DM2571 Future of Media 10.0 credits
Through theoretical knowledge building within a current area in media technology, combined with practical elements and projects, the students are trained for future independent project within technical innovation and development. The course integrates students' expertise in different areas of media technology through the study of problems of such a nature that they demand a mix of different competencies in order to be solved.
Educational levelSecond cycle
Academic level (A-D)
Subject areaComputer Science and Engineering
Grade scaleA, B, C, D, E, FX, F
Autumn 16 P1 (5.0 credits), P2 (5.0 credits)
2016 week: 35
2017 week: 3
Language of instruction
Number of lectures
Number of exercises
Form of study
Number of places
P1: B1, C1, H1, B2, C2, H2. (more info)
In period 2 only November 4, the whole day.
Daniel Pargman <firstname.lastname@example.org>
Searchable only for TMETM and TMMTM
Part of programme
Intended learning outcomes
After the course the students will be able to:
• demonstrate detailed knowledge of the principles of the structure and functioning of a media technicogical system
• analyze, compare and evaluate different aspects of complex media technology products or systems
• contribute to new knowledge in media technology through generalization, analysis and synthesis
• propose, explain and defend the design solutions for complex media technology products or systems
• actively be involved in change and development of media technology products or systems
• participate in and effectively manage large media projects in which different skills and interests are represented
• in dialogue with others make oral and written presentations and discuss conclusions to media technological problems and solutions in Swedish and English.
Course main content
The course is heavily project- and problem-oriented in its pedagogical approach. The course takes place in conjunction with business and educators, researchers, graduate students and technical staff. The chosen topic of the year determines the other elements to be included in the course. Earlier topics in the course have for example been "the future of the book", "the future of computer games" and "the future of television". The course will alternate with seminars, group tutorials, literature studies, field visits etc.
Eligible are those who have read the Media Technology program required courses and have completed at least one specialization.
Will be announced at least 4 weeks before course start at course web page.
- LIT1 - Literature, 3.0, grade scale: P, F
- PRO1 - Project, 7.0, grade scale: A, B, C, D, E, FX, F
In this course all the regulations of the code of honor at the School of Computer science and Communication apply, see: http://www.kth.se/csc/student/hederskodex/1.17237?l=en_UK.
Requirements for final grade
The course will be examined mainly by
- oral and written presentations during the course race
- different types of prototypes, mock-ups, illustrations of the visions, scenarios, etc.
- a presentation of the project to a wider audience at the end of the course
- one book chapter per project group.
Depending on the topic of the year, other examination forms also occur.
There are parts in the course that has compulsory attendance.
CSC/Media Technology and Interaction Design
Daniel Pargman, e-post: email@example.com
Daniel Pargman <firstname.lastname@example.org>
This courses replaces DM2570 Content and Expression in Media from the year 2011/2012.
Course syllabus valid from: Autumn 11.
Examination information valid from: Autumn 11.