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DM2601 Media Technology and Interaction Design 7.5 credits

During this course, students will be introduced to a variety of design methods that they will then apply to conduct a design project in groups, with a focus on media technology. We hope that, by the end of this course, students be able to independently run successful design processes. 

Information per course offering

Termin

Information for Autumn 2026 Start 24 Aug 2026 programme students

Course location

KTH Campus

Duration
24 Aug 2026 - 23 Oct 2026
Periods

Autumn 2026: P1 (7.5 hp)

Pace of study

50%

Application code

11148

Form of study

Normal Daytime

Language of instruction

English

Course memo
Course memo is not published
Number of places

1 - 85

Target group
Only open for TIMTM
Planned modular schedule
[object Object]
Schedule
Schedule is not published

Contact

Examiner
No information inserted
Course coordinator
No information inserted
Teachers
No information inserted

Course syllabus as PDF

Please note: all information from the Course syllabus is available on this page in an accessible format.

Course syllabus DM2601 (Autumn 2026–)
Headings with content from the Course syllabus DM2601 (Autumn 2026–) are denoted with an asterisk ( )

Content and learning outcomes

Course contents

A series of lectures and seminars introducing different design methods combined with design exercises that provide practical experience of these methods. All exercises are carried out within the framework of the project work that students carry out during the course. Methods covered include:

  • methods for exploring the design space: exploration of technical possibilities such as design materials, analyses of the research front and work with mood boards.
  • methods for supporting design assessments: parallel design, personas, brainstorming.
  • methods for developing design alternatives: scenarios, simple prototypes, video prototypes, prototype construction with modern software and hardware tools.
  • methods for design and presentation: fine-tuning and testing of solutions, effective user tests, presentation of completed solutions using different media.

Intended learning outcomes

After passing the course, the student should be able to

  • give an account of common process models in interaction design
  • give an account of design methods in the different phases of the design process
  • discuss how different methods can contribute to successful solutions based on research and experiences in the industry
  • analyse strengths, weaknesses and applicability of different methods
  • account for and utilise technological properties in different design materials to create successful solutions
  • apply methods for design of interactive media technologies in practice
  • use modern software and hardware tools for interaction design

in order to independently be able to run successful design processes.

Literature and preparations

Specific prerequisites

Knowledge in basic human-computer interaction, 4.5 credits, equivalent to completed course DH1622/DH1623/DH1620.

Literature

You can find information about course literature either in the course memo for the course offering or in the course room in Canvas.

Examination and completion

Grading scale

P, F

Examination

  • INL1 - Written assignment, self-reflection, 2.5 credits, grading scale: P, F
  • PRO1 - Interaction design project within mediatechnology, 5.0 credits, grading scale: P, F

Based on recommendation from KTH’s coordinator for disabilities, the examiner will decide how to adapt an examination for students with documented disability.

The examiner may apply another examination format when re-examining individual students.

If the course is discontinued, students may request to be examined during the following two academic years.

Examiner

Ethical approach

  • All members of a group are responsible for the group's work.
  • In any assessment, every student shall honestly disclose any help received and sources used.
  • In an oral assessment, every student shall be able to present and answer questions about the entire assignment and solution.

Further information

Course room in Canvas

Registered students find further information about the implementation of the course in the course room in Canvas. A link to the course room can be found under the tab Studies in the Personal menu at the start of the course.

Offered by

Main field of study

Computer Science and Engineering

Education cycle

Second cycle

Supplementary information

Could not be taken together with DH2628 Interaction Design Methods7.5 credits

In this course, the EECS code of honor applies, see:
http://www.kth.se/en/eecs/utbildning/hederskodex