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DD2470 Advanced Topics in Visualization and Computer Graphics 6.0 credits

About course offering

For course offering

Autumn 2024 atcg24 programme students

Target group

Open for all students from year 3 and for students admitted to a master's programme as long as it can be included in your programme.

Part of programme

Master's Programme, Computer Science, åk 2, CSVG, Mandatory

Master's Programme, Interactive Media Technology, åk 1, Recommended

Master's Programme, Interactive Media Technology, åk 2, Recommended


P2 (6.0 hp)


28 Oct 2024
13 Jan 2025

Pace of study


Form of study

Normal Daytime

Language of instruction


Course location

KTH Campus

Number of places

Places are not limited

Planned modular schedule


For course offering

Autumn 2024 atcg24 programme students

Application code



For course offering

Autumn 2024 atcg24 programme students


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Course coordinator

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Headings with content from the Course syllabus DD2470 (Autumn 2024–) are denoted with an asterisk ( )

Content and learning outcomes

Course contents

Give an overview of relevant research publications, the structure of a research paper and how to, in an efficient manner, search for relevant literature.

Read, present and discuss recent research papers in visualisation and computer graphics. Implement a method, or parts thereof, published in a research paper.

Intended learning outcomes

After passing the course, the student should be able to

  • carry out and present a whole, or parts of, a method from a current research report in visualisation and computer graphics
  • give an account of current research challenges in visualisation and computer graphics
  • search for research literature that is relevant for visualisation and computer graphics efficiently
  • navigate the scientific publication landscape including conferences, journals and bibliometrics,
  • read research articles efficiently and evaluate them with regard to structure and aspects such as novelty, technical soundness, evaluation and usability

in order to be able to benefit from academic research in their future career and thereby contribute to knowledge transfer to the industry.

Literature and preparations

Specific prerequisites

Knowledge in computer graphics and visualisation, 12 credits, equivalent to at least two completed courses from the following list:

DD2258/DH2320 Introduction to Visualization, Computer Graphics and Image/Video Processing

DH2321 Information Visualization

DH2323 Computer Graphics and Interaction

DH2650 Computer Game Design

DD2257 Visualization

DH2413 Advanced Graphics and Interaction

Active participation in a course offering where the final examination is not yet reported in Ladok is considered equivalent to completion of the course.

Registering for a course is counted as active participation.

The term 'final examination' encompasses both the regular examination and the first re-examination.

Recommended prerequisites

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Examination and completion

If the course is discontinued, students may request to be examined during the following two academic years.

Grading scale

A, B, C, D, E, FX, F


  • PRO1 - Project 1, 2.0 credits, grading scale: A, B, C, D, E, FX, F
  • PRO2 - Project 2, 4.0 credits, grading scale: A, B, C, D, E, FX, F

Based on recommendation from KTH’s coordinator for disabilities, the examiner will decide how to adapt an examination for students with documented disability.

The examiner may apply another examination format when re-examining individual students.

Opportunity to complete the requirements via supplementary examination

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Opportunity to raise an approved grade via renewed examination

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Ethical approach

  • All members of a group are responsible for the group's work.
  • In any assessment, every student shall honestly disclose any help received and sources used.
  • In an oral assessment, every student shall be able to present and answer questions about the entire assignment and solution.

Further information

Course room in Canvas

Registered students find further information about the implementation of the course in the course room in Canvas. A link to the course room can be found under the tab Studies in the Personal menu at the start of the course.

Offered by

Main field of study

Computer Science and Engineering

Education cycle

Second cycle

Add-on studies

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Supplementary information

In this course, the EECS code of honor applies, see: