Guest Lecture: Alvar Jansson, Avalanche Studios

Time: Thursday 29 April 2021 at 10:00 - 12:00 2021-04-29T10:00:00 2021-04-29T12:00:00

Kungliga Tekniska högskolan
VT 2021 dgi21

Activity: Lecture

Student groups: CLGYM_TIKT_4, CLGYM_TIKT_5, CMETE_3, TCSCM_CSVG_1, TCSCM_CSVG_2, TIEMM_IAVN_1, TIMTM_VLM_1, TIMTM_VLM_2, TIVNM_VCCN_1, TIVNM_VCCO_1

Info:

Surface Shading in Apex

Alvar Jansson, Lead Graphics programmer, Avalanche Studios

Overview of lighting and shading techniques in Avalanche Studios' Apex Open World Engine.

Zoom link: https://kth-se.zoom.us/j/597194716

Scheduling staff created event 16 November at 03:46
Scheduling staff edited 16 November at 14:38

['TIEMM_IAVVNM_VCCN_1', 'CMETE_3', 'CLGYM_TIKT_5', 'TCSCM_CSVG_2TIMTM_VLM_2', 'TIEMM_IAVN_1', 'TIMTM_VLM_1', 'TCSCM_CSVG_1', 'TIVNM_VCCN_1', 'TIVNM_VCCO_1CSCM_CSVG_2', 'CLGYM_TIKT_4', 'CLGYM_TIKT_45', 'TIMTVNM_VLM_2CCO_1']

Scheduling staff edited 17 November at 03:39

['TIVNM_VCCEMM_IAVN_1', 'CMETE_3', 'TIMTM_VLM_2', 'TIEMM_IAVN_1CLGYM_TIKT_5', 'TCSCM_CSVG_2', 'TIMTM_VLM_1', 'TCSCM_CSVG_1', 'TCSCM_CSVG_2', 'CLGYM_TIKT_4IVNM_VCCN_1', 'TIVNM_VCCO_1', 'CLGYM_TIKT_54', 'TIVNMTM_VCCO_1LM_2']

Scheduling staff edited 20 November at 03:37

['TIEMM_IAVN_1', 'CMETE_3', 'CLGYM_TIKT_5VNM_VCCO_1', 'TIMTM_VLM_1', 'TCSCM_CSVG_21', 'TIMTM_VLMEMM_IAVN_1', 'TCSCM_CSVG_12', 'TIVNM_VCCN_1CLGYM_TIKT_5', 'CMETE_3', 'TIMTM_VLM_2', 'TIVNM_VCCON_1', 'CLGYM_TIKT_4', 'TIMTM_VLM_2']

Scheduling staff edited 31 March at 11:01

LektionFöreläsning

LektionFöreläsning

['TIVNM_VCCO_1', 'TIMTM_VLM_1', 'TCSCM_CSVG_12', 'TIEMM_IAVN_1', 'TCSCM_CSVG_2', 'CLGYM_TIKT_5', 'CMETE_3', 'TIMTM_VLM_2MTM_VLM_1', 'TIEMM_IAVN_1', 'TIMTM_VLM_2', 'TCSCM_CSVG_1', 'TIVNM_VCCN_1', 'CLGYM_TIKT_45', 'CLGYM_TIKT_4', 'CMETE_3']

Teacher Christopher Peters edited 7 April at 11:14

FöreläsningGuest Lecture: Alvar Jansson, Avalanche Studios

Surface Shading in Apex ¶

Alvar Jansson, Lead Graphics programmer, Avalanche Studios¶

Overview of lighting and shading techniques in Avalanche Studios' Apex Open World Engine.¶

Teacher Christopher Peters edited 7 April at 11:15

Surface Shading in Apex

Alvar Jansson, Lead Graphics programmer, Avalanche Studios

Overview of lighting and shading techniques in Avalanche Studios' Apex Open World Engine.

Zoom link: https://kth-se.zoom.us/j/597194716¶

Scheduling staff edited 16 April at 04:31

['TIVNMTM_VCCO_1', 'TCSCM_CSVG_2', 'TIMTM_VLM_1', 'TIEMM_IAVN_1LM_2', 'CLGYM_TIKT_4', 'CMETE_3', 'TCSCM_CSVG_2', 'TIMTVNM_VLM_2CCO_1', 'TCSCM_CSVG_1', 'TIVNM_VCCN_1', 'CLGYM_TIKT_5TIEMM_IAVN_1', 'TIMTM_VLM_1', 'CLGYM_TIKT_4', 'CMETE_35']

Scheduling staff edited 17 April at 04:31

['TCSCM_CSVG_1', 'TIMTM_VLM_2', 'CLGYM_TIKT_4', 'CMETE_3', 'TCSCM_CSVG_2', 'TIVNM_VCCO_1', 'TCSCM_CSVG_15', 'TIVNM_VCCN_1', 'TIEMM_IAVN_1', 'CMETE_3', 'TIVNM_VCCNO_1', 'TIEMM_IAVN_1', 'TIMTM_VLM_1', 'CLGYM_TIKT_5CLGYM_TIKT_4', 'TCSCM_CSVG_2', 'TIMTM_VLM_1']

Teacher Christopher Peters edited 19 April at 12:14

Surface Shading in Apex

Alvar Jansson, Lead Graphics programmer, Avalanche Studios

Overview of lighting and shading techniques in Avalanche Studios' Apex Open World Engine.

Zoom link: https://kth-se.zoom.us/j/597194716

Scheduling staff edited 23 April at 04:30

['TCSCM_CSVG_1', 'TIMTM_VLMCMETE_3', 'TIMTM_VLM_2', 'TIVNM_VCCO_1', 'TCSCM_CSVG_2', 'CLGYM_TIKT_54', 'TIVNM_VCCN_1CLGYM_TIKT_5', 'TIEMM_IAVN_1', 'CMETE_3TIMTM_VLM_1', 'TIVNM_VCCON_1', 'CLGYM_TIKT_4', 'TCSCM_CSVG_2', 'TIMTM_VLMTCSCM_CSVG_1']

Scheduling staff edited 7 May at 18:57

['TIVNM_VCCO_1', 'CMETE_3', 'TIMTM_VLM_21', 'TIVNM_VCCON_1', 'TCSCM_CSVG_2', 'CLGYM_TIKT_4', 'CLGYM_TIKT_5CLGYM_TIKT_4', 'TIEMM_IAVN_1', 'TIMTM_VLM_12', 'TIVNM_VCCNCLGYM_TIKT_5', 'TCSCM_CSVG_1', 'TCSCM_CSVG_12']

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Last changed 2021-05-07 18:57

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