Skip to main content
To KTH's start page To KTH's start page

Designing video games at the world's largest VR studio

Education

Published Aug 22, 2023

Former student Hedvig Reutersvärd on why the most boring course turned out to be the most useful, what it's like to work at the world's largest VR studio and her best career advice for KTH students.

Fact

Name: Hedvig Reutersvärd

Education: 5-year engineering programme Media Technology with master’s degree in Interactive Media Technology

Year of Graduation: 2020

Current Occupation: VR Game Programmer at Resolution Games

Hedvig has always been fond of games, apps, and the web, so applying to KTH was natural. She initially pursued Computer Engineering but later switched to Media Technology when she realised her interest aligned closer with graphic design and visual programming.

Lessons learned from KTH

Initially, Hedvig found programming too theoretical.

"I didn't know what to expect and what I could use programming for after graduation, except on backend level. It made it difficult for me to stay motivated in all courses."

Despite this, she still considers programming and theoretical computer science her most important learnings from KTH.

"Today, I use my knowledge of computer science all the time; such as object orientation, data structures and the inheritance concept. The tools we learn in theory are used to build more sustainable games. Without that, transitioning to professional programming would have been harder."

Learning to collaborate in a team is another skill Hedvig acquired during her time at KTH.

"We learned to identify our strengths and distribute the work among ourselves. We learned the process required to drive projects forward. I wasn't aware of it then, but today, I think about how it facilitates my work in multidisciplinary teams."

In her third year, she became captivated by game design. When it was time to apply for a master’s, she applied for all game courses she could find.

Today, she works as a VR game programmer at Resolution Games, one of the world's largest independent studios in VR games, with headquarters in Stockholm. She was offered a position there after completing her degree project. As a programmer, she collaborates with 3D modellers, 2D artists, game designers, and programmers.

Working in the gaming industry, particularly in Sweden, is enjoyable and creative. Swedish companies are at the forefront and are often pioneers in introducing new technologies to the market.

Visit companies during your studies

Her advice to students unsure of what they want to do after graduation is to remain open to various possibilities. A civil engineering degree from KTH provides a strong and broad foundation to rely on.

"My tip is to visit companies! Gather a few classmates and reach out. There are plenty of alumni, including myself, who would gladly welcome you. And there are KTH teachers who can facilitate connections. Be sure to come prepared with questions."

Text & video: Charlotta Alnersson 

Related news

Samuel Lavebrink and Madeleine Lindström are studying the Master's programme Machine Learning.

How to stop cyber-attacks with honeypots

In the ever-evolving landscape of cyber warfare, defending against human-controlled cyberattacks requires innovative strategies. A recent study conducted by students at KTH delves into the realm of cy...

Read the article
Leif Handberg initiated the new internship course for engineering students at KTH.
Leif Handberg initiated the new internship course for engineering students at KTH.

New internship course gives students valuable experience

The course has the potential to impact not only the students' future but also KTH's reputation as a leading educational institution in engineering.

Read the article

"It made me realise how much is in our hands”

At KTH, we have devoted teachers who go above and beyond daily to inspire, educate, and mentor the next generation of engineers, scientists, and innovators. Listen to what a few say about moments sign...

Read the article