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AH2207 Project in Game Theory 7.5 credits

This course gives basic training to formulate and analyse a game theoretical problem.

Course offerings are missing for current or upcoming semesters.
Headings with content from the Course syllabus AH2207 (Spring 2011–) are denoted with an asterisk ( )

Content and learning outcomes

Course contents

Game theory is used in many different disciplines, such as decision theory, Economics, Political Science, Marketing, Transport and Computer Science. This course gives you the opportunity to study a theoretical or applied problem in a game theoretical context. This course is given as an individual project, and includes researching different solution concepts, but also learning in games, convergence etc. An important part of this course is the technical approach, where either mathematical tools (such as stochastic approximation) and/or computer simulations are crucial. Designing and implementing experiments (where subjects participate in a game) may be required. Project planning and presentation of results are also integrated parts of this course. 

Intended learning outcomes

After this course, you should be able to

  • formulate an applied (or theoretical) problem in game theoretical terms
  • analyse the game theoretical problem, using game theoretical solution concepts
  • choose and critically evaluate a solution concept (if appropriate)
  • design and implement experiments (if appropriate)       program algorithms and implement computer simulations (if appropriate)
  • independently search and find relevant literature-       present the results both orally, and in a written report of good quality

Literature and preparations

Specific prerequisites

  • At least 180 credits Academic studies in Engineering, Science, Economics or Planning
  • Documented proficiency in English  B or equivalent (TOEFL, IELTS  e g).
  •  AH2205 Game Theory or equivalent

Recommended prerequisites

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Equipment

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Literature

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Examination and completion

If the course is discontinued, students may request to be examined during the following two academic years.

Grading scale

A, B, C, D, E, FX, F

Examination

  • PRO1 - Project, 7.5 credits, grading scale: A, B, C, D, E, FX, F

Based on recommendation from KTH’s coordinator for disabilities, the examiner will decide how to adapt an examination for students with documented disability.

The examiner may apply another examination format when re-examining individual students.

Opportunity to complete the requirements via supplementary examination

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Opportunity to raise an approved grade via renewed examination

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Examiner

Ethical approach

  • All members of a group are responsible for the group's work.
  • In any assessment, every student shall honestly disclose any help received and sources used.
  • In an oral assessment, every student shall be able to present and answer questions about the entire assignment and solution.

Further information

Course room in Canvas

Registered students find further information about the implementation of the course in the course room in Canvas. A link to the course room can be found under the tab Studies in the Personal menu at the start of the course.

Offered by

Main field of study

Built Environment

Education cycle

Second cycle

Add-on studies

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Contact

Anders Karlström, 087909263, amail@kth.se