A52P2B Design Process - Studio 5:2 12.0 credits
Gestaltningsprocess - Studio 5:2
This course has been discontinued.
Last planned examination: Spring 2022
Decision to discontinue this course: No information inserted
PLAY vs GAME, part 2 (Game), 5th year
The course is part of the Design Process Studio which aim is to develop new tools and methods for architectural design, and to create new forms of space.
Introduction (part 1+2)
Today we have gradually come to understand that architecture is not only governed by processes but is itself a process. Buildings and cities evolve in time through interaction with actions taking place outside or within themselves. This gives the term context a new meaning not only signify the immediate surroundings but the whole contemporary situation.
These interaction take more or less formal form, they can be formal, ritualised or mere haphazardly random. Often these interactions, be it social or formal are describe by the notions of play and game.
Play and game is essential in society, were play is a non-purposive endlessly interpretative process whereas game is purposeful, focused and driven towards an objective. Play in this sense is a creative tool (finding not searching) and game is a generative tool. A game is a specific way of problemsolving, play is more open. A game has a predictable resolution, play may not. It allows for emergence, novelty, surprise.
The course PLAY vs GAME take these two concepts as a starting point for the contemporary design process and its relation to architecture and urban design problems.