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FDD3025 Introduction to Behavior Trees in Robotics and AI 3.0 credits

A behavior tree (BT) is a way of creating an overall robot controller from a set oflow level controllers doing separate things, such as: Goto position X, Grasp object, Place object, Open door, Say X. BTs have been shown to be optimally modular, and well suited for creating designs that are both reactive and goal driven. In this course we will learn how BTs work, and in what sense they are modular, reactive and goal directed. We will also see how BTs can be combined with classical control design as well as learning based methods. Finally we see how guarantees on performance, in terms of safety and goal convergence can be made for BTs.

Choose semester and course offering

Choose semester and course offering to see current information and more about the course, such as course syllabus, study period, and application information.

Application

For course offering

Spring 2024 Start 18 Mar 2024 programme students

Application code

61082

Headings with content from the Course syllabus FDD3025 (Autumn 2022–) are denoted with an asterisk ( )

Content and learning outcomes

Course disposition

A number of lectures will be given connected with homework problems. Finally, each student will carry out a small project in a simulation environment or real robot system.

Course contents

BT design principles. Reactivity, modularity and goal directedness of BTs. BTs and classical control methods, BTs and reinforcement learning. How BTs can be used to guarantee properties such as safety and goal convergence.

Intended learning outcomes

 Upon completion the students will:

  • Know how to use a BT to design the controller of a robot or artificial agent
  • Know the advantages of BTs in terms of reactivity, modularity and goal directedness
  • Know several design principles for BTs
  • Know how to connect BTs with classical control such as Control Barrier Functions
  • Know how to connect BTs with Reinforcement Learning
  • Know how BTs can be used to prove performance in terms of safety and reaching a set of given goal states

Literature and preparations

Specific prerequisites

None

Recommended prerequisites

What is needed to start a PhD program in computer science, electrical engineering or similarly.

Equipment

No equipment needed beyond a standard computer.

Literature

The book: Behavior Trees for Robotics and AI, by Colledanchise and Ögren (available on ArXiv).

Research papers.

Online lectures on Youtube.

Examination and completion

If the course is discontinued, students may request to be examined during the following two academic years.

Grading scale

P, F

Examination

  • EXA1 - Examination, 3.0 credits, grading scale: P, F

Based on recommendation from KTH’s coordinator for disabilities, the examiner will decide how to adapt an examination for students with documented disability.

The examiner may apply another examination format when re-examining individual students.

 Examination will be in the form of homework sets and a small final project.

Opportunity to complete the requirements via supplementary examination

No information inserted

Opportunity to raise an approved grade via renewed examination

No information inserted

Examiner

Ethical approach

  • All members of a group are responsible for the group's work.
  • In any assessment, every student shall honestly disclose any help received and sources used.
  • In an oral assessment, every student shall be able to present and answer questions about the entire assignment and solution.

Further information

Course room in Canvas

Registered students find further information about the implementation of the course in the course room in Canvas. A link to the course room can be found under the tab Studies in the Personal menu at the start of the course.

Offered by

Main field of study

This course does not belong to any Main field of study.

Education cycle

Third cycle

Add-on studies

No information inserted

Contact

Petter Ögren

Postgraduate course

Postgraduate courses at EECS/Robotics, Perception and Learning