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Introduction to course & Design brief 1

Tid: Måndag 20 januari 2014 kl 13:00 - 15:00 2014-01-20T13:00:00 2014-01-20T15:00:00

Kungliga Tekniska högskolan
VT 2014 ixdprac14

Plats: E34

Aktivitet: Föreläsning

Studentgrupper: THCIM_HCIA_1

Info:

Class begins at 13:15 !

Introduction to course, overview of schedule, tasks and marks, requirements for passing the course. Student course representatives.

Intro to design brief: Tools for digital creativity

How and in what ways will people be creative with digital technology in the future? What will the toolkits look like? How will people use them? Your task is to sketch user scenarios and main features of a tool for a selected creative domain, that you will present at the end of the course. We want you to be visionary and think beyond the current state-of-the-art, but still ground your design in what people are already doing.

This task is to be conducted during the full course (DH2629: “Interaction design as a reflective practice”), across 8 weeks, in parallel with other activities. You will also get several more specific sub-tasks related to this brief during the course.

Division into groups

We will try to form groups based on your personal interests and competence. We therefore like you to list your interests in order of preference and hand it in by the end of today’s session. There will be an upper limit of 4 persons in each team and nobody should work alone. Groups will be set during this session.

 

Schemahandläggare skapade händelsen 21 oktober 2013
Schemahandläggare ställde in händelsen 12 december 2013
Schemahandläggare tog bort händelsen 4 januari 2014

Schemahandläggare återställde händelsen ifrån papperskorgen. 4 januari 2014

Schemahandläggare tog bort händelsen 5 januari 2014

Schemahandläggare återställde händelsen ifrån papperskorgen. 7 januari 2014

Lärare Ylva Fernaeus redigerade 8 januari 2014

FöreläsningIntroduction to course & Design brief 1

Preparations/homework:¶


* What do you think interactive technology will be like in 10 years from now (i.e. in year 2024)?
* What will stay the same, and what will have changed?
* Do you think more or less will have changed, compared with the past 10 years ago (i.e. since 2004)?
* Will it be different or similar to e.g. science fiction? (please refer to specific books or movies if you like!)
* How would you like to affect the development, as an interaction designer?
* Bring up hopes, wishes, fears and fantasies, but try and be as realistic as you can!
Write down your ideas as notes on a sheet of paper (max 1 page) and bring to class, for discussion in small groups.¶

Some links for inspiration:¶

A brief rant on the future of Interaction Design  Bret Victor (2011) http://worrydream.com/ABriefRantOnTheFutureOfInteractionDesign/  ¶



 ¶

Lärare Ylva Fernaeus redigerade 13 januari 2014

Preparations/homework:¶
* What do you think interactive technology will be like in 10 years from now (i.e. in year 2024)?
* What will stay the same, and what will have changed?
* Do you think more or less will have changed, compared with the past 10 years ago (i.e. since 2004)?
* Will it be different or similar to e.g. science fiction? (please refer to specific books or movies if you like!)
* How would you like to affect the development, as an interaction designer?
* Bring up hopes, wishes, fears and fantasies, but try and be as realistic as you can!
Write down your ideas as notes on a sheet of paper (max 1 page) and bring to class, for discussion in small groups.¶ Some links for inspiration:¶ A brief rant on the future of Interaction Design  Bret Victor (2011) http://worrydream.com/ABriefRantOnTheFutureOfInteractionDesign/  ¶
Introduction to course, overview of schedule, tasks and marks, requirements for passing the course. Student course representatives.¶

Intro to design brief: Tools for digital creativity¶

How and in what ways will people be creative with digital technology in the future? What will the toolkits look like? How will people use them? Your task is to sketch user scenarios and main features of a tool for a selected creative domain, that you will present at the end of the course. We want you to be visionary and think beyond the current state-of-the-art, but still ground your design in what people are already doing. This task is to be conducted during the full course (DH2629: “Interaction design as a reflective practice”), across 8 weeks, in parallel with other activities. You will also get several more specific sub-tasks related to this brief during the course. Division into groups We will try to form groups based on your personal interests and competence. We therefore like you to list your interests in order of preference and hand it in by the end of today’s session. There will be an upper limit of 4 persons in each team and nobody should work alone. Groups will be announced tomorrow at 10 am.

 

Lärare Ylva Fernaeus redigerade 13 januari 2014

Introduction to course, overview of schedule, tasks and marks, requirements for passing the course. Student course representatives.

Intro to design brief: Tools for digital creativity

How and in what ways will people be creative with digital technology in the future? What will the toolkits look like? How will people use them? Your task is to sketch user scenarios and main features of a tool for a selected creative domain, that you will present at the end of the course. We want you to be visionary and think beyond the current state-of-the-art, but still ground your design in what people are already doing.

This task is to be conducted during the full course (DH2629: “Interaction design as a reflective practice”), across 8 weeks, in parallel with other activities. You will also get several more specific sub-tasks related to this brief during the course.

Division into groups

We will try to form groups based on your personal interests and competence. We therefore like you to list your interests in order of preference and hand it in by the end of today’s session. There will be an upper limit of 4 persons in each team and nobody should work alone. Groups will be announced tomorrow at 10 amset during this session.

 

Schemahandläggare tog bort händelsen 13 januari 2014

Schemahandläggare återställde händelsen ifrån papperskorgen. 13 januari 2014

Lärare Ylva Fernaeus redigerade 20 januari 2014

Class begins at 13:15 !¶

Introduction to course, overview of schedule, tasks and marks, requirements for passing the course. Student course representatives.

Intro to design brief: Tools for digital creativity

How and in what ways will people be creative with digital technology in the future? What will the toolkits look like? How will people use them? Your task is to sketch user scenarios and main features of a tool for a selected creative domain, that you will present at the end of the course. We want you to be visionary and think beyond the current state-of-the-art, but still ground your design in what people are already doing.

This task is to be conducted during the full course (DH2629: “Interaction design as a reflective practice”), across 8 weeks, in parallel with other activities. You will also get several more specific sub-tasks related to this brief during the course.

Division into groups

We will try to form groups based on your personal interests and competence. We therefore like you to list your interests in order of preference and hand it in by the end of today’s session. There will be an upper limit of 4 persons in each team and nobody should work alone. Groups will be set during this session.

 

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