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Publications in DiVA

Updated 2025-08-11 by Mario Romero.

Link to DiVA results for Mario Romero.

 

Peer reviewed

Articles

[1] M. Gokan Khan et al."PerfCam : Digital Twinning for Production Lines Using 3D Gaussian Splatting and Vision Models," IEEE Access, pp. 1-1, 2025.

[2] A. Buwaider et al."Augmented reality navigation in external ventricular drain insertion-a systematic review and meta-analysis," Virtual Reality, vol. 28, no. 3, 2024.

[3] A. Wrife et al."Comparative analysis of spatiotemporal playback manipulation on virtual reality training for External Ventricular Drainage," Computers & graphics, vol. 124, 2024.

[4] A. Buwaider et al."Extended reality in cranial and spinal neurosurgery – a bibliometric analysis," Acta Neurochirurgica, vol. 166, no. 1, 2024.

[5] A. de Giorgio et al."Adopting extended reality? : A systematic review of manufacturing training and teaching applications," Journal of manufacturing systems, vol. 71, pp. 645-663, 2023.

[6] C. Hedenqvist, M. Romero and R. Vinuesa, "Improving the Learning of Mechanics Through Augmented Reality," Technology, Knowledge and Learning, vol. 28, no. 1, pp. 347-368, 2023.

[7] J. Conde et al."Applying digital twins for the management of information in turnaround event operations in commercial airports," Advanced Engineering Informatics, vol. 54, pp. 101723, 2022.

[8] A. Iop et al."Extended Reality in Neurosurgical Education : A Systematic Review," Sensors, vol. 22, no. 16, 2022.

[9] A. Biørn-Hansen et al."Exploring the Problem Space of CO2 Emission Reductions from Academic Flying," Sustainability, vol. 13, no. 21, pp. 12206-12206, 2021.

[10] S. Aronsson et al."Supporting after action review in simulator mission training : Co-creating visualization concepts for training of fast-jet fighter pilots," The Journal of Defence Modeling and Simulation : Applications, Methodology, Technology, vol. 16, no. 3, pp. 219-231, 2019.

[11] M. Romero, "My users taught me to read with my ears," interactions, vol. 25, no. 3, pp. 6-7, 2018.

[12] A. de Giorgio et al."Human-machine Collaboration in Virtual Reality for Adaptive Production Engineering," Procedia Manufacturing, vol. 11, pp. 1279-1287, 2017.

[13] L. Elblaus et al."Demo Hour," interactions, vol. 22, no. 5, pp. 6-9, 2015.

[14] P. Gómez, E. Y. Do and M. Romero, "Activity Shapes : towards a spatiotemporal analysis in architecture," DEARQ : Journal of Architecture, no. 26, 2014.

[15] N. Nazneen et al."Supporting Parents for In-home Capture of Problem Behaviors of Children with Developmental Disabilities," Personal and Ubiquitous Computing, vol. 16, no. 2, pp. 193-207, 2012.

[16] M. Romero, Z. Pousman and M. Mateas, "Alien Presence in the Home : The Design of Tableau Machine," Personal and Ubiquitous Computing, vol. 12, no. 5, pp. 373-382, 2008.

[17] M. Romero et al."Viz-A-Vis : Toward Visualizing Video Through Computer Vision," IEEE Transactions on Visualization and Computer Graphics, vol. 14, no. 6, pp. 1261-1268, 2008.

Conference papers

[18] T. Westin et al."An extended reality platform for inclusion of adults on the autism spectrum: A position paper," in 15th International Conference on Ambient Systems, Networks and Technologies Networks, ANT 2024 / The 7th International Conference on Emerging Data and Industry 4.0, EDI40 2024, 2024, pp. 476-483.

[19] T. Westin et al."Assistive Augmented Reality for Adults on the Autism Spectrum with Intellectual Disability," in Computers Helping People with Special Needs - 19th International Conference, ICCHP 2024, Proceedings, 2024, pp. 257-266.

[20] A. Iop et al."Exploring the Influence of Object Shapes and Colors on Depth Perception in Virtual Reality for Minimally Invasive Neurosurgical Training," in CHI 2024 - Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Sytems, 2024.

[21] S. Buvari et al."A student-centered learning analytics dashboard towards course goal achievement in STEM education," in Responsive and Sustainable Educational Futures : 18th European Conference on Technology Enhanced Learning, EC-TEL 2023, Proceedings, 2023, pp. 698-704.

[22] A. Iop et al."On Extended Reality Objective Performance Metrics for Neurosurgical Training," in Responsive and Sustainable Educational Futures : 18th European Conference on Technology Enhanced Learning, EC-TEL 2023, Proceedings, 2023, pp. 573-579.

[23] F. M. Monetti et al."An experimental study of the impact of virtual reality training on manufacturing operators on industrial robotic tasks," in Procedia CIRP, 2022, pp. 33-38.

[24] P. Sadeghian et al."Visualizing bacteria-carrying particles in the operating room : exposing invisible risks," in Healthy Buildings 2021 – Europe : Proceedings of the 17th International Healthy Buildings Conference 21–23 June 2021, 2021.

[25] P. Gomez-Zamora et al."Spatiotemporal Occupancy for Building Analytics," in ECAADE Sigradi 2019 : Architecture in the age of the 4th industrial revolution, vol 2, 2019, pp. 111-120.

[26] J. Kasperi, M. Picha Edwardsson and M. Romero, "Occlusion in outdoor Augmented Reality using geospatial building data," in VRST '17 Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017.

[27] M. Romero, "A Case Study in Expo-Based Learning Applied to Information Visualization," in SIGRAD 2015, 2015.

[28] C. Griggio and M. Romero, "A real-time dance visualization framework for the design of mappings that favor user appropriation," in ACM Womencourage,Uppsala University, Sweden, 24-26 September 2015, 2015.

[29] C. F. Griggio and M. Romero, "Canvas Dance : An Interactive Dance Visualization for Large-Group Interaction," in Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015, pp. 379-382.

[30] X. Li and M. Romero, "Playful Advertising : In-Game Advertising for Virtual Reality Games," in SIGRAD 2015, 2015, pp. 46-48.

[31] C. Munteanu et al."Situational ethics : Re-thinking approaches to formal ethics requirements for human-computer interaction," in Conference on Human Factors in Computing Systems - Proceedings, 2015, pp. 105-114.

[32] H. Hasselqvist et al."Supporting Energy Management as a Cooperative Amateur Activity," in Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015, pp. 1483-1488.

[33] C. Griggio, M. Romero and G. Leiva, "Towards an Interactive Dance Visualization for Inspiring Coordination Between Dancers," in CHI EA '15 Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015, pp. 1513-1518.

[34] M. Romero et al."Augmenting PBL with large public presentations : A case study in interactive graphics pedagogy," in ITICSE 2014 - Proceedings of the 2014 Innovation and Technology in Computer Science Education Conference, 2014, pp. 15-20.

[35] M. Romero et al."Designing and Evaluating Embodied Sculpting : a Touching Experience," in Workshop on Tactile User Experience Evaluation Methods at CHI2014, 2014.

[36] M. Romero, "Flat is the New Pitch-Black : Discussing Blind use of Touchscreens," in Workshop on Tactile User Experience Evaluation Methods at CHI2014, 2014.

[37] M. Romero, H. Hasselqvist and G. Svensson, "Supercomputers Keeping People Warm in the Winter," in 2nd International Conference on ICT for Sustainability (ICTS), AUG 24-27, 2014, Stockholm, SWEDEN, 2014, pp. 324-332. 

[38] J. M. Rehg et al."Decoding children's social behavior," in 2013 IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2013, pp. 3414-3421.

[39] J. Vines et al."Designing For- and With- Vulnerable People," in CHI ’13 Extended Abstracts on Human Factors in Computing Systems, 2013, pp. 3231-3234.

[40] M. Romero, "Project-Based Learning of Advanced Computer Graphics and Interaction," in Eurographics 2013 - Education Papers, 2013, pp. 1-6.

[41] P. GOMEZ ZAMORA, M. Romero and Y. I. L. U. E. N. D. O. Ellen, "ACTIVITY SHAPES : Analysis methods of video-recorded human activity in a co-visible space," in Eighth International Space Syntax Symposium, 2012.

[42] C. Southern et al."An Evaluation of BrailleTouch : Mobile Touchscreen Text Entry for the Visually Impaired," in Proceedings of the 14th International Conference on Human-computer Interaction with Mobile Devices and Services, 2012, pp. 317-326.

[43] C. Southern et al."Braille Touch : Mobile Touchscreen Text Entry for the Visually Impaired," in Proceedings of the 14th International Conference on Human-computer Interaction with Mobile Devices and Services Companion, 2012, pp. 155-156.

[44] B. Frey et al."From Texting App to Braille Literacy," in CHI ’12 Extended Abstracts on Human Factors in Computing Systems, 2012, pp. 2495-2500.

[45] M. Romero et al."Frontiers in Accessible Interfaces for Pervasive Computing," in Pervasive, 2012, 2012.

[46] M. Romero et al."BrailleTouch : Designing a Mobile Eyes-free Soft Keyboard," in Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services, 2011, pp. 707-709.

[47] B. Frey, C. Southern and M. Romero, "Brailletouch : Mobile Texting for the Visually Impaired," in Proceedings of the 6th International Conference on Universal Access in Human-computer Interaction : Context Diversity - Volume Part III, 2011, pp. 19-25.

[48] M. Romero et al."Evaluating Video Visualizations of Human Behavior," in Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 2011, pp. 1441-1450.

[49] G. Shin et al."VizKid : A Behavior Capture and Visualization System of Adult-child Interaction," in Proceedings of the 1st International Conference on Human Interface and the Management of Information : Interacting with Information - Volume Part II, 2011, pp. 190-198.

[50] P. Kinnaird, M. Romero and G. Abowd, "Connect 2 Congress : Visual Analytics for Civic Oversight," in CHI ’10 Extended Abstracts on Human Factors in Computing Systems, 2010, pp. 2853-2862.

[51] P. Kinnaird and M. Romero, "Focus Groups for Functional InfoVis Prototype Evaluation : A Case Study," in Beyond Times and Errors: Novel Evaluation Methods for Information Visualization, BELIV’10, April 10–11, 2010, Atlanta, GA, USA, 2010.

[52] Z. Pousman et al."Living with Tableau Machine : A Longitudinal Investigation of a Curious Domestic Intelligence," in Proceedings of the 10th International Conference on Ubiquitous Computing, 2008, pp. 370-379.

[53] A. M. Smith et al."Tableau Machine : A Creative Alien Presence.," in AAAI Spring Symposium : Creative Intelligent Systems, 2008, pp. 82-89.

[54] D. Berrada et al."Automatic Administration of the Get Up and Go Test," in HealthNet'07 : Proceedings of the 1st ACM SIGMOBILE International Workshop on Systems and Networking Support for Healthcare and Assisted Living Environments, 2007, pp. 73-75.

[55] M. Romero, Z. Pousman and M. Mateas, "Alien Presence in the Home : A Formative Evaluation of Collage Machine," in CHI'06 Workshops, 2006.

[56] M. Romero, Z. Pousman and M. Mateas, "Tableau Machine : an Alien Presence in the Home," in Extended Abstracts on Human Factors in Computing Systems : CHI EA '06, 2006, pp. 1265-1270.

[57] M. Romero and M. Mateas, "A preliminary investigation of Alien Presence," in Proceedings of Human-Computer Interaction International (HCII 2005), Las Vegas, NV, USA, July 2005, 2005.

[58] M. Romero and A. Bobick, "Tracking Head Yaw by Interpolation of Template Responses," in Proceedings of the 2004 Conference on Computer Vision and Pattern Recognition Workshop (CVPRW’04) Volume 5 - Volume 05, 2004, p. 83.

Chapters in books

[59] M. Romero and P. Josefsson, "Facebook i en visualiseringskurs," in Digitalisering av högre utbildning, Stefan Hrastinski Ed., 1st ed. Lund : Studentlitteratur AB, 2018, pp. 55-62.

Non-peer reviewed

Chapters in books

[60] E. F. Anderson et al."Preserving and presenting cultural heritage using off-the-shelf software," in Springer Series on Cultural Computing, The National Centre for Computer Animation, Bournemouth University, Poole, United Kingdom : Springer, 2020, pp. 423-444.

Theses

[61] M. Romero, "Supporting human interpretation and analysis of activity captured through overhead video," Doctoral thesis : Georgia Institute of Technology, 2009.

Conference Proceedings

[62] "Expo-Based Learning (EBL) : Augmenting Project-Based Learning with Large Public Presentations," , KTH Royal Institute of Technology, Scholarship of Teaching and Learning, 2015.

 

Publications in Alphabetical Order

  1. Anderson, E. F., John, D., Mikulski, R., Redford, A., & Romero, M. (2020). Preserving and presenting cultural heritage using off-the-shelf software. In Springer Series on Cultural Computing : (pp. 423–444). Springer. https://doi.org/10.1007/978-3-030-37191-3_22
  2. Aronsson, S., Artman, H., Lindquist, S., Mikael, M., Persson, T., Ramberg, R., Romero, M., & van de Vehn, P. (2019). Supporting after action review in simulator mission training : Co-creating visualization concepts for training of fast-jet fighter pilots. The Journal of Defence Modeling and Simulation: Applications, Methodology, Technology16(3), 219–231. https://doi.org/10.1177/1548512918823296
  3. Berrada, D., Romero, M., Abowd, G., Blount, M., & Davis, J. (2007). Automatic Administration of the Get Up and Go Test. HealthNet’07 : Proceedings of the 1st ACM SIGMOBILE International Workshop on Systems and Networking Support for Healthcare and Assisted Living Environments, 73–75. https://doi.org/10.1145/1248054.1248075
  4. Biørn-Hansen, A., Pargman, D., Eriksson, E., Romero, M., Laaksolahti, J., & Rob\’e;rt, M. (2021). Exploring the Problem Space of CO2 Emission Reductions from Academic Flying. Sustainability13(21), 12206–12206. https://doi.org/10.3390/su132112206
  5. Buvari, S., Viberg, O., Iop, A., & Romero, M. (2023). A student-centered learning analytics dashboard towards course goal achievement in STEM education. Responsive and Sustainable Educational Futures : 18th European Conference on Technology Enhanced Learning, EC-TEL 2023, Proceedings, 698–704. https://doi.org/10.1007/978-3-031-42682-7_64
  6. Buwaider, A., El-Hajj, V. G., Iop, A., Romero, M., Jean, W., Edstrom, E., & Elmi-Terander, A. (2024). Augmented reality navigation in external ventricular drain insertion-a systematic review and meta-analysis. Virtual Reality28(3), e141. https://doi.org/10.1007/s10055-024-01033-9
  7. Buwaider, A., El-Hajj, V. G., Mahdi, O. A., Iop, A., Gharios, M., de Giorgio, A., Romero, M., Gerdhem, P., Jean, W. C., Edström, E., & Elmi-Terander, A. (2024a). Extended reality in cranial and spinal neurosurgery – a bibliometric analysis. Acta Neurochirurgica166(1), e194. https://doi.org/10.1007/s00701-024-06072-4
  8. Buwaider, A., El-Hajj, V. G., Mahdi, O. A., Iop, A., Gharios, M., de Giorgio, A., Romero, M., Gerdhem, P., Jean, W. C., Edström, E., & Elmi-Terander, A. (2024b). Extended reality in cranial and spinal neurosurgery : a bibliometric analysis. Acta Neurochirurgica166(1), e194. https://doi.org/10.1007/s00701-024-06072-4
  9. Conde, J., Munoz-Arcentales, A., Romero, M., Rojo, J., Salvachua, J., Huecas, G., & Alonso, A. (2022). Applying digital twins for the management of information in turnaround event operations in commercial airports. Advanced Engineering Informatics54, e101723. https://doi.org/10.1016/j.aei.2022.101723
  10. de Giorgio, A., Monetti, F. M., Maffei, A., Romero, M., & Wang, L. (2023). Adopting extended reality? : A systematic review of manufacturing training and teaching applications. Journal of Manufacturing Systems71, 645–663. https://doi.org/10.1016/j.jmsy.2023.10.016
  11. de Giorgio, A., Romero, M., Onori, M., & Wang, L. (2017). Human-machine Collaboration in Virtual Reality for Adaptive Production Engineering. Procedia Manufacturing11, 1279–1287. https://doi.org/10.1016/j.promfg.2017.07.255
  12. Elblaus, L., Tsaknaki, V., Lewandowski, V., Bresin, R., Hwang, S., Song, J., Gim, J., Griggio, C., Leiva, G., Romero, M., Sweeney, D., Regan, T., Helmes, J., Vlachokyriakos, V., Lindley, S., & Taylor, A. (2015). Demo Hour. Interactions22(5), 6–9. https://doi.org/10.1145/2807918
  13. Frey, B., Rosier, K., Southern, C., & Romero, M. (2012). From Texting App to Braille Literacy. CHI ’12 Extended Abstracts on Human Factors in Computing Systems : , 2495–2500. https://doi.org/10.1145/2212776.2223825
  14. Frey, B., Southern, C., & Romero, M. (2011). Brailletouch : Mobile Texting for the Visually Impaired. Proceedings of the 6th International Conference on Universal Access in Human-Computer Interaction : Context Diversity - Volume Part III, 19–25. http://dl.acm.org/citation.cfm?id=2022539.2022543
  15. Gokan Khan, M., Guarese, R., Johnson, F., Wang, X. V., Bergman, A., Edvinsson, B., Romero, M., Vachier, J., & Kronqvist, J. (2025). PerfCam : Digital Twinning for Production Lines Using 3D Gaussian Splatting and Vision Models. IEEE Access, 1–1. https://doi.org/10.1109/access.2025.3567702
  16. Gómez, P., Do, E. Y.-L., & Romero, M. (2014). Activity Shapes : towards a spatiotemporal analysis in architecture. DEARQ: Journal of Architecture26.
  17. GOMEZ ZAMORA, P., Romero, M., & Ellen, Y. I. L. U. E. N. D. O. (2012). ACTIVITY SHAPES : Analysis methods of video-recorded human activity in a co-visible space. Eighth International Space Syntax Symposium : .
  18. Gomez-Zamora, P., Bafna, S., Zimring, C., Do, E., & Romero, M. (2019). Spatiotemporal Occupancy for Building Analytics. ECAADE Sigradi 2019 : Architecture in the Age of the 4th Industrial Revolution, Vol 2, 111–120. https://doi.org/10.5151/proceedings-ecaadesigradi2019_153
  19. Griggio, C. F., & Romero, M. (2015). Canvas Dance : An Interactive Dance Visualization for Large-Group Interaction. Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems : , 379–382. https://doi.org/10.1145/2702613.2725453
  20. Griggio, C., & Romero, M. (2015). A real-time dance visualization framework for the design of mappings that favor user appropriation.  : . http://womencourage.acm.org/archive/2015/index.html
  21. Griggio, C., Romero, M., & Leiva, G. (2015). Towards an Interactive Dance Visualization for Inspiring Coordination Between Dancers.  : , 1513–1518. https://doi.org/10.1145/2702613.2732925
  22. Hasselqvist, H., Bogdan, C., Romero, M., & Shafqat, O. (2015). Supporting Energy Management as a Cooperative Amateur Activity. Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems : , 1483–1488. https://doi.org/10.1145/2702613.2732724
  23. Hedenqvist, C., Romero, M., & Vinuesa, R. (2023). Improving the Learning of Mechanics Through Augmented Reality. Technology, Knowledge and Learning28(1), 347–368. https://doi.org/10.1007/s10758-021-09542-1
  24. Iop, A., El-Hajj, V. G., Gharios, M., de Giorgio, A., Monetti, F. M., Edström, E., Elmi-Terander, A., & Romero, M. (2022). Extended Reality in Neurosurgical Education : A Systematic Review. Sensors22(16), e6067. https://doi.org/10.3390/s22166067
  25. Iop, A., Viberg, O., Elmi-Terander, A., Edström, E., & Romero, M. (2023). On Extended Reality Objective Performance Metrics for Neurosurgical Training. Responsive and Sustainable Educational Futures : 18th European Conference on Technology Enhanced Learning, EC-TEL 2023, Proceedings, 573–579. https://doi.org/10.1007/978-3-031-42682-7_44
  26. Iop, A., Viberg, O., Francis, K., Norström, V., Mattias Persson, D., Wallin, L., Romero, M., & Matviienko, A. (2024). Exploring the Influence of Object Shapes and Colors on Depth Perception in Virtual Reality for Minimally Invasive Neurosurgical Training. CHI 2024 - Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Sytems : , e154. https://doi.org/10.1145/3613905.3650813
  27. Kasperi, J., Picha Edwardsson, M., & Romero, M. (2017). Occlusion in outdoor Augmented Reality using geospatial building data. VRST ’17 Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology : Part F131944, ea30. https://doi.org/10.1145/3139131.3139159
  28. Khan, M. G., Guarese, R., Johnson, F., Wang, X. V., Bergman, A., Edvinsson, B., Romero, M., Vachier, J., & Kronqvist, J. (2025). PerfCam: Digital Twinning for Production Lines Using 3D Gaussian Splatting and Vision Models. IEEE Access13, 85390–85406. https://doi.org/10.1109/ACCESS.2025.3567702
  29. Kinnaird, P., & Romero, M. (2010). Focus Groups for Functional InfoVis Prototype Evaluation : A Case Study.  : . http://www.chi2010.org/
  30. Kinnaird, P., Romero, M., & Abowd, G. (2010). Connect 2 Congress : Visual Analytics for Civic Oversight. CHI ’10 Extended Abstracts on Human Factors in Computing Systems : , 2853–2862. https://doi.org/10.1145/1753846.1753872
  31. Li, X., & Romero, M. (2015). Playful Advertising : In-Game Advertising for Virtual Reality Games. SIGRAD 2015 : 13, 46–48.
  32. Monetti, F. M., de Giorgio, A., Yu, H., Maffei, A., & Romero, M. (2022). An experimental study of the impact of virtual reality training on manufacturing operators on industrial robotic tasks. Procedia CIRP : 106, 33–38. https://doi.org/10.1016/j.procir.2022.02.151
  33. Munteanu, C., Molyneaux, H., Moncur, W., Romero, M., O’Donnell, S., & Vines, J. (2015). Situational ethics : Re-thinking approaches to formal ethics requirements for human-computer interaction. Conference on Human Factors in Computing Systems - Proceedings : , 105–114. https://doi.org/10.1145/2702123.2702481
  34. Nazneen, N., Rozga, A., Romero, M., Findley, A. J., Call, N. A., Abowd, G. D., & Arriaga, R. I. (2012). Supporting Parents for In-home Capture of Problem Behaviors of Children with Developmental Disabilities. Personal and Ubiquitous Computing16(2), 193–207. https://doi.org/10.1007/s00779-011-0385-1
  35. Pousman, Z., Romero, M., Smith, A., & Mateas, M. (2008). Living with Tableau Machine : A Longitudinal Investigation of a Curious Domestic Intelligence. Proceedings of the 10th International Conference on Ubiquitous Computing : , 370–379. https://doi.org/10.1145/1409635.1409685
  36. Rehg, J. M., Abowd, G. D., Rozga, A., Romero, M., Clements, M. A., Sclaroff, S., Essa, I., Ousley, O. Y., Li, Y., Kim, C., Rao, H., Kim, J. C., Presti, L. L., Zhang, J., Lantsman, D., Bidwell, J., & Ye, Z. (2013). Decoding children’s social behavior. 2013 IEEE Conference on Computer Vision and Pattern Recognition (CVPR) : , 3414–3421. https://doi.org/10.1109/CVPR.2013.438
  37. Romero, M. (2009). Supporting human interpretation and analysis of activity captured through overhead video (p. 235) [Phdthesis, Georgia Institute of Technology]. http://hdl.handle.net/1853/29771
  38. Romero, M. (2014). Flat is the New Pitch-Black : Discussing Blind use of Touchscreens.  : .
  39. Romero, M. (2018). My users taught me to read with my ears. Interactions25(3), 6–7. https://doi.org/10.1145/3203184
  40. Romero, M. (2015). A Case Study in Expo-Based Learning Applied to Information Visualization. SIGRAD 2015 : , 4. http://sigrad.se/previous/index.html
  41. Romero, M. (2013). Project-Based Learning of Advanced Computer Graphics and Interaction. Eurographics 2013 - Education Papers : , 1–6.
  42. Romero, M., Andr\’e;e, J., Peters, C., & Thuresson, B. (2014). Designing and Evaluating Embodied Sculpting : a Touching Experience.  : . http://dl.acm.org/citation.cfm?id=2560471
  43. Romero, M., Bigham, J., Guerreiro, T., Kane, S., Konstantinos, V., Mascetti, S., Southern, C., & Zimmermann, G. (2012). Frontiers in Accessible Interfaces for Pervasive Computing.  : . http://pervasiveconference.org/2012/
  44. Romero, M., Björn, T., Peters, C., & Landazuri, N. (Eds.). (2015). Expo-Based Learning (EBL) : Augmenting Project-Based Learning with Large Public Presentations. KTH, Computational Science.
  45. Romero, M., & Bobick, A. (2004). Tracking Head Yaw by Interpolation of Template Responses. Proceedings of the 2004 Conference on Computer Vision and Pattern Recognition Workshop (CVPRW’04) Volume 5 - Volume 05 : 5, 83-. http://dl.acm.org/citation.cfm?id=1032636.1032974
  46. Romero, M., Frey, B., Southern, C., & Abowd, G. D. (2011). BrailleTouch : Designing a Mobile Eyes-free Soft Keyboard. Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services : , 707–709. https://doi.org/10.1145/2037373.2037491
  47. Romero, M., Hasselqvist, H., & Svensson, G. (2014). Supercomputers Keeping People Warm in the Winter.  : , 324–332. https://doi.org/10.2991/ict4s-14.2014.40
  48. Romero, M., & Josefsson, P. (2018a). Facebook i en visualiseringskurs. In Digitalisering av högre utbildning : (1st ed., pp. 55–62). Studentlitteratur AB.
  49. Romero, M., & Josefsson, P. (2018b). Facebook i en visualiseringskurs. In Digitalisering av högre utbildning : (1st ed., pp. 55–62). The Royal Institute of Technology.
  50. Romero, M., & Mateas, M. (2005). A preliminary investigation of Alien Presence. Proceedings of Human-Computer Interaction International (HCII 2005), Las Vegas, NV, USA, July 2005 : , 9.
  51. Romero, M., Pousman, Z., & Mateas, M. (2006a). Alien Presence in the Home : A Formative Evaluation of Collage Machine.  : .
  52. Romero, M., Pousman, Z., & Mateas, M. (2008). Alien Presence in the Home : The Design of Tableau Machine. Personal and Ubiquitous Computing12(5), 373–382. https://doi.org/10.1007/s00779-007-0190-z
  53. Romero, M., Pousman, Z., & Mateas, M. (2006b). Tableau Machine : an Alien Presence in the Home. Extended Abstracts on Human Factors in Computing Systems : CHI EA ’06, 1265–1270. https://doi.org/10.1145/1125451.1125687
  54. Romero, M., Summet, J., Stasko, J., & Abowd, G. (2008). Viz-A-Vis : Toward Visualizing Video Through Computer Vision. IEEE Transactions on Visualization and Computer Graphics14(6), 1261–1268. https://doi.org/10.1109/TVCG.2008.185
  55. Romero, M., Thuresson, B., Peters, C., Kis, F., Coppard, J., Andr\’e;e, J., & Land\’a;zuri, N. (2014). Augmenting PBL with large public presentations : A case study in interactive graphics pedagogy. ITICSE 2014 - Proceedings of the 2014 Innovation and Technology in Computer Science Education Conference : , 15–20. https://doi.org/10.1145/2591708.2591727
  56. Romero, M., Vialard, A., Peponis, J., Stasko, J., & Abowd, G. (2011). Evaluating Video Visualizations of Human Behavior. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems : , 1441–1450. https://doi.org/10.1145/1978942.1979155
  57. Sadeghian, P., Duwig, C., Romero, M., & Sadrizadeh, S. (2021). Visualizing bacteria-carrying particles in the operating room : exposing invisible risks. Healthy Buildings 2021 – Europe : Proceedings of the 17th International Healthy Buildings Conference 21–23 June 20219. https://hdl.handle.net/11250/2839345
  58. Shin, G., Choi, T., Rozga, A., & Romero, M. (2011). VizKid : A Behavior Capture and Visualization System of Adult-child Interaction. Proceedings of the 1st International Conference on Human Interface and the Management of Information : Interacting with Information - Volume Part II, 190–198. http://dl.acm.org/citation.cfm?id=2021604.2021629
  59. Smith, A. M., Romero, M., Pousman, Z., & Mateas, M. (2008). Tableau Machine : A Creative Alien Presence. AAAI Spring Symposium : Creative Intelligent Systems, 82–89. http://www.aaai.org/Symposia/Spring/sss08.php
  60. Southern, C., Clawson, J., Frey, B., Abowd, G., & Romero, M. (2012a). An Evaluation of BrailleTouch : Mobile Touchscreen Text Entry for the Visually Impaired. Proceedings of the 14th International Conference on Human-Computer Interaction with Mobile Devices and Services : , 317–326. https://doi.org/10.1145/2371574.2371623
  61. Southern, C., Clawson, J., Frey, B., Abowd, G., & Romero, M. (2012b). Braille Touch : Mobile Touchscreen Text Entry for the Visually Impaired. Proceedings of the 14th International Conference on Human-Computer Interaction with Mobile Devices and Services Companion : , 155–156. http://dl.acm.org/citation.cfm?id=2371664
  62. Vasiliu, M. M., Guarese, R., Jaatinen, J., Johnson, F., Edvinsson, B., & Romero, M. (2025). Towards Enhancing Industrial Training Through Conversational AI. CUI ’25: Proceedings of the 7th ACM Conference on Conversational User Interfaces : . https://doi.org/10.1145/3719160.3737643
  63. Vines, J., McNaney, R., Clarke, R., Lindsay, S., McCarthy, J., Howard, S., Romero, M., & Wallace, J. (2013). Designing For- and With- Vulnerable People. CHI ’13 Extended Abstracts on Human Factors in Computing Systems : , 3231–3234. https://doi.org/10.1145/2468356.2479654
  64. Westin, T., Rahmani Chianeh, R., Eladhari, M. P., & Romero, M. (2024). An extended reality platform for inclusion of adults on the autism spectrum. The 15th International Conference on Ambient Systems, Networks and Technologies Networks (ANT) / The 7th International Conference on Emerging Data and Industry 4.0 (EDI40) : 238, 476–483. https://doi.org/10.1016/j.procs.2024.06.050
  65. Westin, T., Rahmani, R., Palosaari-Eladhari, M., & Romero, M. (2024). An extended reality platform for inclusion of adults on the autism spectrum: A position paper. 15th International Conference on Ambient Systems, Networks and Technologies Networks, ANT 2024 / The 7th International Conference on Emerging Data and Industry 4.0, EDI40 2024 : , 476–483. https://doi.org/10.1016/j.procs.2024.06.050
  66. Westin, T., Romero, M., Palosaari-Eladhari, M., Bejnö, H., & Rahmani, R. (2024). Assistive Augmented Reality for Adults on the Autism Spectrum with Intellectual Disability. Computers Helping People with Special Needs - 19th International Conference, ICCHP 2024, Proceedings : , 257–266. https://doi.org/10.1007/978-3-031-62849-8_32
  67. Wrife, A., Guarese, R., Iop, A., & Romero, M. (2024). Comparative analysis of spatiotemporal playback manipulation on virtual reality training for External Ventricular Drainage. Computers & Graphics124, e104106. https://doi.org/10.1016/j.cag.2024.104106
Updated 2025-08-11 by Mario Romero.