Class information for: |
Basic class information |
Hierarchy of classes |
The table includes all classes above and classes immediately below the current class. |
Cluster id | Level | Cluster label | #P |
---|---|---|---|
4 | 4 | PSYCHIATRY//PSYCHOLOGY, CLINICAL//PUBLIC, ENVIRONMENTAL & OCCUPATIONAL HEALTH | 1867560 |
28 | 3 | NUTRITION & DIETETICS//OBESITY//PHYSICAL ACTIVITY | 115300 |
340 | 2 | OVERWEIGHT//DEVELOPMENTAL COORDINATION DISORDER//PHYSICAL ACTIVITY | 18156 |
16531 | 1 | GAMES FOR HEALTH JOURNAL//EXERGAMES//ACTIVE VIDEO GAMES | 676 |
Terms with highest relevance score |
rank | Category | termType | chi_square | shrOfCwithTerm | shrOfTermInClass | termInClass |
---|---|---|---|---|---|---|
1 | GAMES FOR HEALTH JOURNAL | journal | 4083548 | 23% | 55% | 158 |
2 | EXERGAMES | authKW | 1850468 | 11% | 56% | 71 |
3 | ACTIVE VIDEO GAMES | authKW | 987852 | 4% | 76% | 28 |
4 | EXERGAMING | authKW | 892327 | 5% | 55% | 35 |
5 | DANCE DANCE REVOLUTION | authKW | 331527 | 1% | 89% | 8 |
6 | VIDEO GAMES | authKW | 284904 | 12% | 7% | 84 |
7 | TNO VU VUMC | address | 194253 | 1% | 83% | 5 |
8 | EXPERTISE LIFE STYLE | address | 179814 | 1% | 43% | 9 |
9 | INTERACTIVE VIDEO GAMES | authKW | 149186 | 1% | 80% | 4 |
10 | PLAY2PREVENT | address | 149186 | 1% | 80% | 4 |
Web of Science journal categories |
chi_square_rank | Category | chi_square | shrOfCwithTerm | shrOfTermInClass | termInClass |
---|---|---|---|---|---|
1 | Rehabilitation | 17225 | 33% | 0% | 225 |
2 | Public, Environmental & Occupational Health | 3943 | 32% | 0% | 215 |
3 | Sport Sciences | 2750 | 15% | 0% | 103 |
4 | Geriatrics & Gerontology | 852 | 6% | 0% | 43 |
5 | Gerontology | 728 | 4% | 0% | 30 |
6 | Communication | 680 | 4% | 0% | 28 |
7 | Hospitality, Leisure, Sport & Tourism | 535 | 3% | 0% | 18 |
8 | Cultural Studies | 502 | 2% | 0% | 13 |
9 | Medical Informatics | 348 | 3% | 0% | 20 |
10 | Pediatrics | 228 | 7% | 0% | 49 |
Address terms |
chi_square_rank | term | chi_square | shrOfCwithTerm | shrOfTermInClass | termInClass |
---|---|---|---|---|---|
1 | TNO VU VUMC | 194253 | 1% | 83% | 5 |
2 | EXPERTISE LIFE STYLE | 179814 | 1% | 43% | 9 |
3 | PLAY2PREVENT | 149186 | 1% | 80% | 4 |
4 | ARTS MEDIA DESIGN | 76280 | 1% | 27% | 6 |
5 | CHAIRGRP STRATEG COMMUN | 62160 | 0% | 67% | 2 |
6 | GRP STUDIES HLTH SCI GEP CS | 62160 | 0% | 67% | 2 |
7 | EXERT GAMES | 52445 | 0% | 38% | 3 |
8 | ACT GAMING S | 46621 | 0% | 100% | 1 |
9 | ANIMAT DIGITAL MEDIA ARTS COMMUN | 46621 | 0% | 100% | 1 |
10 | AYUDAS FPI GENERALITAT VALENCIANA | 46621 | 0% | 100% | 1 |
Journals |
chi_square_rank | term | chi_square | shrOfCwithTerm | shrOfTermInClass | termInClass |
---|---|---|---|---|---|
1 | GAMES FOR HEALTH JOURNAL | 4083548 | 23% | 55% | 158 |
2 | GAMES AND CULTURE | 31795 | 2% | 6% | 12 |
3 | JOURNAL OF SPORT AND HEALTH SCIENCE | 24087 | 2% | 5% | 11 |
4 | JOURNAL OF PHYSICAL ACTIVITY & HEALTH | 6899 | 2% | 1% | 15 |
5 | CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING | 5618 | 1% | 1% | 10 |
6 | JOURNAL OF NEUROENGINEERING AND REHABILITATION | 3179 | 1% | 1% | 8 |
7 | JOURNAL OF MEDICAL INTERNET RESEARCH | 2738 | 2% | 1% | 11 |
8 | COMPUTERS IN HUMAN BEHAVIOR | 2678 | 3% | 0% | 17 |
9 | PHYSIOTHERAPY | 2086 | 1% | 1% | 5 |
10 | MOVIMENTO | 2041 | 1% | 1% | 4 |
Author Key Words |
chi_square_rank | term | chi_square | shrOfCwithTerm | shrOfTermInClass | termInClass | LCSH search | Wikipedia search |
---|---|---|---|---|---|---|---|
1 | EXERGAMES | 1850468 | 11% | 56% | 71 | Search EXERGAMES | Search EXERGAMES |
2 | ACTIVE VIDEO GAMES | 987852 | 4% | 76% | 28 | Search ACTIVE+VIDEO+GAMES | Search ACTIVE+VIDEO+GAMES |
3 | EXERGAMING | 892327 | 5% | 55% | 35 | Search EXERGAMING | Search EXERGAMING |
4 | DANCE DANCE REVOLUTION | 331527 | 1% | 89% | 8 | Search DANCE+DANCE+REVOLUTION | Search DANCE+DANCE+REVOLUTION |
5 | VIDEO GAMES | 284904 | 12% | 7% | 84 | Search VIDEO+GAMES | Search VIDEO+GAMES |
6 | INTERACTIVE VIDEO GAMES | 149186 | 1% | 80% | 4 | Search INTERACTIVE+VIDEO+GAMES | Search INTERACTIVE+VIDEO+GAMES |
7 | WII | 145231 | 1% | 35% | 9 | Search WII | Search WII |
8 | EXERCISE VIDEOGAMES | 139864 | 0% | 100% | 3 | Search EXERCISE+VIDEOGAMES | Search EXERCISE+VIDEOGAMES |
9 | POKEMON GO | 129499 | 1% | 56% | 5 | Search POKEMON+GO | Search POKEMON+GO |
10 | WII FIT | 129098 | 1% | 46% | 6 | Search WII+FIT | Search WII+FIT |
Core articles |
The table includes core articles in the class. The following variables is taken into account for the relevance score of an article in a cluster c: (1) Number of references referring to publications in the class. (2) Share of total number of active references referring to publications in the class. (3) Age of the article. New articles get higher score than old articles. (4) Citation rate, normalized to year. |
Classes with closest relation at Level 1 |