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  • Welcome to the Division of Rail Vehicles!

    The activities at the Division of Rail Vehicles focus on rail vehicles and their dynamic interaction with the track and on general questions on railway system efficiency.

  • Sword

  • Gröna Tåget

    In 2005, Banverket (Swedish Rail Administration) initiated the research and development programme Gröna Tåget (the Green Train). The overall aim with the programme is to develop a train concept and technology for the next generation of high-speed trains for Nordic conditions, in particular for Sweden.

  • 1.48203

  • SWORD – Simulation of wheel on rail deterioration phenomena

  • "The Environmental Humanities: Cultural Perspectives on Nature and the Environment"

    An international research symposium to be held at Sigtunastiftelsen 14-16 October 2011.

  • SAMBA 2 – Wear on wheels and rails

  • Education seen as centre of innovation collaborations

    Closer external collaboration and development of competence were two of the themes recurring yesterday during the European Commission’s conference on the Entrepreneurial University, hosted by KTH Royal Institute of Technology. The conference continues on March 20.

  • KTH Great Prize awarded to MAX-lab’s Mikael Eriksson

    Professor Mikael Eriksson, a driving force behind the MAX-lab research laboratory in Lund is this year’s recipient of the KTH Great Prize. The laboratory conducts experiments considered by many to border on the impossible.

  • Research groups

  • Computer Vision and Machine Learning

    We use hands to tie shoes, write, wash dishes, play piano: these tasks involve close and complex interaction with objects and we can execute them even if one of our hand/arm/fingers is injured or not functioning properly. Our dexterity and sensory capabilities have developed through a long process of evolution - however, for the above tasks, coupling the sensing and dexterity with efficient representations, planning and execution is necessary.

  • Mobile Robotics

    ​​​​​​​Mobility is a key enabling technology for most robotic applications. We have a long tradition of working with mapping, localization and navigation. That is, making the robot know what the environment looks like, where it is in this environment and how to move from one place to another. We also do research in spatial cognition, i.e., understanding the world around the robot beyond the geometry.

  • Planning and Decision Making

    Modularity is a key enabler for designing and understanding complex systems. In this research activity we have investigated the use of a new modular task switching control structure called Behavior Trees (BTs). It turns out that BTs generalize a number of earlier control structures, such as Decision Trees, the Subsumption Architecture, and the Teleo-Reactive approach.

  • Active perception

    Despite the tremendous development in the area of robotics, there are many tasks that involve close interaction with humans and objects that robots are still not able to perform with the desired level of robustness and efficiency.

  • Grasping and Manipulation

    We use hands to tie shoes, write, wash dishes, play the piano: these tasks involve close and complex interaction with objects and we can execute them even if one of our hands/arms/fingers is injured or not functioning properly. Our dexterity and sensory capabilities have developed through a long process of evolution - however, for the above tasks, coupling the sensing and dexterity with efficient representations, planning and execution is necessary.

  • Research at RPL

    The Division of Robotics, Perception and Learning performs research in robotics, computer vision and machine learning.

  • Research Demos

    Here we put some cool demos.

  • Social Robotics

    ​In the near future robots will enter into our daily lives and we need to make them more socially compatible with human. In order to safely and meaningfully interact with humans, robots must develop an advanced real-world social intelligence and be transparent with respect to the causes and reasons for their actions to human users, i.e. they must be able to communicate in terms that humans find intuitive and understandable.

  • Research in MID

    Media Technology and Interaction Design is a truly multi-disciplinary division and our research covers a large range of topics within Media Technology and Interaction Design. Those who share similar research interests can come together to discuss, collaborate and ultimately publish on their favourite topics.

  • Finished Rail Vehicle Projects

  • Gröna Tåget

    In 2005, Banverket (Swedish Rail Administration) initiated the research and development programme Gröna Tåget (the Green Train). The overall aim with the programme is to develop a train concept and technology for the next generation of high-speed trains for Nordic conditions, in particular for Sweden.

  • Past events

Belongs to: KTH Royal Institute of Technology
Last changed: Sep 22, 2020