Sök på tagg
Kategoriserade artiklar på KTHs webbplats.
Antal träffar: 23
Creative Media Technology
We develop and explore media technology using historically and culturally-informed perspectives to facilitate sustainable and diverse creative expressions.
- Projects in Creative Media Technology
SonicFunc: sound design methods for the digital society
Investigating sound function, aesthetics and interaction in media production to create effective sonic interaction design for everyday life.
Oral Music Theory
Music theoretical tools for performance expression within folk music.
Ethical Implications of Music Computing
Our project focuses on such ethical issues in the context of music computing, in particular which issues may arise from the use of artificial intelligence when we apply it, for instance, to automatic music composition, recommendation, production, or copyright control.
The Study of Folk Dance Traditions
The study of folk dance traditions: connecting ethnography and computational analysis.
Listening Across Disciplines II
Listening Across Disciplines II (LxDII) is a research project funded by the Arts and Humanities Research Council (AHRC). It systematically investigates the potential of listening as a legitimate and reliable methodology for research across the arts and humanities, science, social science and technology.
Interaction Strategies in Improvised Jazz Duos
Jazz improvisation as a subject concerns a vast area where some of the fields are based on defined musical language skills in combination with communicative skills. A personal expression has always been and will always be the basis for artistic representation.
- Spv: Anna-Kaisa Kaila
- Spv: Petra Jääskeläinen
- Spv: Rod Selfridge
Available Thesis Project
In Creative Media Technology a large number of possibilities exist for students to do their thesis work
Increasing the Efficiency in the Creation of Procedural Audio Models for Video Games
The use of procedural audio in video games presents several benefits, especially in highly interactive environments like in VR, where haptics controllers are commonly used.
Historically Informed Sound Synthesis
Researching and re-enacting historical sound synthesis instruments from the history of electronic music in Sweden during the 1960's and 70's
SCORe: Using Sonification to COmmunicate public health Risks
Can we effectively communicate the risks of excessive alcohol consumption, to improve young people's health, though interactive media?
The Radio Sound Studio
Developing novel digital sound design tools through the modelling of historical sound effects.
- Spv: Sandra Pauletto
- Spv: Olof Misgeld
- Spv: Torbjörn Gulz
- Spv: Yann Seznec
- Spv: Derek Holzer
Sound for Energy
Sound for Energy - Sonic Interaction Design to Support Energy Efficiency Behaviour in the Household
Ai and the Artistic Imaginary
Creative-Ai Technology in Sustainable, Ethical and Legitimate Practice