FDD3336 Interactive Entertainment Technologies 6.0 credits
The video game and interactive entertainment industry is already a multi-billion dollar industry, with some estimates forecasting a valuation of $82 billion for the global market by 2017. At the core of these products are sophisticated real-time algorithms and infrastructures (e.g. game engines) that have foundations in domains such as computer graphics, artificial intelligence, HCI, computer science and mathematics. Entertainment technologies will continue to be decisive in pushing back technological barriers to enable new modes of interactive experience and communication and they therefore represent an important cross-over between academic and industry research.