DH2670 Haptics, Tactile and Tangible Interaction 7.5 credits

Haptisk och taktil interaktionsteknik

3D Haptic feedback (supporting the touch modality) is often taken for granted in real life but it is still not common when interacting with computers. If you interact with an object by using a haptic device that is available today you can feel the qualities of the material of the graphical object, like softness, texture, weight, or viscosity. Magnetism and pulling forces can also be represented and felt physically. Haptic feedback thus makes it possible to feel graphical objects as if they were real physical objects and that makes the objects easier to manipulate. In this course the theoretical framework for haptic perception and cognition is presented. Methods for design and evaluation of different haptic interfaces as well as other tactile interaction methods are described. Application areas that are relevant for haptic technology are reviewed, like for example computer games, computer support for collaboration, scientific visualization, and medical simulation. Students will learn how to design and program their own applications in laboratory assignments and a larger project, with different haptic devices.

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Course information

Content and learning outcomes

Course contents *

An advanced course in human computer interaction that treats methods for design, development and evaluation of haptic and tactual interaction interface in different application fields such as computer games, cooperative support, home appliances, medical simulation, industrial applications, disablement aid etc

The latest research about how the perception via the tactile sense functions is presented as well as how we process these sensory impression cognitive, in different situations and placements. Orientation is given around new technology where physical manipulation and tactual experience are used to support interaction in concrete applications.

Guidelines for how haptical and other physical interface should be designed is treated in the course and the students practice how to apply these in the project they carry out as well as during the laboratory sessions when the students program simple applications. In the project, methods in HCI are used in new ways to design as well as evaluate haptic, tactual and tangible interaction.

Intended learning outcomes *

On completion of the course, the students should be able to:

  • account for how the tactile sense functions both regarding perception and cognition
  • explain how physical manipulation with and without haptic feedback can give an added value in different interactive application fields
  • use the specific guidelines that should be followed at design of systems that build on haptic, tactual and physically manipulatable interface
  • program simple applications based on haptic and physically manipulatable interactive technology
  • use methods in HCI to evaluate haptic, tactual and tangible interaction

Course Disposition

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Literature and preparations

Specific prerequisites *

For single course students, 90 credits are required of which 45 credits in computer and information science or informatics. Furthermore, a basic course in human computer interaction is required.

Recommended prerequisites

 

Single course students: 90 university credits including 45 university credits in Mathematics or Information Technology. Swedish B or equivalent and English B or equivalent.

Equipment

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Literature

Offprint describing theory, research and applications in the area of that are made available via the course web page.

Examination and completion

Grading scale *

A, B, C, D, E, FX, F

Examination *

  • INL1 - Individual report, 2.0 credits, Grading scale: A, B, C, D, E, FX, F
  • LAB1 - Practical exercise/lab, 1.5 credits, Grading scale: P, F
  • PRO1 - Project, 4.0 credits, Grading scale: A, B, C, D, E, FX, F

Based on recommendation from KTH’s coordinator for disabilities, the examiner will decide how to adapt an examination for students with documented disability.

The examiner may apply another examination format when re-examining individual students.

Opportunity to complete the requirements via supplementary examination

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Opportunity to raise an approved grade via renewed examination

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Examiner

Eva-Lotta Sallnäs Pysander

Further information

Course web

Further information about the course can be found on the Course web at the link below. Information on the Course web will later be moved to this site.

Course web DH2670

Offered by

EECS/Human Centered Technology

Main field of study *

Computer Science and Engineering

Education cycle *

Second cycle

Add-on studies

 

Knowledge in human-computer interaction from the Human-Computer Interaction, Introductory Course (DH2620) or a similar course.

Contact

Eva-Lotta Sallnäs Pysander

Ethical approach *

  • All members of a group are responsible for the group's work.
  • In any assessment, every student shall honestly disclose any help received and sources used.
  • In an oral assessment, every student shall be able to present and answer questions about the entire assignment and solution.

Supplementary information

In this course, the EECS code of honor applies, see:
http://www.kth.se/en/eecs/utbildning/hederskodex