Class information for:
Level 1: GAME BASED LEARNING//EDUCATIONAL GAMES//SERIOUS GAMES

Basic class information

Bar chart of Publication_year

Last years might be incomplete

Hierarchy of classes

The table includes all classes above and classes immediately below the current class.



Cluster id Level Cluster label #P
2 4 ECONOMICS//POLITICAL SCIENCE//EDUCATION & EDUCATIONAL RESEARCH 1996300
22 3       EDUCATION & EDUCATIONAL RESEARCH//EDUC//PSYCHOLOGY, EDUCATIONAL 120971
131 2             EDUCATION & EDUCATIONAL RESEARCH//COMPUTERS & EDUCATION//BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY 23448
7573 1                   GAME BASED LEARNING//EDUCATIONAL GAMES//SERIOUS GAMES 1376

Terms with highest relevance score



rank Category termType chi_square shrOfCwithTerm shrOfTermInClass termInClass
1 GAME BASED LEARNING authKW 1624359 9% 61% 117
2 EDUCATIONAL GAMES authKW 735369 5% 47% 68
3 SERIOUS GAMES authKW 442412 6% 24% 79
4 SECOND LIFE authKW 434219 5% 30% 64
5 INTERACTIVE LEARNING ENVIRONMENTS authKW 301559 7% 13% 98
6 COMPUTERS & EDUCATION journal 291939 15% 6% 211
7 GAMIFICATION authKW 291556 4% 24% 54
8 VIRTUAL WORLDS authKW 281336 6% 16% 76
9 DIGITAL GAME BASED LEARNING authKW 263909 2% 52% 22
10 GAME DESIGN authKW 187345 2% 27% 30

Web of Science journal categories



chi_square_rank Category chi_square shrOfCwithTerm shrOfTermInClass termInClass
1 Education & Educational Research 79997 57% 0% 780
2 Computer Science, Interdisciplinary Applications 6561 19% 0% 262
3 Education, Scientific Disciplines 2419 7% 0% 91
4 Computer Science, Cybernetics 1652 3% 0% 46
5 Computer Science, Software Engineering 1600 8% 0% 114
6 Psychology, Multidisciplinary 1284 7% 0% 102
7 Psychology, Experimental 1079 6% 0% 89
8 Ergonomics 1058 3% 0% 37
9 Computer Science, Information Systems 632 6% 0% 85
10 Computer Science, Theory & Methods 303 5% 0% 65

Address terms



chi_square_rank term chi_square shrOfCwithTerm shrOfTermInClass termInClass
1 TECHNOL TEACHING LEARNING 103060 0% 75% 6
2 LANGUAGE HUMANITIES 68709 0% 100% 3
3 NETWORK LEARNING TECHNOL 50860 1% 11% 20
4 SOFTWARE ENGN ARTIFICIAL INTELLIGENCE 49205 1% 18% 12
5 DIGITAL LEARNING EDUC 48421 2% 9% 23
6 ACCELERATORE IMP A 45806 0% 100% 2
7 CURRICULUM RUCT TEACHER EDUC SPECIAL 45806 0% 100% 2
8 ENGN SYST AUTOMAT COMP ARCHITECTURE 45806 0% 100% 2
9 INFORMAT LOGICS SECUR STUDIES 45806 0% 100% 2
10 SERIOUS GAMES 32971 0% 24% 6

Journals



chi_square_rank term chi_square shrOfCwithTerm shrOfTermInClass termInClass
1 COMPUTERS & EDUCATION 291939 15% 6% 211
2 BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY 136383 7% 6% 100
3 INTERACTIVE LEARNING ENVIRONMENTS 90781 3% 9% 44
4 EDUCATIONAL TECHNOLOGY & SOCIETY 77093 5% 5% 66
5 ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT 40687 3% 4% 42
6 COMPUTERS IN HUMAN BEHAVIOR 32357 6% 2% 84
7 JOURNAL OF EDUCATIONAL COMPUTING RESEARCH 28373 2% 4% 34
8 LEARNING MEDIA AND TECHNOLOGY 27207 1% 7% 17
9 IEEE TRANSACTIONS ON LEARNING TECHNOLOGIES 26374 1% 6% 18
10 JOURNAL OF SCIENCE EDUCATION AND TECHNOLOGY 22276 2% 4% 24

Author Key Words



chi_square_rank term chi_square shrOfCwithTerm shrOfTermInClass termInClass LCSH search Wikipedia search
1 GAME BASED LEARNING 1624359 9% 61% 117 Search GAME+BASED+LEARNING Search GAME+BASED+LEARNING
2 EDUCATIONAL GAMES 735369 5% 47% 68 Search EDUCATIONAL+GAMES Search EDUCATIONAL+GAMES
3 SERIOUS GAMES 442412 6% 24% 79 Search SERIOUS+GAMES Search SERIOUS+GAMES
4 SECOND LIFE 434219 5% 30% 64 Search SECOND+LIFE Search SECOND+LIFE
5 INTERACTIVE LEARNING ENVIRONMENTS 301559 7% 13% 98 Search INTERACTIVE+LEARNING+ENVIRONMENTS Search INTERACTIVE+LEARNING+ENVIRONMENTS
6 GAMIFICATION 291556 4% 24% 54 Search GAMIFICATION Search GAMIFICATION
7 VIRTUAL WORLDS 281336 6% 16% 76 Search VIRTUAL+WORLDS Search VIRTUAL+WORLDS
8 DIGITAL GAME BASED LEARNING 263909 2% 52% 22 Search DIGITAL+GAME+BASED+LEARNING Search DIGITAL+GAME+BASED+LEARNING
9 GAME DESIGN 187345 2% 27% 30 Search GAME+DESIGN Search GAME+DESIGN
10 SERIOUS EDUCATIONAL GAMES 160321 1% 100% 7 Search SERIOUS+EDUCATIONAL+GAMES Search SERIOUS+EDUCATIONAL+GAMES

Core articles

The table includes core articles in the class. The following variables is taken into account for the relevance score of an article in a cluster c:
(1) Number of references referring to publications in the class.
(2) Share of total number of active references referring to publications in the class.
(3) Age of the article. New articles get higher score than old articles.
(4) Citation rate, normalized to year.

Classes with closest relation at Level 1



rank cluster_id2 link
1 9042 MOBILE LEARNING//UBIQUITOUS LEARNING//M LEARNING
2 26524 GAMES EXPERIMENTAL//AUDIOGUIDES//CROSSWORD PUZZLES
3 24637 COMPUTATIONAL THINKING//TANGIBLE PROGRAMMING//EDUCATIONAL ROBOTICS
4 36108 WEBQUEST//ALTERNATE REALITY GAME//AUTHENTIC INVESTIGATIVE ACTIVITIES
5 8063 PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS//PRESENCE//FEAR OF FLYING
6 26732 SOCIAL INTERACTION TRAINING//COMPUTER ASSISTED TECHNOLOGY//COGNIT MEDIA TECHNOL GRP
7 6248 MEDIA VIOLENCE//VIDEO GAMES//VIOLENT VIDEO GAMES
8 23541 SIMULATION & GAMING//BUSINESS GAMES//TOTAL ENTERPRISE GAMES
9 2494 COGNITIVE LOAD THEORY//MULTIMEDIA LEARNING//COGNITIVE LOAD
10 19335 INQUIRY LEARNING//SCIENTIFIC REASONING//CONTROL OF VARIABLES

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