DT2300 Sound in Interaction 7.5 credits

Ljud i interaktion

A great part of human communication and interaction with the surrounding environment is based on sound. Sound pervades our life; speech, sounds produced by our interaction with the environment, and everyday sounds are the most common sounds that we hear continuously during the day. In spite of this, interaction in HCI is mainly vision-based. In a world where graphical displays are becoming smaller and sometimes missing, there is a need for a new way of human-machine interaction based on sound.

This course offers a multi-disciplinary overview of the principles underlying the use of sound in interaction between users and machines.

Videos of projects developed since the 2018 edition of the course can be found in the KTH Play channel DT2300 Sound in Interaction. Video of previous editions of the course can be found in Vimeo here (2016 & 2017), and here (2015 and before).

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Offering and execution

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Course information

Content and learning outcomes

Course contents *

  1. Basic principles of sound perception in interaction
  2. Relationship between sound and movement
  3. Sound as information carrier
  4. The use of sound as feedback in control applications, including haptics
  5. Data representation with sound, including interactive sonification
  6. The used of sound in therapy applications, including applications for non-normal functioning people
  7. Sound and interaction in everyday life
  8. Sound models for interaction, including models for portable devices

Intended learning outcomes *

After completing the course, you should be able to:

  • critically read a scientific paper on sound and interaction, and extract useful information from it
  • identify and describe the major principles for sound in interaction, including communication of information through sound, sound feedback in interaction, sonification of body movements
  • identify, describe and analyze the  control aspects in sound-based interactive applications
  • evaluate the functioning of sound-based interactive applications
  • use state-of-the-art free software tools and sensors (based on the Arduino board, Raspberry Pi, or other sensor platformes) for the design of new sound-based interactive applications
  • propose efficient designs for new applications employing sound in interaction
  • motivate, document and present the design, implementation, and evaluation of your new application.

Course Disposition

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Literature and preparations

Specific prerequisites *

Single course students: 60 university credits of which 30 university credits within Mathematics, Information Technology or Music Production. English B, or equivalent.

Recommended prerequisites

Proficiency in human-computer interaction and programming skills corresponding to first term of master programs Interactive Media Technology (TIMTM) or Computer Science (TCSCM).

Knowledge about human perception, corresponding to course DM2350 (former DT2350), and about multimodal interaction, corresponding to course DT2140 is reccomended but not necessary.

Equipment

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Literature

Re-prints describing research in the field covered by this courlse will be made available through the course website.

Examination and completion

Grading scale *

A, B, C, D, E, FX, F

Examination *

  • INL1 - Assignments, 1.5 credits, Grading scale: A, B, C, D, E, FX, F
  • LAB1 - Laboratory Assignments, 3.0 credits, Grading scale: P, F
  • PRO1 - Project, 3.0 credits, Grading scale: A, B, C, D, E, FX, F

Based on recommendation from KTH’s coordinator for disabilities, the examiner will decide how to adapt an examination for students with documented disability.

The examiner may apply another examination format when re-examining individual students.

In this course all the regulations of the code of honor at the School of Computer science and Communication apply, see: https://www.kth.se/en/eecs/utbildning/hederskodex/inledning-1.17237.

Opportunity to complete the requirements via supplementary examination

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Opportunity to raise an approved grade via renewed examination

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Examiner

Roberto Bresin

Further information

Course web

Further information about the course can be found on the Course web at the link below. Information on the Course web will later be moved to this site.

Course web DT2300

Offered by

EECS/Human Centered Technology

Main field of study *

Computer Science and Engineering

Education cycle *

Second cycle

Add-on studies

No information inserted

Contact

Roberto Bresin, e-post: roberto@kth.se

Ethical approach *

  • All members of a group are responsible for the group's work.
  • In any assessment, every student shall honestly disclose any help received and sources used.
  • In an oral assessment, every student shall be able to present and answer questions about the entire assignment and solution.

Supplementary information

In this course, the EECS code of honor applies, see:
http://www.kth.se/en/eecs/utbildning/hederskodex