Programme objectives

Master's Programme, Interactive Media Technology, 120 credits (TIMTM), Programme syllabus for studies starting in autumn 2017

Last edit: 27/04/2018
Approved: 27/04/2018

The aim of the programme is to establish a practical and theoretical basis for work with the design, development and evaluation of interactive and media technology products and services. The complex media landscape of our time is increasingly dependent upon expert knowledge within areas such as signal processing with video streaming, social media, sound and music processing, designing different types of physical interaction platforms, advanced data visualization as well as media technology from a sustainable perspective.

The programme provides students with a broad range of industry-oriented competence and the possibility for research-based specialisation in the aforementioned areas.

Knowledge and understanding

The Master's Programme in Interactive Media Technology provides an academic deepening within interactive solutions and technologies, with focus on the design, development of technology and studies of media technology solutions in day-to-day use.

Furthermore, the programme provides the basic knowledge and ability needed to solve technical, organisational, methodological, design-based and user-related problems and challenges faced within media technology.

The programme curriculum contributes knowledge  about the technological and multi-disciplinary basis of the media and their technology.

Throughout the programme, students will receive in-depth knowledge about human cognition and perceptions of design processes and about technology and research within the multi-modal interface as well as on theories and methods for analysing and understanding specific situations and specific user groups. As part of the programme framework, students will be provided with specific knowledge of how to meet the various requirements of user interfaces for different types of applications and users.

Skills and abilities

The Master's Programme in Interactive Media Technology will provide the students the necessary foundations to adopt a holistic approach to independently and creatively identify, formulate and manage complex issues, and analysing and critically evaluating different technological, organisational and design-based solutions.

The programme will provide the basis for further study at third-cycle level as well as the ability to participate in research and development work, hence contributing to the development of knowledge within the field. As part of the programme, students will develop insight and ability in working in groups that have been brought together in different ways. They will also develop an ability to identify their need for further knowledge and to continually develop their skills and abilities.

Ability to make judgments and adopt a standpoint

The aim of the programme is for the student to be able to evaluate the quality of academic studies and display a reflective and critical attitude to academic and non-academic texts; through personal development maintain their professional ability throughout their career, follow discussions about technology in society and make personal contributions to them.

In addition to this, the similar aims defined in the Higher Education Ordinance apply.