Föreläsning
Time: Friday 23 September 2016 at 13:00 - 15:00
Location: V34, Teknikringen
Activity: Lecture
Teachers: Daniel Pargman (pargman) , Malin Picha Edwardsson (picha)
Student groups: TMETM_2, TMMTM_2
Guest: Pontus Rundqvist, Project Manager and Business Developer at DreamHack AB.
Title: DreamHack – esport broadcasts under the hood.
Talk: There is a lot of talk surrounding what esports are and how big it has grown in recent years, but, how are esports "done practically"? What has made it possible for DreamHack, with its humble beginnings as a local Swedish LAN party 25 years ago, to transform itself into a global production company with a worldwide audience? This talk will in particular focus on environmental factors such as technological advancements (players, distribution networks, bandwidth), how DreamHack has created new formats for both web and linear TV as well as explaining the live audience experience of watching esports.
About: Pontus Rundqvist has been working as a Business Developer and project manager at DreamHack since 2014. He filled roles such as interim social media manager for DreamHack in both the US and EU as well as running the internal DreamHack developer team – producing features for productions and festivals. His professional role also includes bringing broadcasts and productions to Monster Energy DreamHack Studio.