.00 - 13.00

Location: COP 27 Stockholm hub, Valhallavägen 79

Language: English

Participating: Åsa Svenfelt

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Join us in testing an interactive board game to change consumption. Consumption is currently far from sustainable because the goods we consume cause extensive negative consequences for both people and the environment. Within the Mistra Sustainable Consumption research program, researchers have identified a number of ways in which living and consuming, in the areas of food, vacation and home furnishing, could help achieve more sustainable consumption.

The game is based on the report 62 enablers for Sustainable consumption that focus on private consumption but also to public consumption, school meals and on enabling sustainable and reduced consumption in general. The collection of examples are not to be seen as recommendations, but can be used as inspiration for politicians at both national and local level, for decision-makers at companies and in authorities, and for organizations in civil society.

Free lunch wraps to the first 20 participants!

More information: Åsa Svenfelt asa.svenfelt@abe.kth.se