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DD2258 Introduction to Visualization, Computer Graphics and Image/Video Processing 7.5 credits

This course is the extended version of Introduction to Visualization and Computer Graphics DH2320. It contains the same lectures, homework and exam as DH2320, but also adds a component on image and video processing. Please look at DH2320 to get an overview of the main contents.

This course awards 7.5hp and is graded A-F.

About course offering

For course offering

Spring 2025 visintro24 programme students

Target group

Open to all programmes from year 3 and for students admitted to a master's programme as long as it can be included in your programme.

Part of programme

Master's Programme, Computer Science, åk 1, CSVG, Mandatory

Master's Programme, Interactive Media Technology, åk 1, Conditionally Elective

Master's Programme, Interactive Media Technology, åk 2, Conditionally Elective


P3 (7.5 hp)


14 Jan 2025
16 Mar 2025

Pace of study


Form of study

Normal Daytime

Language of instruction


Course location

KTH Campus

Number of places

Places are not limited

Planned modular schedule


For course offering

Spring 2025 visintro24 programme students

Application code



For course offering

Spring 2025 visintro24 programme students


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Course coordinator

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Headings with content from the Course syllabus DD2258 (Spring 2020–) are denoted with an asterisk ( )

Content and learning outcomes

Course contents

The course provides the basics of visualisation and visual communication through technologies, examples, demonstrations and labs in different application fields, such as computer games, medical visualisation, urban planning, information visualisation, image and video processing. The course is both theoretical and practical, interweaving theory with lab assignments. Current tools in the focus areas of the course will be introduced.

Intended learning outcomes

Having passed the course, the student should be able to

  • account for fundamental concepts in computer graphics such as transformations, lighting models, hidden surface removal and rendering
  • explain the principles of some basic algorithms for computer graphics and to some extent compare and evaluate these algorithms
  • explain and apply basic principles in interaction programming
  • explain basic concepts in information visualisation and scientific visualisation
  • explain basic concepts in image and video processing.

Literature and preparations

Specific prerequisites

Completed course in algebra and geometry SF1624/SF1684 or equivalent.

Recommended prerequisites

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Examination and completion

If the course is discontinued, students may request to be examined during the following two academic years.

Grading scale

A, B, C, D, E, FX, F


  • TEN1 - Examination, 7.5 credits, grading scale: A, B, C, D, E, FX, F

Based on recommendation from KTH’s coordinator for disabilities, the examiner will decide how to adapt an examination for students with documented disability.

The examiner may apply another examination format when re-examining individual students.

Opportunity to complete the requirements via supplementary examination

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Opportunity to raise an approved grade via renewed examination

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Ethical approach

  • All members of a group are responsible for the group's work.
  • In any assessment, every student shall honestly disclose any help received and sources used.
  • In an oral assessment, every student shall be able to present and answer questions about the entire assignment and solution.

Further information

Course room in Canvas

Registered students find further information about the implementation of the course in the course room in Canvas. A link to the course room can be found under the tab Studies in the Personal menu at the start of the course.

Offered by

Main field of study

Computer Science and Engineering

Education cycle

Second cycle

Add-on studies

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Supplementary information

In this course, the EECS code of honor applies, see: