Master's programme in Interactive Media Technology

The aim of the programme is to establish a practical and theoretical basis for the design, development and evaluation of interactive products, services and media technology. The programme has a close working relationship with local industry and equips you for an international career. The programme will also prepare you for further doctoral studies.

Application closed

The application for the programme closed 16 January 2017

16 January 2017: Application deadline
1 February 2017: Deadline for supporting academic documents (all applicants) and documentation of fee exempt status (if required) or receipt of application fee (if required)
24 March 2017: First notification of selection results
12 April 2017: Last date to reply to your offer

Non-EU/EEA/Swiss citizens: The full programme tuition fee is SEK 310,000
Non-EU/EEA/Swiss citizens are generally required to pay an application fee of SEK 900.

EU/EEA/Swiss citizens: There are no tuition fees for EU/EEA/Swiss citizens
EU/EEA/Swiss citizens are not required to pay an application fee.

Read more about tuition and application fees

Degree awarded: Master of Science
Language of instruction: English
Duration: Two years (120 ECTS credits)
Programme start: Late August
Location: KTH Campus, Stockholm
School: School of Computer Science and Communication (at KTH)

For questions regarding programme content and specific admission requirements, feel free to contact the programme coordinators.

Programme coordinator team:

Interactive Media Technology at KTH

The first year starts with a course Media Technology and Interaction Design (7.5 ECTS credits) introducing theory and practices related to production of interactive media technology. In parallel to the introduction, students take a course in Human Perception for Information Technology (7.5 ECTS credits), which is a foundation for many of the later courses. After this introduction, students choose one of the specialisations that are closely connected to research groups at KTH.

The programme Interactive Media Technology comprises 30 credits of compulsory courses, 30 ECTS credits of courses within a chosen specialisation, and 30 ECTS credits of elective courses. Interactive Media Technology offers four technology specialisations, of which the student should specialise in one. The specialisation tracks offered are visual media, sonic media, physical interaction design, and human-computer interaction. There is also a possibility to design an individual technology specialisation, in agreement with the programme responsible. On top of that, there is a possibility of further profiling within the programme towards user experience design, media management or sustainable development.

Throughout the whole master's programme, the students take the Programme Integration Course (4 ECTS credits), which runs in parallel to the other courses. In this course, students plan and discuss their courses, set up and get feedback on their online study portfolios, participate in the programmes spring exhibition, and make connections with industry.

The graduation project (30 ECTS credits) ends the programme. The graduation project includes participation in advanced research or design projects in an academic or industrial environment, in Sweden or abroad.

The specialisations offered are:

Visual Media: This track provides specialised knowledge of methods, technologies and tools for interactive graphics and visualization. The track covers a wide range of applicability from game design, over to crowd simulation to interactive infographics.

Sonic Media: This track approaches the whole sound and music communication chain from a multidisciplinary point of view by providing knowledge of the latest research results, methods, technologies and tools. This includes principles of sound in interaction, use of audio feedback in sport, rehabilitation and therapy, sonification, communication of emotions, perception and analysis of body motion.

Physical Interaction: Students learn to develop interactive systems with moder development methodology, focusing on setups that require specific attention to physical, tangible and embodied aspects.

Human-Computer Interaction: This track provides a specialisation towards the design and study of social and collaborative technology, design for the dynamic web and mobile devices, as well as knowledge about the human and cultural aspects of information technology.



After graduation you can pursue careers, for example as a developer, technical lead, interaction designer, UX specialist, technical director, producer or project manager in the broad IT and media industries. You can also pursue a career in industrial research or continued studies towards a doctoral degree.

Former students have found work at companies such as Spotify, DICE, Skype, Netlight Consulting, Tobii, and Voddler. Among our alumnis we also have several founders of companies within the media and IT sector, including Prezi and SoundCloud, and several successful consultancy firms such as Prototyp and Ocean Observations.


Find out what students from the programme think about their time at KTH.

Ela Yudhanira, KTH student

- Not only providing its students with research facilities, KTH also provides the opportunity to do internships at various companies.

Meet the students

Changes in the programme may occur. 

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