Class information for: |
Basic class information |
Hierarchy of classes |
The table includes all classes above and classes immediately below the current class. |
Terms with highest relevance score |
rank | Category | termType | chi_square | shrOfCwithTerm | shrOfTermInClass | termInClass |
---|---|---|---|---|---|---|
1 | ICCA JOURNAL | journal | 1170282 | 4% | 98% | 201 |
2 | ICGA JOURNAL | journal | 1046695 | 4% | 89% | 196 |
3 | IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES | journal | 488411 | 3% | 59% | 139 |
4 | CHARACTER ANIMATION | authKW | 381852 | 2% | 73% | 88 |
5 | PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS | journal | 354663 | 4% | 27% | 221 |
6 | MOTION SYNTHESIS | authKW | 220394 | 1% | 75% | 49 |
7 | DISTRIBUTED VIRTUAL ENVIRONMENTS | authKW | 219684 | 1% | 82% | 45 |
8 | COMPUTER ANIMATION AND VIRTUAL WORLDS | journal | 189004 | 3% | 22% | 145 |
9 | MOTION CAPTURE | authKW | 158938 | 2% | 22% | 120 |
10 | COMPUTER SCIENCE, SOFTWARE ENGINEERING | WoSSC | 148777 | 39% | 1% | 2046 |
Web of Science journal categories |
chi_square_rank | Category | chi_square | shrOfCwithTerm | shrOfTermInClass | termInClass |
---|---|---|---|---|---|
1 | Computer Science, Software Engineering | 148777 | 39% | 1% | 2046 |
2 | Computer Science, Cybernetics | 46279 | 9% | 2% | 469 |
3 | Computer Science, Artificial Intelligence | 34133 | 21% | 1% | 1132 |
4 | Computer Science, Theory & Methods | 12472 | 14% | 0% | 730 |
5 | Ergonomics | 5534 | 3% | 1% | 165 |
6 | Computer Science, Information Systems | 5115 | 9% | 0% | 458 |
7 | Communication | 3494 | 3% | 0% | 179 |
8 | Psychology, Applied | 2014 | 3% | 0% | 174 |
9 | Computer Science, Hardware & Architecture | 1704 | 3% | 0% | 184 |
10 | Psychology, Experimental | 1314 | 4% | 0% | 203 |
Address terms |
chi_square_rank | term | chi_square | shrOfCwithTerm | shrOfTermInClass | termInClass |
---|---|---|---|---|---|
1 | PL TECHNOL NEUROPSYCHOL | 100126 | 1% | 34% | 49 |
2 | GAMES AI GRP | 65639 | 0% | 100% | 11 |
3 | KNOWLEDGE AGENT TECHNOL | 41756 | 0% | 50% | 14 |
4 | SPERIMENTALE RIC PSICOL | 38187 | 0% | 80% | 8 |
5 | CREAT TECHNOL | 35293 | 1% | 15% | 40 |
6 | IUT MONTREUIL | 34372 | 0% | 52% | 11 |
7 | VIRTUAL REAL | 31531 | 0% | 23% | 23 |
8 | COMP GAMES | 30760 | 0% | 37% | 14 |
9 | IKAT | 29616 | 0% | 41% | 12 |
10 | HUMAN I3BH | 29235 | 0% | 70% | 7 |
Journals |
chi_square_rank | term | chi_square | shrOfCwithTerm | shrOfTermInClass | termInClass |
---|---|---|---|---|---|
1 | ICCA JOURNAL | 1170282 | 4% | 98% | 201 |
2 | ICGA JOURNAL | 1046695 | 4% | 89% | 196 |
3 | IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES | 488411 | 3% | 59% | 139 |
4 | PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS | 354663 | 4% | 27% | 221 |
5 | COMPUTER ANIMATION AND VIRTUAL WORLDS | 189004 | 3% | 22% | 145 |
6 | CYBERPSYCHOLOGY & BEHAVIOR | 107858 | 2% | 15% | 124 |
7 | BIOLOGICALLY INSPIRED COGNITIVE ARCHITECTURES | 62718 | 1% | 24% | 44 |
8 | ACM TRANSACTIONS ON GRAPHICS | 62256 | 3% | 6% | 172 |
9 | VIRTUAL REALITY | 28669 | 1% | 16% | 30 |
10 | IEEE COMPUTER GRAPHICS AND APPLICATIONS | 28131 | 2% | 5% | 88 |
Author Key Words |
chi_square_rank | term | chi_square | shrOfCwithTerm | shrOfTermInClass | termInClass | LCSH search | Wikipedia search |
---|---|---|---|---|---|---|---|
1 | CHARACTER ANIMATION | 381852 | 2% | 73% | 88 | Search CHARACTER+ANIMATION | Search CHARACTER+ANIMATION |
2 | MOTION SYNTHESIS | 220394 | 1% | 75% | 49 | Search MOTION+SYNTHESIS | Search MOTION+SYNTHESIS |
3 | DISTRIBUTED VIRTUAL ENVIRONMENTS | 219684 | 1% | 82% | 45 | Search DISTRIBUTED+VIRTUAL+ENVIRONMENTS | Search DISTRIBUTED+VIRTUAL+ENVIRONMENTS |
4 | MOTION CAPTURE | 158938 | 2% | 22% | 120 | Search MOTION+CAPTURE | Search MOTION+CAPTURE |
5 | PRESENCE | 148354 | 2% | 23% | 107 | Search PRESENCE | Search PRESENCE |
6 | MOTION EDITING | 143440 | 0% | 96% | 25 | Search MOTION+EDITING | Search MOTION+EDITING |
7 | GAME TREE SEARCH | 134454 | 0% | 87% | 26 | Search GAME+TREE+SEARCH | Search GAME+TREE+SEARCH |
8 | VIRTUAL REALITY | 129441 | 6% | 7% | 294 | Search VIRTUAL+REALITY | Search VIRTUAL+REALITY |
9 | FEAR OF FLYING | 128596 | 0% | 86% | 25 | Search FEAR+OF+FLYING | Search FEAR+OF+FLYING |
10 | PROCEDURAL CONTENT GENERATION | 97911 | 0% | 86% | 19 | Search PROCEDURAL+CONTENT+GENERATION | Search PROCEDURAL+CONTENT+GENERATION |
Core articles |
The table includes core articles in the class. The following variables is taken into account for the relevance score of an article in a cluster c: (1) Number of references referring to publications in the class. (2) Share of total number of active references referring to publications in the class. (3) Age of the article. New articles get higher score than old articles. (4) Citation rate, normalized to year. |
Classes with closest relation at Level 2 |