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Publications by Konrad Tollmar

Refereegranskade

Artiklar

[1]
P. Lungaro et al., "Gaze-Aware Streaming Solutions for the Next Generation of Mobile VR Experiences," IEEE Transactions on Visualization and Computer Graphics, vol. 24, no. 4, pp. 1535-1544, 2018.
[2]
F. Bentley et al., "Health Mashups : Presenting Statistical Patterns between Wellbeing Data and Context in Natural Language to Promote Behavior Change," ACM Transactions on Computer-Human Interaction, vol. 20, no. 5, pp. 30, 2013.
[3]
K. Tollmar, R. Ramberg and L. Harling, "On The Derive for Mobile Experience," Wi: Journal of Mobile Media, 2011.
[4]
K. Tollmar, T. Möller and B. Nilsved, "A Picture is Worth a Thousand Keywords : Exploring Mobile Image-Based Web Searching," Advances in Human-Computer Interaction, vol. 2008, 2008.
[6]
F. Bentley et al., "Perceptive presence," IEEE Computer Graphics and Applications, vol. 23, pp. 26-36, 2003.
[7]
S. Junestrand et al., "User study of video-mediated communication in the domestic environment with intellectually disabled persons," International Journal of Human-Computer Interaction, vol. 15, pp. 87-103, 2003.
[8]
S. Junestrand et al., "User study of video-mediated communication in the domestic environment with intellectually disabled persons," International Journal of Human-Computer Interaction, vol. 15, no. 1, pp. 87-103, 2003.
[9]
S. Junestrand, U. Keijer and K. Tollmar, "Design Patterns for Private and Public Digital SUMMARY Spaces in the Home Environment," International Journal of Human-Computer Studies, vol. 54, pp. 753-778, 2001.
[10]
S. Junestrand, U. Keijer and K. Tollmar, "Private and public digital domestic spaces," International journal of human-computer studies, vol. 54, pp. 753-778, 2001.
[11]
S. Junestrand, U. Keijer and K. Tollmar, "Private and public digital domestic spaces," International journal of human-computer studies, vol. 54, no. 5, pp. 753-778, 2001.
[12]
K. Tollmar et al., "VideoCafe - exploring mediaspaces in public places within organizations," Behavior and Information Technology, vol. 20, pp. 101-110, 2001.
[13]
K. Tollmar, "Participatory design techniques for CSCW," SIGGROUP Bull., vol. 18, pp. 37-38, 1997.
[14]
K. Tollmar and Y. Sundblad, "The design and building of the graphic user interface for the collaborative desktop," Computers & graphics, vol. 19, pp. 179-188, 1995.
[15]
K. Tollmar, "CoDesk-An Interface to TheKnowledgeNet," ADVANCES IN HUMAN FACTORS ERGONOMICS, vol. 19, pp. 238-243, 1993.

Konferensbidrag

[16]
P. Lungaro and K. Tollmar, "Immersivemote : Combining foveated AI and streaming for immersive remote operations," in ACM SIGGRAPH 2019 Talks, SIGGRAPH 2019, 2019.
[17]
F. Saeik, P. Lungaro and K. Tollmar, "Demonstration of Gaze-Aware Video Streaming Solutions for Mobile VR," in 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2018.
[18]
P. Lungaro et al., "Demonstration of a low-cost hyper-realistic testbed for designing future onboard experiences," in Adjunct Proceedings - 10th International ACM Conference on Automotive User Interfaces and Interactive Vehicular Applications, AutomotiveUI 2018, 2018, pp. 235-238.
[19]
P. Lungaro et al., "DriverSense : A hyper-realistic testbed for the design and evaluation of novel user interfaces in self-driving vehicles," in Adjunct Proceedings - 10th International ACM Conference on Automotive User Interfaces and Interactive Vehicular Applications, AutomotiveUI 2018, 2018, pp. 127-131.
[20]
K. Tollmar et al., "Beyond foveal rendering : Smart eye-tracking enabled networking (SEEN)," in ACM SIGGRAPH 2017 Talks, SIGGRAPH 2017, 2017.
[21]
P. Lungaro et al., "Gaze- and QoE-aware video streaming solutions for mobile VR," in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST, 2017.
[22]
P. Lungaro, T. Beelen and K. Tollmar, "Human-to-AI interfaces for enabling future onboard experiences," in AutomotiveUI 2017 - 9th International ACM Conference on Automotive User Interfaces and Interactive Vehicular Applications, Adjunct Proceedings, 2017, pp. 94-98.
[23]
P. Lungaro and K. Tollmar, "QoE design tradeoffs for foveated content provision," in 2017 9th International Conference on Quality of Multimedia Experience, QoMEX 2017, 2017.
[24]
L. G. M. Ballesteros et al., "Energy Saving Approaches for Video Streaming on Smartphone based on QoE Modeling," in 2016 13TH IEEE ANNUAL CONSUMER COMMUNICATIONS & NETWORKING CONFERENCE (CCNC), 2016.
[25]
A. Devlic et al., "Towards QoE-aware adaptive video streaming," in 2015 IEEE 23rd International Symposium on Quality of Service (IWQoS), 2016, pp. 75-76.
[26]
K. Tollmar and C. Huang, "Boosting mobile experience sampling with social media," in MobileHCI 2015 : Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2015, pp. 525-530.
[27]
A. Devlic et al., "QoE-aware optimization for video delivery and storage," in 2015 IEEE 16th International Symposium on "A World of Wireless, Mobile and Multimedia Networks" (WoWMoM) 2015, 2015, pp. 1-10.
[28]
J. Müller, D. Eberle and K. Tollmar, "Communiplay : A field study of a public display media space," in CHI '14 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 2014, pp. 1415-1424.
[29]
A. Devlic et al., "Evaluation of energy profiles for mobile video prefetching in generalized stochastic access channels," in Mobile and Ubiquitous Systems: Computing, Networking, and Services : 10th International Conference, MOBIQUITOUS 2013, Tokyo, Japan, December 2-4, 2013, Revised Selected Papers, 2014, pp. 209-223.
[30]
F. Bentley and K. Tollmar, "Designing From Data : A Case Study From the Health Mashups Service," in Workshop on Informing Future Design via Large-Scale Research Methods and Big Data, 2013.
[31]
F. Bentley and K. Tollmar, "The power of mobile notifications to increase wellbeing logging behavior," in CHI '13 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 2013, pp. 1095-1098.
[32]
L. Aidi et al., "Competing or Aligning? Assessment for Telecom Operator's strategy to address OTT TV/Video services," in International Telecommunications Society 19th Biennial Conference, Bangkok 18-21 November 2012, 2012.
[33]
A. Devlic et al., "Energy consumption reduction via context-aware mobile video pre-fetching," in Proceedings - 2012 IEEE International Symposium on Multimedia, ISM 2012, 2012, pp. 261-265.
[34]
L. Aidi et al., "How can Mobile Music Streaming Service Take off in India, China and Indonesia? : Analysis of Drivers and Obstacles," in 23rd European Regional Conference of the International Telecommunication Society, Vienna, Austria, 1st - 4th July 2012, 2012.
[35]
K. Tollmar, F. Bentley and C. Viedma, "Mobile health mashups : Making sense of multiple streams of wellbeing and contextual data for presentation on a mobile device," in 2012 6th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, PervasiveHealth 2012, 2012, pp. 65-72.
[36]
K. Tollmar et al., "Mobile wellness : collecting, visualizing and interacting with personal health data," in Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services, 2011, pp. 761-763.
[37]
K. Tollmar, R. Ramberg and L. Harling, "On Derive for Mobile Experience," in Observing the mobileuser experience : Proceedings of the 1st International Workshop, 2010, pp. 21-24.
[38]
C. Magnusson et al., "Exploring User Requirements for Non-visual Mobile Navigation Systems," in HUMAN-COMPUTER INTERACTION - INTERACT 2009, PT I, 2009, pp. 754-757.
[39]
C. Magnusson et al., "Exploring future challenges for haptic, audio and visual interfaces for mobile maps and location based services," in Proceedings of the 2nd International Workshop on Location and the Web, 2009, pp. 24-27.
[40]
C. Magnusson et al., "The mobile Oracle : a tool for early user involvement," in Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2009, p. 84.
[41]
H. Enquist and K. Tollmar, "The memory stone : a personal ICT device in health care," in ACM International Conference Proceeding Series : Volume 358, 2008, pp. 103-112.
[42]
P. Alexanderson and K. Tollmar, "Being and mixing : designing interactive soundscapes," in Proceedings of the 4th Nordic conference on Human-computer interaction : changing roles, 2006, pp. 252-261.
[43]
T. Yeh et al., "A picture is worth a thousand keywords : image-based object search on a mobile platform," in CHI ’05 extended abstracts on Human factors in computing systems, 2005, pp. 2025-2028.
[44]
T. Yeh, K. Tollmar and T. Darrell, "IDeixis : image-based Deixis for finding location-based information," in CHI ’04 extended abstracts on Human factors in computing systems, 2004, pp. 781-782.
[45]
K. Tollmar, T. Yeh and T. Darrell, "IDeixis - Searching the Web with mobile images for location-based information," in MOBILE HUMAN-COMPUTER INTERACTION - MOBILEHCI 2004, PROCEEDINGS, 2004, pp. 288-299.
[46]
K. Tollmar, D. Demirdjian and T. Darrell, "Navigating in virtual environments using a vision-based interface," in Proceedings of the third Nordic conference on Human-computer interaction, 2004, pp. 113-120.
[47]
K. Tollmar, "Searching for the Aesthetics of Everyday Technology," in Workshop on Aesthetic Approaches to Human-Computer, NordiCHI 2004, 2004.
[48]
T. Yeh, K. Tollmar and T. Darrell, "Searching the Web with mobile images for location recognition," in PROCEEDINGS OF THE 2004 IEEE COMPUTER SOCIETY CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION, VOL 2, 2004, pp. 76-81.
[49]
K. Koile et al., "Activity zones for context-aware computing," in UBICOMP 2003 : UBIQUITOUS COMPUTING, 2003, pp. 90-106.
[50]
K. Tollmar, D. Demirdjian and T. Darrell, "Gesture + Play Exploring Full-Body Navigation for Virtual Environments," in Computer Vision and Pattern Recognition Workshop, 2003. CVPRW ’03. Conference on, 2003.
[51]
D. Demirdjian et al., "Activity maps for location-aware computing," in SIXTH IEEE WORKSHOP ON APPLICATIONS OF COMPUTER VISION, PROCEEDINGS, 2002, pp. 70-75.
[52]
T. Darrell et al., "Face-Responsive Interfaces : From Direct Manipulation to Perceptive Presence," in Proceedings of the 4th international conference on Ubiquitous Computing, 2002, pp. 135-151.
[53]
K. Tollmar and J. Persson, "Understanding remote presence," in Proceedings of the second Nordic conference on Human-computer interaction, 2002, pp. 41-50.
[54]
S. Junestrand et al., "Private and public spaces : the use of video mediated communication in a future home environment," in CHI ’00 extended abstracts on Human factors in computing systems, 2000, pp. 16-17.
[55]
K. Tollmar, S. Junestrand and O. Torgny, "Virtually living together - - Using Multiple-Method Design in the Search for Telematic Emotional Communication," in Proceedings of the 3rd conference on Designing interactive systems : processes, practices, methods, and techniques, 2000, pp. 83-91.
[56]
S. Junestrand and K. Tollmar, "Video Mediated Communication for Domestic Environments - Architectural and Technological Design," in Proceedings of the Second International Workshop on Cooperative Buildings, Integrating Information, Organization, and Architecture, 1999, pp. 177-190.
[57]
S. Junestrand and K. Tollmar, "Video mediated communication for domestic environments - Architectural and technological design," in COOPERATIVE BUILDINGS : INTEGRATING INFORMATION, ORGANIZATIONS AND ARCHITECTURE, 1999, pp. 177-190.
[58]
S. Junestrand and K. Tollmar, "The Dwelling as a Place for Work," in Proceedings of the First International Workshop on Cooperative Buildings, Integrating Information, Organization, and Architecture, 1998, pp. 230-247.
[59]
K. Tollmar, O. Sandor and A. Schömer, "Supporting social awareness @ work design and experience," in Proceedings of the 1996 ACM conference on Computer supported cooperative work, 1996, pp. 298-307.
[60]
K. Tollmar, H. Marmolin and Y. Sundblad, "The collaborative desktop : an environment for computer supported cooperative work," in Conference companion on Human factors in computing systems, 1994, pp. 23-24.

Icke refereegranskade

Böcker

[61]
C. Browall, K. Tollmar and F. Petterson, Camelot - Rundabordssamtal och seminarier kring framtidens boende (A workshop serie about domestic technologies). Stockholm, Sweden : TELDOK / VINNOVA, 2002.

Kapitel i böcker

[62]
K. Tollmar, "Design by Use," in Lund on Informatics, : Liber, 2005.
[63]
K. Tollmar, "Perceptuella interfaces - visions or emergent technolgies?," in Friktion - Om mötet mellan olikheter i IT-forskning, : Raster Förlag, 2002.

Avhandlingar

[64]
K. Tollmar, "Towards CSCW design in the Scandinavian tradition," Doctoral thesis Stockholm : Stockholm University, TRITA-NA, 0131, 2001.

Patent

Patent

[65]
T. J. Darrell, T. Yeh and K. Tollmar, "Photo-based mobile deixis system and related techniques," us 7872669 (2011-01-18), 2004.
Senaste synkning med DiVA:
2021-10-17 04:12:06