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Publications

Here are the 50 latest publications at the Department of Human Centered Technology.

Below you will find the 50 latest publications at the Department of Human Centered Technology. For a complete list use the link to DiVA found at the end of this page.

[1]
K. Chhatre et al., "Evaluation of generative models for emotional 3D animation generation in VR," Frontiers in Computer Science, vol. 7, 2025.
[2]
A. Waern et al., "Digital Play in Nature : A Study of Digital Play Installations from a Nature Play Perspective," in CHI '25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025, pp. 1-19.
[3]
[4]
A. R. Menon and J. L. Zapico, "Ambient Awareness : Experiencing Always-On Displays in the Life of PV Households," in DIS '25: Proceedings of the 2025 ACM Designing Interactive Systems Conference, 2025, pp. 789-805.
[5]
A. Waern et al., "Moving with method: using cards in movement-based design," Interacting with computers, 2025.
[6]
W. van der Maden et al., "From Dead-ends to Dialogue : Third Workshop on Design Research & GenAI," in DIS 2025 - Companion Proceedings of the 2025 ACM Designing Interactive Systems Conference: Designing for a Sustainable Ocean, 2025, pp. 42-46.
[7]
Y. Kwak et al., "Adaptive Tutoring Goes to Sweden : Machine Translation and Alignment of English OERs to a Swedish Calculus Course," in L@S 2025 - Proceedings of the 12th ACM Conference on Learning @ Scale, 2025, pp. 50-61.
[8]
M. Laurell Thorslund et al., "Meta-crisis computing and you : Finding agency through the Two Loops model of change," in Conference Proceedings - Computing X Crisis: 6th Decennial Aarhus Conference, AAR 2025, 2025, pp. 127-139.
[9]
J. Martinez Avila et al., "Playing with Telepresence Robots for Design Speculation," in Companion Publication of the 2025 ACM Designing Interactive Systems Conference, DIS 2025, 2025.
[11]
M. Ladendorf and A. Mohamed, "Exploring #professorsontiktok : Scholars as Influencers," in NETNOCON 2025 Conference Proceedings, Marseille, France,May 28-30 2025, 2025, pp. 15-16.
[12]
A. Andreasson and S. Lindquist, "Envisioning cyber situation awareness through participatory video prototyping," in 2025 22nd International ISCRAM Conference, ISCRAM 2025: Managing and Responding to Coastal Disasters and Climate Change, 2025.
[13]
S. Zojaji et al., "Influence of Floor Type on Social Navigation with Small Free-Standing Groups in Virtual Reality," in Virtual, Augmented and Mixed Reality - 17th International Conference, VAMR 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Proceedings, 2025, pp. 280-298.
[14]
H. Wang and A. Matviienko, "Experiencing Art Museum with a Generative Artificial Intelligence Chatbot," in IMX 2025 - Proceedings of the 2025 ACM International Conference on Interactive Media Experiences, 2025, pp. 430-436.
[15]
A. Mohamed and F. Jonsson, "Learning Through Polarization : The Role Of Social Media Design And Interactions In Critical Digital Literacy," in Edulearn25 Proceedings, 2025, pp. 5431-5440.
[16]
A. Gómez Ortega et al., "Designing for Secondary Users of Intimate Technologies," in Proceedings of the 2025 ACM Designing Interactive Systems Conference, 2025.
[17]
N. Campo Woytuk et al., "Making Intimate Technologies Together," in Proceedings of the 2025 ACM Designing Interactive Systems Conference, 2025.
[18]
Y. Liu et al., "Detecting and removing bloated dependencies in CommonJS packages," Journal of Systems and Software, vol. 230, 2025.
[19]
D. Larsson Holmgren, N. Misdariis and S. Pauletto, "Listening and Talking about Sound : exploring effective descriptors for everyday sounds with non-expert listeners," in Forum Acusticum / Euronoise 2025, the 11th EAA Annual European Conference on Acoustics and Noise Control Engineering, Malaga, Spain, June 23-26, 2025, 2025.
[20]
S. Hallak, A. Choubey and S. Pauletto, "Design and Evaluation of the SoundAsleep app : the impact of emotional states on sound preferencs for sleep," in Forum Acusticum / Euronoise 2025, the 11th EAA Annual European Conference on Acoustics and Noise Control Engineering, Malaga, Spain, June 23-26, 2025, 2025.
[21]
R. Zhou et al., "Demonstrating Shape-Kit : A Design Toolkit for Crafting On-Body Expressive Haptics," in Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, CHI EA 2025, 2025.
[22]
F. Bakhshoudeh and R. Comber, "Designing with the Solar Internet : Towards Constraint-Based Design for Sustainable Consumption," in CHI '25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025.
[23]
L. P. Prieto et al., "Aligning human values and educational technologies with value-sensitive design," British Journal of Educational Technology, vol. 56, no. 4, pp. 1299-1310, 2025.
[24]
K. Cotton et al., "Imploding between the facts and concerns: analysing human–AI musical interaction," Humanities and Social Sciences Communications, vol. 12, no. 1, 2025.
[25]
E. Riese et al., "Experiences, Impacts and Implications of a STINT Teaching Sabbatical," in KTH SoTL 2025, KTH Royal Institute of Technology, Sweden, May 20, 2025., 2025.
[27]
J. La Delfa et al., "Demonstrating How to Train Your Drone," in HRI 2025 - Proceedings of the 2025 ACM/IEEE International Conference on Human-Robot Interaction, 2025, pp. 1788-1790.
[28]
M. Laurell Thorslund et al., "Pastcasting: engaging with seemingly unreachable futures," Futures : The journal of policy, planning and futures studies, vol. 171, 2025.
[29]
P. Jääskeläinen et al., "Intersectional analysis of visual generative AI: the case of stable diffusion," AI & Society : Knowledge, Culture and Communication, 2025.
[30]
P. Jääskeläinen, C. Sanches and A. Holzapfel, "Anticipatory Technology Ethics Reflection By Eliciting CreativeAI Imaginaries Through Fictional Research Abstracts," in The 2025 ACM Conference on Fair-ness, Accountability, and Transparency (FAccT ’25), 2025.
[31]
M. Jonsson, "Cognitive Accessibility in eHealth – Introducing Participatory Research through Design," Doctoral thesis Stockholm : KTH Royal Institute of Technology, TRITA-EECS-AVL, 2025:62, 2025.
[33]
K. Chhatre et al., "Evaluating Speech and Video Models for Face-Body Congruence," in I3D Companion '25: Companion Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2025.
[34]
A. Waern et al., "Moving with method : using cards in movement-based design," Interacting with computers, 2025.
[35]
A. Andreasson, "Cyber situation awareness and common operational pictures : Studies of the Swedish public sector," Doctoral thesis Stockholm : Kungliga Tekniska högskolan, TRITA-EECS-AVL, 2025:40, 2025.
[36]
A. Andreasson and S. Lindquist, "Envisioning cyber situation awareness through participatory video prototyping," in Proceedings of the 22nd International Conference on Information Systems for Crisis Response and Management (ISCRAM 2025), 2025.
[37]
S. Benford et al., "How Artists Improvise and Provoke Robotics," in Social Robotics - 16th International Conference, ICSR + AI 2024, Proceedings, 2025, pp. 66-77.
[38]
U. Franke and A. Orlando, "Interdependent cyber risk and the role of insurers," Research in Economics, vol. 79, no. 3, 2025.
[39]
J. Y. Park et al., "Designing Touch Technologies for and with Bodies in Menstrual Discomfort," in Proceedings CHI Conference on Human Factors in Computing Systems, CHI 2025, 2025.
[41]
U. Franke, "How Do ML Students Explain Their Models and What Can We Learn from This?," in Software Business - 15th International Conference, ICSOB 2024, Proceedings, 2025, pp. 351-365.
[42]
E. Hedlin et al., "Got It! Prompting Readability Using ChatGPT to Enhance Academic Texts for Diverse Learning Needs," in 15th International Conference on Learning Analytics and Knowledge, LAK 2025, 2025, pp. 115-125.
[43]
J. M. Vega-Cebrián et al., "Embodied Ideation, Toolkits, and Sketching," in Proceedings of the 19th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2025, 2025.
[44]
S. Teisanu et al., "Designing for and with Intimate (Sexual) Bodies - Towards Feminist and Queer Somatic Understandings of Pleasure," in Proceedings of the 19th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2025, 2025.
[45]
Y. Zhang et al., "Mind Meets Robots : A Review of EEG-Based Brain-Robot Interaction Systems," International Journal of Human-Computer Interaction, pp. 1-32, 2025.
[46]
M. Ciolfi Felice et al., "Doing the Feminist Work in AI: Reflections from an AI Project in Latin America," in CHI Conference on Human Factors in Computing Systems (CHI ’25), 2025.
[47]
L. Dahlberg and A. Hedman, "Pedagogic Role-Play for Engaging with Ethics and Sustainability," in Dramapädagogik-Tage 2022/Drama in Education Days 2022 : Conference Proceedings of the 8th Annual Conference on Performative Language Teaching and Learning, Stefanie Giebert and Eva Göksel Ed., Uppsala : Leibniz-Institut für Bildungsforschung und Bildungsinformation, 2025, pp. 78-97.
[49]
E. Kanhov, A.-K. Kaila and B. L. T. Sturm, "Innovation, data colonialism and ethics : critical reflections on the impacts of AI on Irish traditional music," Journal of New Music Research, pp. 1-17, 2025.
Full list in the KTH publications portal