DH2323 Computer Graphics and Interaction 6.0 credits

Datorgrafik med interaktion

A second course in computer science that gives a broad introduction to computer graphics and human-computer interaction.

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Course information

Content and learning outcomes

Course contents *

Graphical systems and models. Graphical primitives. Use of a graphics API (application programmer interface). Input and interaction. Geometric objects and transformations.

Projections and viewing. Shading (local and global models). Color. Operations on buffers and pixels. Rendering: clipping, hidden surface removal, scan conversion. Hierarchical and object oriented models and animation. Curves and surfaces. Procedural methods. Realism. Human perception.

For the lab work a modern graphics package (OpenGL, which means that some programming is needed) and a modern 3D graphics editor are used.

Intended learning outcomes *

The students should after the course be able to

  • briefly explain fundamental terms within computer graphics
  • explain fundamental concepts within computer graphics such as geometrical transformations, illumination models, removal of hidden surfaces and rendering
  • explain the ideas in some fundamental algorithms for computer graphics and to some extent be able to compare and evaluate them
  • use a basic parts of a modelling software such as Maya in order to build simple 3D objects
  • use a software/API such as OpenGL to build simple 3D objects

Course Disposition

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Literature and preparations

Specific prerequisites *

Single course students: 120 ECTS-credits including 45 university credits in Mathematics and/or Information Technology.

Recommended prerequisites

DD1320 Applied Computer Science or corresponding and DH2320 Introduction to Visualization and Computer Graphics


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Meddelas på kurshemsidan senast 4 veckor före kursstart. Föregående läsår användes E. Angel: Interactive Computer Graphics, Addison-Wesley samt material producerat vid institutionen.

Examination and completion

Grading scale *

A, B, C, D, E, FX, F

Examination *

  • LAB1 - Laboratory Work, 3.0 credits, Grading scale: P, F
  • TEN1 - Examination, 3.0 credits, Grading scale: A, B, C, D, E, FX, F

Based on recommendation from KTH’s coordinator for disabilities, the examiner will decide how to adapt an examination for students with documented disability.

The examiner may apply another examination format when re-examining individual students.

In this course all the regulations of the code of honor at the School of Computer science and Communication apply, see: http://www.kth.se/csc/student/hederskodex/1.17237?l=en_UK.

Other requirements for final grade *

Examination/project (TEN1; 3 university credits).
Laboratory assignments (LAB1; 3 university credits).

Opportunity to complete the requirements via supplementary examination

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Opportunity to raise an approved grade via renewed examination

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Christopher Peters

Further information

Course web

Further information about the course can be found on the Course web at the link below. Information on the Course web will later be moved to this site.

Course web DH2323

Offered by

EECS/Human Centered Technology

Main field of study *

Computer Science and Engineering, Information Technology, Information and Communication Technology

Education cycle *

Second cycle

Add-on studies

DH2413 Advanced Graphics and Interaction and DH2620 Human-Computer Interaction, introductory course and DH2651 Computer Design with Advanced Graphics.


Christopher Peters, e-post: chpeters@kth.se

Ethical approach *

  • All members of a group are responsible for the group's work.
  • In any assessment, every student shall honestly disclose any help received and sources used.
  • In an oral assessment, every student shall be able to present and answer questions about the entire assignment and solution.

Supplementary information

You can only count one of the courses DH2323 Computer Graphics and Interaction and DH2640 Graphics and Interaction Programming in your degree.

In this course, the EECS code of honor applies, see: