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Division of Network and Systems Engineering

The Division of Network and Systems Engineering (NSE) conducts research and provides education and service to society on key aspects of networked systems. The primary research focus is on system design, architecture, and management; system security and privacy; enterprise IT modeling and computing; project and technology management. The core methods for conducting the research are stochastic modeling, queuing theory; game theory, optimization; distributed systems, data analysis and machine learning; software design, prototyping, and experimentation.

Overview picture of a city with IoT connected things

Meet the division

Recent publications

[1]
Y. You, Q. Xu and C. Fischione, "Hierarchical Online Game-Theoretic Framework for Real-Time Energy Trading in Smart Grid," IEEE Transactions on Smart Grid, vol. 15, no. 2, pp. 1634-1645, 2024.
[2]
F. Heiding et al., "Devising and Detecting Phishing Emails Using Large Language Models," IEEE Access, vol. 12, pp. 42131-42146, 2024.
[3]
A. Hasselberg et al., "Cliffhanger : An Experimental Evaluation of Stateful Serverless at the Edge," in 2024 19th Wireless On-Demand Network Systems and Services Conference, 2024, pp. 41-48.

News

Emil Lantz graduating as KTH*s first cybersecurity engineer

Emil is KTH's first cybersecurity engineer

Following the completion of his master's thesis on behavioural biometrics, Emil Lantz is graduating as KTH's first cybersecurity engineer. ”It feels really good to finish,” he says.

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Gunnar Karlsson with his Headquarters Medal of Merit from the Swedish Armed Forces.
Gunnar Karlsson with his Headquarters Medal of Merit from the Swedish Armed Forces.

Honoured for his work in cyber security

Gunnar Karlsson from the Department of Network and Systems Engineering recently received the Headquarters Medal of Merit from the Swedish Armed Forces for his commitment to training cyber soldiers and...

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Making data accessible - despite server and network issues

A software developed by KTH has enabled cloud services to be easier to build and more resilient to failures. “I wanted to make fault-tolerant systems easy to build and use, contrary to what is ofte...

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Page responsible:Web editors at EECS
Belongs to: Network and Systems Engineering
Last changed: Nov 06, 2023