DH2670 Haptics, Tactile and Tangible Interaction 7.5 credits

Haptisk och taktil interaktionsteknik

Please note

The information on this page is based on a course syllabus that is not yet valid.

3D Haptic feedback (supporting the touch modality) is often taken for granted in real life but it is still not common when interacting with computers. If you interact with an object by using a haptic device that is available today you can feel the qualities of the material of the graphical object, like softness, texture, weight, or viscosity. Magnetism and pulling forces can also be represented and felt physically. Haptic feedback thus makes it possible to feel graphical objects as if they were real physical objects and that makes the objects easier to manipulate. In this course the theoretical framework for haptic perception and cognition is presented. Methods for design and evaluation of different haptic interfaces as well as other tactile interaction methods are described. Application areas that are relevant for haptic technology are reviewed, like for example computer games, computer support for collaboration, scientific visualization, and medical simulation. Students will learn how to design and program their own applications in laboratory assignments and a larger project, with different haptic devices.

  • Education cycle

    Second cycle
  • Main field of study

    Computer Science and Engineering
  • Grading scale

    A, B, C, D, E, FX, F

Course offerings

Intended learning outcomes

On completion of the course, the students should be able to:

  • account for how the tactile sense functions both regarding perception and cognition
  • explain how physical manipulation with and without haptic feedback can give an added value in different interactive application fields
  • use the specific guidelines that should be followed at design of systems that build on haptic, tactual and physically manipulatable interface
  • program simple applications based on haptic and physically manipulatable interactive technology
  • use methods in HCI to evaluate haptic, tactual and tangible interaction

Course main content

An advanced course in human computer interaction that treats methods for design, development and evaluation of haptic and tactual interaction interface in different application fields such as computer games, cooperative support, home appliances, medical simulation, industrial applications, disablement aid etc

The latest research about how the perception via the tactile sense functions is presented as well as how we process these sensory impression cognitive, in different situations and placements. Orientation is given around new technology where physical manipulation and tactual experience are used to support interaction in concrete applications.

Guidelines for how haptical and other physical interface should be designed is treated in the course and the students practice how to apply these in the project they carry out as well as during the laboratory sessions when the students program simple applications. In the project, methods in HCI are used in new ways to design as well as evaluate haptic, tactual and tangible interaction.

Eligibility

For single course students, 90 credits are required of which 45 credits in computer and information science or informatics. Furthermore, a basic course in human computer interaction is required.

Recommended prerequisites

 

Single course students: 90 university credits including 45 university credits in Mathematics or Information Technology. Swedish B or equivalent and English B or equivalent.

Literature

Offprint describing theory, research and applications in the area of that are made available via the course web page.

Examination

  • INL1 - Individual report, 2.0, grading scale: A, B, C, D, E, FX, F
  • LAB1 - Practical exercise/lab, 1.5, grading scale: P, F
  • PRO1 - Project, 4.0, grading scale: A, B, C, D, E, FX, F

Offered by

EECS/Media Technology and Interaction Design

Contact

Eva-Lotta Sallnäs Pysander

Examiner

Eva-Lotta Sallnäs Pysander <evalotta@kth.se>

Add-on studies

 

Knowledge in human-computer interaction from the Human-Computer Interaction, Introductory Course (DH2620) or a similar course.

Version

Course syllabus valid from: Spring 2019.
Examination information valid from: Spring 2019.