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Publikationer av Kjetil Falkenberg

Refereegranskade

Artiklar

[1]
Falkenberg, K., Lindetorp, H., Latupeirissa, A. B. & Frid, E. (2020). Creating digital musical instruments with and for children: Including vocal sketching as a method for engaging in codesign. Human Technology, 16(3), 348-371.
[2]
Hansen, K. F. & Hiraga, R. (2017). The Effects of Musical Experience and Hearing Loss on Solving an Audio-Based Gaming Task. Applied Sciences, 7(12).
[3]
Matsubara, M., Hansen, K. F., Terasawa, Y. & Hiraga, R. (2014). Music Training Project to Improve Auditory Ability of Hearing-Impaired College Students (in Japanese). Information Processing Society of Japan(2014-MUS-103), 1-5.
[4]
Hansen, K. F. (2013). Expressivity and musical shape in turntablism : Response to Greasley and Prior. Empirical Musicology Review, 8(1), 44-47.
[5]
Hansen, K. F., Dravins, C. & Bresin, R. (2012). Active Listening and Expressive Communication for Children with Hearing Loss Using Getatable Environments for Creativity. Journal of New Music Research, 41(4), 365-375.
[6]
Elblaus, L., Hansen, K. F. & Unander-Scharin, C. (2012). Artistically directed prototyping in development and in practice. Journal of New Music Research, 41(4), 377-387.
[7]
Li, Z., Wang, H. & Hansen, K. F. (2012). Music Puzzle: An Application for Hearing Training on Android Smart Devices. TMH-QPSR special issue: Proceedings of SMC Sweden 2012 Sound and Music Computing, Understanding and Practicing in Sweden, 52(1), 44-45.
[8]
Hansen, K. F. & Bresin, R. (2012). Sonification of distance between stations in train journeys. TMH-QPSR special issue: Proceedings of SMC Sweden 2012 Sound and Music Computing, Understanding and Practicing in Sweden, 52(1), 13-14.
[9]
Hansen, K. F., Dubus, G. & Bresin, R. (2012). Using modern smartphones to create interactive listening experiences for hearing impaired. TMH-QPSR special issue: Proceedings of SMC Sweden 2012 Sound and Music Computing, Understanding and Practicing in Sweden, 52(1), 42.
[10]
Hansen, K. F., Fabiani, M. & Bresin, R. (2011). Analysis of the acoustics and playing strategies of turntable scratching. Acta Acoustica united with Acustica, 97(2), 303-314.
[11]
Hansen, K. F. & Bresin, R. (2010). The Skipproof virtual turntable for high-level control of scratching. Computer music journal, 34(2), 39-50.
[12]
Hansen, K. F. & Bresin, R. (2004). Analysis of a genuine scratch performance. Lecture Notes in Computer Science, 2915, 477-478.
[13]
Hansen, K. F. (2002). The basics of scratching. Journal of New Music Research, 31(4), 357-365.
[14]
Hansen, K. F. (2001). Playing the turntable : An introduction to scratching. KTH Speech, Music and Hearing Quarterly Progress and Status Report, 42, 69-79.

Konferensbidrag

[15]
Lindetorp, H., Falkenberg, K. (2021). Audio Parameter Mapping Made Explicit Using WebAudioXML. I Proceedings of the Sound and Music Computing Conference. Torino.
[16]
Falkenberg, K., Ljungdahl Eriksson, M., Frid, E., Otterbring, T., Daunfeldt, S.-O. (2021). Auditory notification of customer actions in a virtual retail environment: Sound design, awareness and attention. I Proceedings of International Conference on Auditory Displays ICAD 2021..
[17]
Arfvidsson, G. F., Ljungdahl Eriksson, M., Lidbo, H., Falkenberg, K. (2021). Design considerations for short alerts and notification sounds in a retail environment. I Proceedings of the Sound and Music Computing Conference..
[18]
Lindetorp, H., Falkenberg, K. (2021). Putting Web Audio API to the test : Introducing WebAudioXML as a pedagogical platform. I Web Audio Conference 2021. Barcelona.
[19]
Lindetorp, H., Falkenberg, K. (2021). Sonification For Everyone Everywhere : Evaluating The WebAudioXML Sonification Toolkit For Browsers. Presenterad vid The 26th International Conference on Auditory Display (ICAD 2021).
[20]
Hiraga, R., Falkenberg, K. (2020). Computer-based music training with hearing impairments : Lessons from an experiment. I Proceedings of the 17th Sound and Music Computing Conference. (s. 426-433). Torino: Zenodo.
[21]
Hansen, K. F., Latupeirissa, A. B., Frid, E., Lindetorp, H. (2020). Unproved methods from the frontier in the course curriculum : A bidirectional and mutually beneficial research challenge. I INTED2020 Proceedings. (s. 7033-7038). IATED.
[22]
Lindetorp, H., Falkenberg, K. (2020). WebAudioXML : Proposing a new standard for structuring web audio. I Proceedings of the Sound and Music Computing Conferences. (s. 25-31). CERN.
[23]
Lindetorp, H., Falkenberg, K. (2020). WebAudioXML : Proposing a new standard for structuring web audio. I Sound and Music Computing Conference. (s. 25-31). Zenodo.
[24]
Frid, E., Lindetorp, H., Hansen, K. F., Elblaus, L., Bresin, R. (2019). Sound Forest - Evaluation of an Accessible Multisensory Music Installation. I Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. (s. 1-12). ACM.
[25]
Hansen, K. F., Ljungdahl Eriksson, M., Atienza, R. (2019). Sound design through large audience interaction. I 16th Sound and Music Computing Conference (SMC2019). (s. 119-126). Malaga: Zenodo.
[26]
Hansen, K. F., Bresin, R., Holzapfel, A., Pauletto, S., Gulz, T., Lindetorp, H., Misgeld, O., Mattias, S. (2019). Student involvement in sound and music computing research: Current practices at KTH and KMH. I Combined proceedings of the Nordic Sound and Music Computing Conference 2019 and the Interactive Sonification Workshop 2019. (s. 36-42). Stockholm.
[27]
Ljungdahl Eriksson, M., Pareto, L., Atienza, R., Hansen, K. F. (2018). My Sound Space : An attentional shield for immersive redirection. I Audio Mostly 2018: Sound in Immersion and Emotion. New York: Association for Computing Machinery (ACM).
[28]
Herrera, M., Schierbeck, G., Hansen, K. F. (2017). Disadvantages of using non-linear video in shallow learning situations – a critical perspective on current trends. I KTH Scholarship of Teaching and Learning. KTH ECE.
[29]
Hansen, K. F., Atienza, R., Ljungdahl Eriksson, M. (2017). Large-scale interaction with a sound installation as a design tool. I AM '17 Proceedings of the 12th International Audio Mostly Conference on Augmented and Participatory Sound and Music Experiences. ACM Press.
[30]
Mattei, P., Stolica, S., Hansen, K. F. (2017). SoundCubes : Providing new stimulating auditory training for people with hearing impairments. I Sound and Music Computing Conference Sweden..
[31]
Hiraga, R., Matsubara, M., Terasawa, H., Hansen, K. F. (2016). Promote active listening with music games. I Proceedings of the first international Music & CI Symposium..
[32]
Sonnenfeld, A., Hansen, K. F. (2016). S-notation : A complete musical notation system for scratching and sample music derived from "Theory of Motions". I Proceedings of the International Conference on Technologies for Music Notation and Representation - TENOR2016. (s. 50-57). Anglia Ruskin University.
[33]
Almqvist Gref, A., Elblaus, L., Falkenberg Hansen, K. (2016). Sonification as Catalyst in Training Manual Wheelchair Operation for Sports and Everyday Life. I Proceedings of the Sound and Music Computing Conference, SMC 2016. (s. 9-14). Sound and Music Computing.
[34]
Hiraga, R., Hansen, K. F., Kano, N., Matsubara, M., Terasawa, H., Tabuchi, K. (2015). Music perception of hearing-impaired persons with focus on one test subject. I Proceedings of 2015 IEEE International Conference on Systems, Man, and Cybernetics. IEEE.
[35]
Hansen, K. F., Normark, M. (2015). Tutored academic writing as motivation and a formative assessment for learning. I KTH Scholarship of Teaching and Learning. (s. 31). Stockholm.
[36]
Matsubara, M., Terasawa, H., Hansen, K. F., Hiraga, R. (2014). An Inquiry into Hearing-Impaired Student's Musical Activities : How Do They Listen to the Music?. Presenterad vid ICMPC-ASCOM. Seoul.
[37]
Bresin, R., Elblaus, L., Falkenberg Hansen, K., Månsson, L., Tardat, B. (2014). Musikcyklarna/Music bikes : An installation for enabling children to investigate the relationship between expressive music performance and body motion. I Proceedings of the Sound and Music Computing Sweden Conference 2014. (s. 1-2). KTH Royal Institute of Technology.
[38]
Elblaus, L., Hansen, K. F., Bresin, R. (2014). NIME Design and Contemporary Music Practice : Benefits and Challenges. Presenterad vid Workshop on Practice-Based Research in New Interfaces for Musical Expression, NIME 2014.
[39]
Hansen, K. F., Hiraga, R., Li, Z., Wang, H. (2013). Music Puzzle : An audio-based computer game that inspires to train listening abilities. I Advances in Computer Entertainment: 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings. (s. 540-543). Springer.
[40]
Hiraga, R., Hansen, K. F. (2013). Sound Preferences of Persons with Hearing Loss Playing an Audio-Based Computer Game. I Proceedings of the 3rd ACM international workshop on Interactive multimedia on mobile & portable devices. (s. 25-30). New York: ACM Digital Library.
[41]
Hansen, K. F., Li, Z., Wang, H. (2012). A music puzzle game application for engaging in active listening. I Proceedings of 97th Information Science and Music (SIGMUS) Research Conference. Tokyo: Information Processing Society of Japan.
[42]
Dubus, G., Hansen, K. F., Bresin, R. (2012). An overview of sound and music applications for Android available on the market. I Proceedings of the 9th Sound and Music Computing Conference, SMC 2012. (s. 541-546). Sound and music Computing network.
[43]
Hansen, K. F., Bresin, R. (2012). Use of soundscapes for providing information about distance left in train journeys. I Proceedings of the 9th Sound and Music Computing Conference, SMC 2012. (s. 79-84). Sound and music Computing network.
[44]
Elblaus, L., Hansen, K. F., Unander-Scharin, C. (2011). Exploring the design space : Prototyping "The Throat V3"for the elephant man opera. I Proceedings of the 8th Sound and Music Computing Conference, SMC 2011. (s. 141-147). Padova, Italy: Padova University Press.
[45]
Hansen, K. F., Dravins, C., Bresin, R. (2011). Ljudskrapan/The Soundscraper : Sound exploration for children with complex needs, accommodating hearing aids and cochlear implants. I Proceedings of the 8th Sound and Music Computing Conference, SMC 2011. (s. 70-76). Sound and Music Computing Network.
[46]
Dravins, C., van Besouw, R., Hansen, K. F., Kuske, S. (2010). Exploring and enjoying non-speech sounds through a cochlear implant: the therapy of music. I 11th International Conference on Cochlear Implants and other Implantable Technologies. (s. 356). Karolinska University Hospital.
[47]
Friberg, A., Bresin, R., Hansen, K. F., Fabiani, M. (2009). Enabling emotional expression and interaction with new expressive interfaces. I Front. Hum. Neurosci. Conference Abstract: Tuning the Brain for Music..
[48]
Hansen, K. F., Bresin, R., Friberg, A. (2008). Describing the emotional content of hip-hop DJ recordings. I The Neurosciences and Music III. (s. 565). Montreal: New York Academy of Sciences.
[49]
Hansen, K. F., Alonso, M. (2008). More DJ techniques on the reactable. I Proceedings of the 2008 Conference on New Interfaces for Musical Expression (NIME08), Genova, Italy. (s. 207-210). Genova, Italy: Infomus, Casa Paganini.
[50]
Askenfelt, A., Hansen, K. F., Granqvist, S., Hellmer, K., Orlarey, Y., Fober, D., Perifanos, K., Tambouratzis, G., Makropoulo, E., Chryssafidou, E., Arnaikos, L., Rattasepp, K., Dima, G. (2008). VEMUS, Virtual European Music School or A young person's interactive guide to making music. I Proceedings of the 28th ISME World Conference. (s. 218).
[51]
Tambouratzis, G., Perifanos, K., Voulgari, I., Askenfelt, A., Granqvist, S., Hansen, K. F., Orlarey, Y., Fober, D., Letz, S. (2008). VEMUS: An integrated platform to support music tuition tasks. I 8TH IEEE INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES, PROCEEDINGS. (s. 972-976). IEEE Computer Society.
[52]
Hansen, K. F., Bresin, R. (2008). Verbal Description of DJ Recordings. I Proc. of the 10th International Conference on Music Perception and Cognition. (s. 20). Sapporo.
[53]
Hansen, K. F., Alonso, M., Dimitrov, S. (2007). Combining DJ Scratching, Tangible Interfaces And A Physics-Based Model of Friction Sounds. I Proc. of the International Computer Music Conference. (s. 45-48). San Francisco: International Computer Music Association.
[54]
Hansen, K. F., Thordarson, H., Karlsson, H. (2006). How interactive are interactive installations? : How musical are musical interfaces? Testing interactivity and playability in students' projects. I Proceedings of NoMute. (s. 23-27). Trondheim, Norway.
[55]
Hansen, K. F., Bresin, R. (2006). Mapping strategies in DJ scratching. I Proc. of the Conference on New Interfaces for Musical Expression. (s. 188-191). IRCAM.
[56]
Hansen, K. F., Bresin, R., Friberg, A. (2006). Principles for expressing emotional content in turntable scratching. I Proc. 9th International Conference on Music Perception & Cognition. (s. 532-533). Bologna: Bonomia University Press.
[57]
Schoonderwaldt, E., Askenfelt, A., Hansen, K. F. (2005). Design and implementation of automatic evaluation of recorder performance in IMUTUS. I Proc. of International Computer Music Conference (ICMC 2005). (s. 431-434). International Computer Music Association.
[58]
Raptis, S., Askenfelt, A., Fober, D., Chalamandaris, A., Schoonderwaldt, E., Letz, S., Baxevanis, A., Hansen, K. F., Orlarey, Y. (2005). IMUTUS – An effective practicing environment for music tuition. I Proc. of International Computer Music Conference (ICMC 2005). (s. 383-386). International Computer Music Association.
[59]
Hansen, K. F., Bresin, R. (2003). DJ scratching performance techniques : Analysis and synthesis. I Proc. Stockholm Music Acoustics Conference. (s. 693-696).
[60]
Bresin, R., Hansen, K. F., Dahl, S. (2003). The Radio Baton as configurable musical instrument and controller. I Proc. Stockholm Music Acoustics Conference. (s. 689-691).

Kapitel i böcker

[61]
Frid, E. & Falkenberg, K. (2021). Designing and reporting research on sound design and music for health: Methods and frameworks for impact. I Doing Research in Sound Design. Routledge.
[62]
Falkenberg, K., Bresin, R., Holzapfel, A. & Pauletto, S. (2021). Ljud- och musikbehandling. I Pernilla Josefsson & Mikael Wiberg (Red.), En introduktion till medieteknik. Studentlitteratur AB.
[63]
Hansen, K. F. (2015). The turntable : The instrument of hip-hop. I Williams, Justin A. (Red.), The Cambridge Companion to Hip-Hop (s. 42-55). Cambridge University Press.
[64]
Bresin, R., Hansen, K. F., Karjalainen, M., Mäki-Patola, T., Kanerva, A., Huovilainen, A. ... Rocchesso, D. (2008). Controlling sound production. I Polotti, Pietro; Rocchesso, Davide (Red.), Sound to Sense, Sense to Sound: A state of the art in Sound and Music Computing (s. 447-486). Berlin: Logos Verlag.
[65]
Falkenberg Hansen, K. & Bresin, R. (2003). Complex Gestural Audio Control: The Case of Scratching. I Rocchesso, D., & Fontana, F. (Red.), The Sounding Object (s. 221-269). Mondo Estremo.
[66]
Hansen, K. F. & Bresin, R. (2003). Complex gestural audio control : The case of scratching. I Rocchesso, Davide; Fontana, Federico (Red.), The Sounding Object (s. 221-269). Mondo Estremo.
[67]
Bresin, R., Falkenberg Hansen, K., Dahl, S., Rath, M., Marshall, M. & Moynihan, B. (2003). Devices for manipulation and control of sounding objects: The Vodhran and the Invisiball. I Rocchesso, D., & Fontana, F. (Red.), The Sounding Object (s. 271-295). Mondo Estremo.

Icke refereegranskade

Artiklar

[68]
Bresin, R., Askenfelt, A., Friberg, A., Hansen, K. & Ternström, S. (2012). Sound and Music Computing at KTH. Trita-TMH, 52(1), 33-35.

Konferensbidrag

[70]
Holmqvist, S., Falkenberg, K., Otterbring, T., Ljungdahl Eriksson, M. (2021). Evaluating pleasure, arousal and customer satisfaction from sound notifications. Presenterad vid Nordic Retail and Wholesale Conference.
[71]
Frid, E., Ljungdahl Eriksson, M., Otterbring, T., Falkenberg, K., Lidbo, H., Daunfeldt, S.-O. (2021). On Designing Sounds to Reduce Shoplifting in Retail Environments. Presenterad vid Nordic Retail and Wholesale Conference.
[72]
Fober, D., Letz, S., Orlarey, Y., Askenfelt, A., Hansen, K. F., Schoonderwaldt, E. (2004). IMUTUS : an interactive music tuition system. I Proc. of the Sound and Music Computing Conference (SMC 04), October 20-22, 2004, IRCAM, Paris, France. (s. 97-103).
[73]
Schoonderwaldt, E., Hansen, K. F., Askenfelt, A. (2004). IMUTUS : an interactive system for learning to play a musical instrument. I Proc. of International Conference of Interactive Computer Aided Learning (ICL), September 29 - October 1, 2004, Carinthia Tech Institute, Villach, Austria. Kassel University Press GmbH.

Kapitel i böcker

[74]
Hansen, K. F. (2015). DJs and turntablism. I Williams, Justin A. (Red.), The Cambridge Companion to Hip-hop (s. 42-55). Cambridge University Press.
[75]
Hansen, K. F. (2002). Music Besides Grooves. I Depraetere, Frie; Willemsen, Paul (Red.), Pitch - Mutating Turntables: Argos Festival Catalogue 2002 (s. 136-146). Argos Editions.
[76]
Hansen, K. F. (2000). Turntable Music. I Jonsson, Leif; Oversand, Kjell; Breivik, Magnar (Red.), Musikklidenskapelig Årbok 2000 (s. 145-160). Department of Music, Norwegian University of Science and Technology.

Avhandlingar

[77]
Falkenberg Hansen, K. (2010). The acoustics and performance of DJ scratching, Analysis and modelling (Doktorsavhandling , KTH, Stockholm, Trita-CSC-A 2010:01). Hämtad från http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-11927.
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2021-11-27 22:16:51