Class information for: |
Basic class information |
Hierarchy of classes |
The table includes all classes above and classes immediately below the current class. |
Cluster id | Level | Cluster label | #P |
---|---|---|---|
4 | 4 | PSYCHIATRY//PSYCHOLOGY, CLINICAL//PUBLIC, ENVIRONMENTAL & OCCUPATIONAL HEALTH | 1867560 |
5 | 3 | PSYCHOLOGY, SOCIAL//PSYCHOL//PSYCHOLOGY, DEVELOPMENTAL | 167734 |
931 | 2 | BULLYING//PSYCHOPATHY//CYBERBULLYING | 11259 |
6248 | 1 | MEDIA VIOLENCE//VIDEO GAMES//VIOLENT VIDEO GAMES | 1536 |
Terms with highest relevance score |
rank | Category | termType | chi_square | shrOfCwithTerm | shrOfTermInClass | termInClass |
---|---|---|---|---|---|---|
1 | MEDIA VIOLENCE | authKW | 1071874 | 5% | 72% | 73 |
2 | VIDEO GAMES | authKW | 1040832 | 16% | 21% | 242 |
3 | VIOLENT VIDEO GAMES | authKW | 952935 | 3% | 91% | 51 |
4 | GENERAL AGGRESSION MODEL | authKW | 140678 | 1% | 57% | 12 |
5 | BEHAV PL SCI CRIMINAL JUSTICE | address | 138653 | 1% | 48% | 14 |
6 | MEDIA PSYCHOLOGY | journal | 138542 | 3% | 14% | 50 |
7 | COMPUTER GAMES | authKW | 134816 | 3% | 15% | 45 |
8 | GENERAL LEARNING MODEL | authKW | 125665 | 0% | 88% | 7 |
9 | PROSOCIAL MEDIA | authKW | 123102 | 0% | 100% | 6 |
10 | VIOLENT COMPUTER GAMES | authKW | 119368 | 1% | 73% | 8 |
Web of Science journal categories |
chi_square_rank | Category | chi_square | shrOfCwithTerm | shrOfTermInClass | termInClass |
---|---|---|---|---|---|
1 | Communication | 41853 | 21% | 1% | 321 |
2 | Psychology, Social | 17160 | 18% | 0% | 275 |
3 | Psychology, Multidisciplinary | 13479 | 22% | 0% | 333 |
4 | Film, Radio, Television | 10079 | 4% | 1% | 62 |
5 | Psychology, Developmental | 4126 | 9% | 0% | 144 |
6 | Criminology & Penology | 1915 | 4% | 0% | 58 |
7 | Psychology, Applied | 1592 | 5% | 0% | 81 |
8 | Psychology, Experimental | 1385 | 7% | 0% | 106 |
9 | Cultural Studies | 810 | 2% | 0% | 25 |
10 | Behavioral Sciences | 620 | 5% | 0% | 76 |
Address terms |
chi_square_rank | term | chi_square | shrOfCwithTerm | shrOfTermInClass | termInClass |
---|---|---|---|---|---|
1 | BEHAV PL SCI CRIMINAL JUSTICE | 138653 | 1% | 48% | 14 |
2 | MENTAL HLTH MEDIA | 100529 | 0% | 70% | 7 |
3 | STUDY VIOLENCE | 70744 | 1% | 27% | 13 |
4 | STUDY MENTAL HLTH EDUC | 61551 | 0% | 100% | 3 |
5 | FLSHASE LCMI UNIT | 41034 | 0% | 100% | 2 |
6 | MASS MEDIA ARTS | 41034 | 0% | 100% | 2 |
7 | MEDIA FAMILY | 41034 | 0% | 100% | 2 |
8 | MENTAL HLTH MEDIA PSYCHIAT | 41034 | 0% | 100% | 2 |
9 | COMMUN | 40543 | 11% | 1% | 168 |
10 | SOCIAL OUR | 27355 | 0% | 67% | 2 |
Journals |
chi_square_rank | term | chi_square | shrOfCwithTerm | shrOfTermInClass | termInClass |
---|---|---|---|---|---|
1 | MEDIA PSYCHOLOGY | 138542 | 3% | 14% | 50 |
2 | AGGRESSIVE BEHAVIOR | 63080 | 4% | 5% | 66 |
3 | JOURNAL OF BROADCASTING & ELECTRONIC MEDIA | 45100 | 3% | 4% | 49 |
4 | CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING | 35752 | 2% | 5% | 38 |
5 | JOURNAL OF COMMUNICATION | 28630 | 3% | 3% | 47 |
6 | JOURNAL OF MEDIA PSYCHOLOGY-THEORIES METHODS AND APPLICATIONS | 21019 | 1% | 9% | 11 |
7 | GAMES AND CULTURE | 19032 | 1% | 7% | 14 |
8 | COMPUTERS IN HUMAN BEHAVIOR | 18959 | 4% | 1% | 68 |
9 | COMMUNICATION RESEARCH | 7588 | 1% | 2% | 21 |
10 | MASS COMMUNICATION AND SOCIETY | 7434 | 1% | 3% | 11 |
Author Key Words |
chi_square_rank | term | chi_square | shrOfCwithTerm | shrOfTermInClass | termInClass | LCSH search | Wikipedia search |
---|---|---|---|---|---|---|---|
1 | MEDIA VIOLENCE | 1071874 | 5% | 72% | 73 | Search MEDIA+VIOLENCE | Search MEDIA+VIOLENCE |
2 | VIDEO GAMES | 1040832 | 16% | 21% | 242 | Search VIDEO+GAMES | Search VIDEO+GAMES |
3 | VIOLENT VIDEO GAMES | 952935 | 3% | 91% | 51 | Search VIOLENT+VIDEO+GAMES | Search VIOLENT+VIDEO+GAMES |
4 | GENERAL AGGRESSION MODEL | 140678 | 1% | 57% | 12 | Search GENERAL+AGGRESSION+MODEL | Search GENERAL+AGGRESSION+MODEL |
5 | COMPUTER GAMES | 134816 | 3% | 15% | 45 | Search COMPUTER+GAMES | Search COMPUTER+GAMES |
6 | GENERAL LEARNING MODEL | 125665 | 0% | 88% | 7 | Search GENERAL+LEARNING+MODEL | Search GENERAL+LEARNING+MODEL |
7 | PROSOCIAL MEDIA | 123102 | 0% | 100% | 6 | Search PROSOCIAL+MEDIA | Search PROSOCIAL+MEDIA |
8 | VIOLENT COMPUTER GAMES | 119368 | 1% | 73% | 8 | Search VIOLENT+COMPUTER+GAMES | Search VIOLENT+COMPUTER+GAMES |
9 | AGGRESSION | 103469 | 13% | 3% | 201 | Search AGGRESSION | Search AGGRESSION |
10 | VIDEO GAME VIOLENCE | 82068 | 0% | 100% | 4 | Search VIDEO+GAME+VIOLENCE | Search VIDEO+GAME+VIOLENCE |
Core articles |
The table includes core articles in the class. The following variables is taken into account for the relevance score of an article in a cluster c: (1) Number of references referring to publications in the class. (2) Share of total number of active references referring to publications in the class. (3) Age of the article. New articles get higher score than old articles. (4) Citation rate, normalized to year. |
Classes with closest relation at Level 1 |