Publications
Most recent publications:
[1]
P. Karpashevich,
"Designing Monstrous Experiences Through Soma Design,"
Doctoral thesis Stockholm : KTH Royal Institute of Technology, TRITA-EECS-AVL, 2023:38, 2023.
[2]
K. Helms,
"Designing with care : Self-centered research for interaction design otherwise,"
Doctoral thesis : KTH Royal Institute of Technology, TRITA-EECS-AVL, 2023:7, 2023.
[3]
C. Windlin,
"Shape and Being Shaped : Sketching with Haptics in Soma Design,"
Doctoral thesis Stockholm : KTH Royal Institute of Technology, TRITA-EECS-AVL, 2023:34, 2023.
[4]
K. Helms,
"A Speculative Ethics for Designing with Bodily Fluids,"
in CHI Conference on Human Factors in Computing Systems Extended Abstracts, 2022.
[5]
E. Hadjigeorgiou et al.,
"A systematic review into expert knowledge elicitation methods for emerging food and feed risk identification,"
Food Control, vol. 136, pp. 108848, 2022.
[6]
C. M. Bogdan,
"Affordance-Derived Declarative Interaction Models for Context Adaptation,"
in IFIP Conference on Human-Computer Interaction INTERACT 2021, 2022, pp. 174-182.
[7]
A. Ståhl et al.,
"An Annotated Soma Design Process of the Pelvic Chair,"
in DIS 2022 - Proceedings of the 2022 ACM Designing Interactive Systems Conference : Digital Wellbeing, 2022, pp. 1921-1933.
[8]
K. Anne Cochrane et al.,
"Body Maps : A Generative Tool for Soma-Based Design,"
in Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, 2022.
[9]
M. Hedlund, C. M. Bogdan and G. Meixner,
"Creating a Post-sedentary Work Context for Software Engineering,"
in IFIP Conference on Human-Computer Interaction INTERACT 2021, 2022, pp. 123-138.
[10]
P. Sanches et al.,
"Diffraction-in-action : Designerly Explorations of Agential Realism Through Lived Data,"
in CHI '22 : Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems, 2022.
[11]
J. Miniotaitė, V. Pakulytė and Y. Fernaeus,
"Gentle Gestures of Control : On the Somatic Sensibilities of an IoT Remote App,"
Diseña, no. 20, pp. 1-16, 2022.
[12]
M. Ghajargar et al.,
"Graspable AI : Physical Forms as Explanation Modality for Explainable AI,"
in ACM International Conference Proceeding Series, 2022.
[13]
A. Lundström and Y. Fernaeus,
"Making Crank-Powered Interactions: Methods, Demonstrators, Materials,"
in DIS '22: Designing Interactive Systems Conference, 2022.
[14]
A. Ståhl et al.,
"Making New Worlds - Transformative Becomings with Soma Design,"
in CHI '22: Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems, 2022, pp. 1-17.
[15]
R. Talhouk et al.,
"Refugee Food Insecurity & Technology : Surfacing Experiences of Adaptation, Navigation, Negotiation and Sharing,"
Computer Supported Cooperative Work, 2022.
[16]
C. Windlin, K. Höök and J. Laaksolahti,
"Sketching Soma Bits,"
in DIS 2022 - Proceedings of the 2022 ACM Designing Interactive Systems Conference : Digital Wellbeing, 2022, pp. 1758-1772.
[17]
M. A. Baytaş, A. Cappellaro and Y. Fernaeus,
"Stakeholders and Value in the NFT Ecosystem : Towards a Multi-disciplinary Understanding of the NFT Phenomenon,"
in Conference on Human Factors in Computing Systems - Proceedings, 2022.
[18]
E. R. Stepanova et al.,
"Strategies for Fostering a Genuine Feeling of Connection in Technologically Mediated Systems,"
in CHI '22 : Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems, 2022.
[19]
C. Claisse et al.,
"Tangible Interaction for SupportingWell-being,"
in 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, 30 April 2022 through 5 May 2022, Virtual, Online : Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems, 2022.
[20]
G. Wadley et al.,
"The Future of Emotion in Human-Computer Interaction,"
in CHI EA '22 : Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems, 2022.
[21]
P. Karpashevich et al.,
"Touching Our Breathing through Shape-Change : Monster, Organic Other, or Twisted Mirror,"
ACM Transactions on Computer-Human Interaction, vol. 29, no. 3, 2022.
[22]
C. Rossitto et al.,
"Towards Digital Environmental Stewardship : the Work of Caring for the Environment in Waste Management,"
in CHI '22 : Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems, 2022, pp. 1-16.
[23]
J. Lundin et al.,
"Using 360-degree videos for virtual reality exposure in CBT for panic disorder with agoraphobia : A feasibility study,"
Behavioural and Cognitive Psychotherapy, vol. 50, no. 2, pp. 158-170, 2022.
[24]
K. Popova et al.,
"Vulnerability as an ethical stance in soma design processes,"
in CHI '22 : Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems, 2022.
[25]
P. Tennent et al.,
"Articulating Soma Experiences using Trajectories,"
in CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, 2021, pp. 1-16.
[26]
A. Lundström, S. Ghebremikael and Y. Fernaeus,
"Co-watching 360-Films in Nursing Homes,"
in Human-Computer Interaction, Interact 2021, PT I, 2021, pp. 502-521.
[27]
K. Höök and J. Löwgren,
"Defining Interaction Design by Its Ideals: A Discipline in Transition,"
She Ji : The Journal of Design, Economics, and Innovation, vol. 7, no. 1, pp. 24-40, 2021.
[28]
B. Zhu,
"Designing for Mindfulness : An Exploration of Interaction Design with Biodata Inspired by Chinese Aesthetics,"
Doctoral thesis : KTH Royal Institute of Technology, TRITA-EECS-AVL, 2021:44, 2021.
[29]
M. L. Juul Sondergaard, M. Ciolfi Felice and M. Balaam,
"Designing Menstrual Technologies with Adolescents,"
in Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI '21), 2021.
[30]
W. Ju et al.,
"DIS 2021 Chairs Welcome,"
in DIS 2021 - Companion Proceedings of the 2021 ACM Designing Interactive Systems Conference: Nowhere and Everywhere, 2021.
[31]
K. Helms,
"Entangled Reflections on Designing with Leaky Breastfeeding Bodies,"
in In Proceedings of the 2021 Designing Interactive Systems Conference (DIS ’21), Virtual Event, 2021.
[32]
G. Roumen and Y. Fernaeus,
"Envisioning Arduino Action : A collaborative tool for physical computing in educational settings,"
International Journal of Child-Computer Interaction, vol. 29, 2021.
[33]
A. Jung et al.,
"Exploring Awareness of Breathing through Deep Touch Pressure,"
in Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI '21), 2021.
[34]
V. Tsaknaki et al.,
"“Feeling the Sensor Feeling you”: A Soma Design Exploration on Sensing Non-habitual Breathing,"
in In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI '21), 2021, pp. 1-16.
[35]
M. Ghajargar et al.,
"From "Explainable AI" to "Graspable AI","
in TEI 2021 - Proceedings of the 15th International Conference on Tangible, Embedded, and Embodied Interaction, 2021.
[36]
N. M. Su et al.,
"Introduction : Performing Rurality with Computing,"
ACM Transactions on Computer-Human Interaction, vol. 28, no. 3, 2021.
[37]
J. Miniotaitė, V. Pakulytė and Y. Fernaeus,
"JoyTilt : Between Autonomy and Control of a Robot Vacuum Cleaner,"
in CEUR Workshop Proceedings, 2021.
[38]
M. Wong-Villacres et al.,
"Lessons from Latin America : Embracing Horizontality to Reconstruct HCI as a Pluriverse,"
interactions, vol. 28, no. 2, pp. 56-63, 2021.
[39]
A. Reddy et al.,
"Making Everyday Things Talk : Speculative Conversations into the Future of Voice Interfaces at Home,"
in Extended Abstracts Of The 2021 CHI Conference On Human Factors In Computing Systems (CHI'21), 2021.
[40]
M. L. Juul Sondergaard, O. Kilic Afsar and M. Balaam,
"Material experiences of menstruation through symbiotic technologies,"
in Materials Experience 2: Expanding Territories of Materials and Design, : Elsevier, 2021, pp. 147-152.
[41]
S. F. Rauh et al.,
"MR On-SeT : A Mixed Reality Occupational Health and Safety Training for World-Wide Distribution,"
International Journal : Emerging Technologies in Learning, vol. 16, no. 5, pp. 163-185, 2021.
[42]
A. Ghorayeb, R. Comber and R. Gooberman-Hill,
"Older Adults' Perspectives of Smart Home Technology : Are We Developing the Technology That Older People Want?,"
International journal of human-computer studies, vol. 147, 2021.
[43]
Ö. Kilic Afsar et al.,
"OmniFiber : Integrated Fluidic Fiber Actuators for Weaving Movement based Interactions into the Fabric of Everyday Life',"
in UIST 2021 - Proceedings of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021, pp. 1010-1026.
[44]
M. Ciolfi Felice, M. L. Juul Sondergaard and M. Balaam,
"Resisting the Medicalisation of Menopause : Reclaiming the Body through Design,"
in CHI '21 : Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, 2021.
[45]
K. Helms, M. L. J. Søndergaard and N. Campo Woytuk,
"Scaling Bodily Fluids For Utopian Fabulations,"
in Proceedings of the 9th Bi-Annual Nordic Design Research Society Conference: Matters of Scale, 2021, 2021.
[46]
M. Ciolfi Felice, S. Fdili Alaoui and W. E. Mackay,
"Studying Choreographic Collaboration in the Wild,"
in Designing Interactive Systems Conference 2021 (DIS ’21), 2021.
[47]
N. Karusala et al.,
"The Future of Care Work : Towards a Radical Politics of Care in CSCW Research and Practice,"
in Proceedings of the ACM Conference on Computer Supported Cooperative Work, CSCW 2021, 2021, pp. 338-342.
[48]
J. Deng et al.,
"The Future of Human-Food Interaction,"
in Proceedings CHI '21: CHI Conference on Human Factors in Computing Systems, Virtual Event / Yokohama Japan, May 8-13, 2021, 2021.
[49]
K. Helms and Y. Fernaeus,
"Troubling Care: Four Orientations for Wickedness in Design,"
in ACM Conference on Designing Interactive Systems (DIS 2021), 2021, pp. 789-801.
[50]
K. Höök et al.,
"Unpacking Non-Dualistic Design : The Soma Design Case,"
ACM Transactions on Computer-Human Interaction, vol. 28, no. 6, 2021.