Commercial Design: Crit 3
Tid: Fredag 14 november 2014 kl 13:00 - 15:00
Aktivitet: Workshop
Studentgrupper: THCIM_2
Detaljer (TimeEdit): egen sal, 4618
This week you really need to make it work! A good way to sanitise your idea is to test it in action. However, you rarely need to prototype everything, so focus on the main interactive elements. You need to get the design (visual and interaction) together so that we understand to 100 percent how it works in action and that it actually will work. Including the details of the interaction such as sliding, animations, feedback, etc.
If your are using GPS stuff, get out there with the GPS and maps and play it and figure out how it should be done! (many of the ideas that I heard could easily be prototyped with Google Maps, images, and a tiny bit if javascript). If your doing flower arrangements or rockstar stuff you could put probably put something together with Unity or Flash. And so on...
We split into 2 groups providing 20-25 minutes per group:
Present a "finished" design of your interactive product, including:
- Name of the product
- Main concept
- Interaction scenario(s)
- Visual identity, logo etc
- prototype it, showing flow of interaction
- try to fill your prototype with good content!