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FDM3517 Sonic experience design 7.5 credits

Information per course offering

Termin

Information for Autumn 2026 Start 24 Aug 2026 programme students

Course location

KTH Campus

Duration
24 Aug 2026 - 11 Jan 2027
Periods

Autumn 2026: P1 (4 hp), P2 (3.5 hp)

Pace of study

25%

Application code

12767

Form of study

Normal Daytime

Language of instruction

English

Course memo
Course memo is not published
Number of places

Places are not limited

Target group
No information inserted
Planned modular schedule
[object Object]
Part of programme
No information inserted

Contact

Examiner
No information inserted
Course coordinator
No information inserted
Teachers
No information inserted

Course syllabus as PDF

Please note: all information from the Course syllabus is available on this page in an accessible format.

Course syllabus FDM3517 (Autumn 2026–)
Headings with content from the Course syllabus FDM3517 (Autumn 2026–) are denoted with an asterisk ( )

Content and learning outcomes

Course contents

The bases of sonic experience design (historical, theoretical, conceptual and practical).

The bases of listening in interaction, and sound production in both analogue and digital domains.
Common applications of sonic experience design (including trends).
Application of programming interfaces and sound design software for sonic experience design.
Sonic experience design applications on a continuum from functional to creative.

Education and sonic experience design (challenges, possibilities and risks).
Ethical perspectives on use of sonic experience design (for example listening and ethics of care, sound and agency).

Gender equality, diversity and equally conditions perspectives and problems in sonic experience design (for example the articulation of dominance and power through sound).
Future development of sonic experience design.

Intended learning outcomes

After passing the course, the student should be able to:

- describe the fundamental theoretical and conceptual bases of sonic experience design
- describe how this area of research has developed historically
- describe the application space including sustainability, health, media production, product design, mobility, etc.

- describe the relationship between listening, sound making and interactivity involved in the design of sonic experiences
- analyse and describe opportunities and limitations to develop sonic experience design projects
- use sonic experience design to address a variety of use-cases (including in the context of sustainability)

- use application programming interfaces and sound design software for sonic experience design
- analyse the possibilities of sonic experience design to support personalisation
- analyse ethical challenges and risks with sonic experience design: for instance, the negotiation of sound preferences in shared spaces

- analyze applications of sonic experience design from critical, inclusive, and ethical perspectives to determine situations and contexts wherein deployment of sound/noise ought to be limited or altogether avoided, or where it may be the only possible channel of communication
- analyse and discuss possibilities of sonic experience design in relation to sustainability
- assess and discuss questions around equal opportunities, diversity and equal conditions related to sonic experience design

in order to be able to develop and use sonic experience design for media technology and human computer interaction from human, ethical and sustainable perspectives.


The course aims to serve both researchers with little or no prior experience in sound, who would like to include sonic and listening dimensions in their work, and sound researchers who would like to view their work in the wider context of sonic experience design.

Literature and preparations

Specific prerequisites

The upper secondary course English B/6 or equivalent.

Literature

You can find information about course literature either in the course memo for the course offering or in the course room in Canvas.

Examination and completion

Grading scale

P, F

Examination

  • EXA1 - Examination, 7.5 credits, grading scale: P, F

Based on recommendation from KTH’s coordinator for disabilities, the examiner will decide how to adapt an examination for students with documented disability. The examiner may apply another examination format when re-examining individual students. If the course is discontinued, students may request to be examined during the following two academic years.

Based on recommendation from KTH’s coordinator for disabilities, the examiner will decide how to adapt an examination for students with documented disability.

The examiner may apply another examination format when re-examining individual students.

Examiner

Ethical approach

  • All members of a group are responsible for the group's work.
  • In any assessment, every student shall honestly disclose any help received and sources used.
  • In an oral assessment, every student shall be able to present and answer questions about the entire assignment and solution.

Further information

Course room in Canvas

Registered students find further information about the implementation of the course in the course room in Canvas. A link to the course room can be found under the tab Studies in the Personal menu at the start of the course.

Offered by

Main field of study

This course does not belong to any Main field of study.

Education cycle

Third cycle

Postgraduate course

Postgraduate courses at EECS/Media Technology and Interaction Design