DH2400 Physical Interaction Design and Realization 7.5 credits

Fysisk interaktionsdesign

  • Education cycle

    Second cycle
  • Main field of study

    Computer Science and Engineering
    Information Technology
    Information and Communication Technology
  • Grading scale

    P, F

Course offerings

Autumn 18 interak18 for programme students

Spring 19 interak19 for programme students

Spring 18 for Study Abroad Programme (SAP)

  • Periods

    Spring 18 P3 (7.5 credits)

  • Application code

    20030

  • Start date

    16/01/2018

  • End date

    17/03/2018

  • Language of instruction

    English

  • Campus

    KTH Campus

  • Tutoring time

    Daytime

  • Form of study

    Normal

  • Number of places

    No limitation

  • Course responsible

    Mattias Jacobsson <matjac@kth.se>

  • Teacher

    Eva Sjuve <sjuve@kth.se>

    Jordi Solsona Belenguer <jordisb@kth.se>

    Mattias Jacobsson <matjac@kth.se>

    Ylva Fernaeus <fernaeus@kth.se>

  • Target group

    Only open för students within Study Abroad Programme (SAP)

Spring 18 for programme students FULL

Spring 18 for programme students CANCELLED

Intended learning outcomes

Students will:

  • get familiar with techniques and technologies allowing them to create interactive systems that work outside, or along with the classical mouse-keyboard-and-screen paradigm.

For that, the students will:

  • be able to identify the sensors, actuators and microcontrollers needed for a system
  • use sensors, actuators and microcontrollers for prototypes of various levels of fidelity
  • put together prototypes in a hands-on manner.

Course main content

Design:

  • interaction with physical objects. Elements of industrial design
  • state of the art "tangible" devices, giveaway sensor projects
  • other physical forms of interaction: e.g. haptics, eye tracking, two-hand interaction, feet interaction, dance.

Technology:

  • recap of electronic circuit basics, including resistors, capacitors and LEDs
  • sensors and actuators for various destinations, built with various technologies
  • prototyping interactive installations with Phidgets
  • simple microcontrollers: BASIC Stamp, Arduino
  • communicating with a computer or with another installation
  • elements of advanced microcontrollers, wireless sensor networks
  • elements of augmented reality.

Eligibility

Recommended prerequisites

DH2620 Human-Computer Interaction, Introductory Course or corresponding competence.

Literature

To be announced at least 4 weeks before course start.

Examination

  • PRO1 - Project, 7.5, grading scale: P, F

In this course all the regulations of the code of honor at the School of Computer science and Communication apply, see: http://www.kth.se/csc/student/hederskodex/1.17237?l=en_UK.

Requirements for final grade

Installation construction and programming exercises, reflective diary and project (PRO1; 7,5 hp).

Offered by

CSC/Media Technology and Interaction Design

Contact

Cristian Bogdan, tel: 790 6279, e-post: cristi@kth.se

Examiner

Ylva Fernaeus <fernaeus@kth.se>

Supplementary information

The number of participants is limited.

The selection process will be based on the following criteria:

Spring term 2018:

  1. Students who have the course as a compulsory course in the interactive media master programme, track physical interaction
  2. Students admitted to the interactive media programme,
  3. Other KTH-students interested in the course

Autumn term 2018:

  1. EIT-students
  2. Students admitted to the interactive media programme,
  3. Other KTH-students interested in the course

Add-on studies

Please discuss with the instructor.

Version

Course syllabus valid from: Autumn 2009.
Examination information valid from: Autumn 2007.