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Supervision (PhD, MSc, BSc)

 

Supervisory work divided into third cycle (doctoral students), second cycle (Master) and first cycle (Bachelor). Co-supervision is marked with an asterix.

Doctoral students
ongoingHans Lindetorp (KMH)Working title: Music production for interactive media
ongoingMartin Ljungdahl Eriksson* (University West/Edsbyn)Working title: Using sound as functional design elements to influence experiences and behaviors in the contemporary office
ongoingMattias Sköld* (KMH)Working title: The Harmony of Noise: Constructing a Unified System for Representation of Pitch, Noise and Spatialization for Artistic Expression
ongoingAdrian Benigno Latupeirissa*Working title: Robust Non-Verbal Expression in Virtual Agents and Humanoid Robots: New Methods for Augmenting Stylized Gestures with Sound
ongoingClaudio Panariello*Working title: Robust Non-Verbal Expression in Virtual Agents and Humanoid Robots: New Methods for Augmenting Gestures with Sound and Music
2018Ludvig Elblaus*Crafting Digital Musical Instruments in Contemporary Artistic Practice
2015Ludvig Elblaus*Crafting New Interfaces for Musical Expression (licentiate)
Master's students
ongoingMaria SvahnTitle pending
ongoingCarlo BaroneWorking title: Future urban sound design with hearing impaired
ongoingNina NokelainenWorking title: Making video game sound experiencesmore accessible through expanded settings
ongoingSebastian HolmqvistWorking title: Sonification in a virtual store
ongoingPuspita Parahita AninditaWorking title: Sonification for Shoplifting Prevention
ongoingAnna NorénWorking title: Accessibility in blind swimming
2021Jonathan GeffenImproving Co-play Between Parents and Children in a Roblox Game
2021Gustav Frisk ArfvidssonTowards Design Guidelines for Short Alert Sounds in a Retail Environment
2021Tove Grimstad BangDesigning for Musical Bodies: An Exploration of the Musician-Instrument Relationship
2020Melanie BonnaudetA usability evaluation of TRIO’s e-learning modules enhancing the communication between cancer patients, clinicians and carers
2020Alexander NordhGod man i fickan: Involving people with cognitive impairments in participatory design activities
2018Jan Jaap de GrootDesigning a system for visually impaired users to identify objects
2016Christian Bustos (Södertörn University)Implementing implicit interaction in interactive film
2016Hampus Nyberg (Södertörn University)Interaktionsdesign för SVT-Nyheter: Design av en nyhetsapplikation
2013Sebastian BriegerSound Hunter: Developing a Navigational HRTF-Based Audio Game for People with Visual Impairments
2012Zheng Li & Hua Wang (Blekinge Tekniska Högskola)Applications for Hearing Training on Android Smart Devices
2012Emin Durak (Konstfack)Experience of Devotion: rhythmic sequence of synced sonorous-gestural impetus
2012Ludvig ElblausExploring a design space by prototyping a gesture-controlled augmentation of an operatic lead part
2009Oriol Boix SanchoDJ Tool: A mobile phone audio player application
2006Athanasia ZlatintsiWhen the clarinet sounds bad - Identification study
Bachelor students
ongoingMartin KihlWorking title: Undersökning av perception av ljudförändringar
2021David Larsson Holmgren ​& Emil Myresten*Sonificiation of Twitter hashtags using earcons based on vowel formants
2021Erik Meurk & Simon SundströmKönspreferens för instruerande TTS-synteser
2021Axel Petersson & Erland EkholmHow interactive musical instruments influence children with intellectual disabilities?: A user study of the Rullen Band
2021Matilda Rydén & Johanna NilsenPreferens av spektrala egenskaper hos svepande brus: Hur tonhöjdsförändring och låg-eller högpassfiltrering kan regleras för att anpassa två svepande brus till att upplevas behagliga
2021Agnes Shutrick & Edward Asplund SjunnessonAtt förebygga trakasserier och glåpord i onlinespel
2020Gil Laufer & Alexander ÅbladSpirit in the Screen: The effect of CuePilot on the viewer’s experience in live broadcasted music competitions
2020Samuel Westman Granlund & Stefan KovacevicRadiorummets reverb: Preferensmapping av efterklang för Inspelad talröst
2020Kalle Meurman & Elias Alkvist CetinAtt lyssna mellan raderna - Ekvivalens mellan trycktaböcker och ljudböcker gällande subjektiv uppfattning
2020Gabriella Dalman & Jonathan HedinFörmågan att genomskåda en röstklon: Faktorer som påverkar genomskådning av AI-genererade röstkloner
2019Mina Tavakoli & Carl Calado ZettergrenSkillnad i skärmstorlek och skärmtyp: påverkan på inlärning
2019Josefine Hölling & Maria SvahnRytm som sensomotoriskt stöd vid gångproblem orsakat av neurologisk sjukdom: Hur typen av auditiv stimulus påverkar steglängd och stegfrekvens
2019Martin Linder Nilsson & Johannes LoorBass as an indicator of quality: The relation between bass levels and quality perception in headphones
2019Josefine LindénLjudbokens intåg: Vad händer med läsförståelsen vid ökad uppspelningshastighet?
2019Hanna Bjarre & Matilda RichardssonVisual feedback in casino games: Visual feedback affects gaming in casino games
2017Joar NykvistSonification in Kinesiophobia Therapy: Presenting Motion Capture Data as Mechanical Quantities
2016Pietro Mattei & Stefan Stolica (Södertörn University)SoundCubes prototype: Providing new stimulating auditory training forpeople with hearing impairments
2016Mikael Herrera & Georg Schierbeck (Södertörn University)Disadvantages of using non-linear video in shallow learning situations - a critical perspective on current trends
2015Erika Krauser (Södertörn University)Have Fun While Waiting: A study about the integration of interactive digital technology in amusement parks
2015Tilde Arvedson & Anna LundemoAnalysing and classifying wheelchair movements from motion capture data
2015Salomon Höglund & Hampus Nyberg (Södertörn University)Röststyrning för äldreboendes sängar: Ett komplement till fysiska kontroller
2015Kristin Olofsson & Justyna Karpinska (Södertörn University)Leap Motion: A study in user experience of hand gestures as an input device for personal computers
2015Marilde Nykvist (Södertörn University)Interactive music streaming services: An inventory of functions in music streaming services in relation to the web development and the demand of the user
2014Magnus Johnson & Rasmus Svensson (Södertörn University)Interactive Music Recommender Systems : An Exploration of Current Trends & Future Predictions based on Researcher, Industry & User Point of views
2013Max AlrupSoftware development for mobile devices: Music Production Application for Android
2012Erik Bodin & Viktor HagermanNotifikation genom ljudförändring
2012Sabina Andersson & Lars GribbeMusikperception hos hörselskadade
2012Henrik Bygdeman & Love LarssonMusikers inställning till musicerande med iOS- produkter inom elektronisk musik
2012Emma Frid & Andreas AlmqvistMusic Out of Thin Air: A musical toy based on Kinect
2012Jimmie Paloranta & Ida RenströmAutomized Optimization of Stage Monitor Hearing – Moving the monitor hearing sweet spot in real time – a solution for the moving musicians on stage?
2010Johan HoskUsability testing digital musical instruments: Evaluating the iPhone Ocarina