Theme 5: Design research
- Lecture (Wed, before lunch): Qualitative methods based on concepting, tinkering and critique, Ylva Ferneaus.
- Lecture (Wed, after lunch): Design research, Haibo Li.
Read the following paper written by Ylva Ferneaus and her colleague. Reflect on the key points and what you learnt by reading the text. Prepare one question that you would like to discuss during the lecture.
- Fernaeus, Y. & Jacobsson, M. (2009). Comics, Robots, Fashion and Programming: outlining the concept of actDresses. In Proceedings of the 3rd International Conference on Tangible and Embedded Interaction. New York: ACM.
Read the following paper, written by Haibo Li with colleagues. Select and reflect on a couple of the following questions below.
- Réhman, S., Sun, J., Liu, L., & Li, H. (2008). Turn Your Mobile Into the Ball: Rendering Live Football Game Using Vibration. IEEE Transactions on Multimedia, 10(6), 1022-1033.
- How can media technologies be evaluated?
- What role will prototypes play in research?
- Why could it be necessary to develop a proof of concept prototype?
- What are characteristics and limitations of prototypes?
- How can design research be communicated/presented?
Publish your reflections before and after the theme is completed in you individual learning portfolio (blog). See the course guide for further instructions.