Streaming at King
Speaker: Anis Nasir, King
Title: Streaming at King
King is one of the major mobile gaming companies in the world with numerous mobile games running in production, e.g., candy crush, bubble witch, farm heroes and many others. These games produce billions of events on daily basis, which require to be processed in real-time with latencies within seconds. At King, we have developed an in-house streaming platform called RBEA (rule-based event aggregator), which allows scientists and engineers across King to write streaming application and extract information from the enormous amount of data. The talk will cover various aspects on running streaming platform in production environment at King.
Anis is a backend engineer at King, working for the streaming platform team for more than a year. Prior to work, he finished his PhD at the School of Electrical Engineering and Computer Science, KTH Royal Institute of Technology. His supervisors were Sarunas Girdzijauskas and Seif Haridi.