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MSc Computer Science

The master's programme in Computer Science provides a broad education in computer science. Students acquire a solid foundation in advanced algorithms, computer security, artificial intelligence and machine learning, and gain expertise through specialisation tracks. Graduates pursue careers at the forefront of software-based technologies as, for example, software engineers, game developers, IT project managers, or go on to PhD studies.

Master's programme in Computer Science

Application deadlines for studies starting 2021

16 October (2020): Application opens
15 January: Application closes
1 February: Submits documents and, if required, pay application fee
9 April: Admission results announced
August: Arrival and study start

Information for admitted students is available at New at KTH

Next application round

Application for studies starting 2022 opens in October. Subscribe to our newsletter and we'll remind you when it opens.


Computer Science at KTH

The master’s programme in Computer Science provides a broad education in computer science with the possibility to specialise within different subjects. You will learn the methods for constructing computer programmes, including theoretical foundations and the practical ability to develop products and systems. During the programme, you will meet prominent guest lecturers from the industry and guest lecturers from other universities.

The programme starts with mandatory courses in advanced algorithms, artificial intelligence, machine learning, computer security, internet protocols, and research methodology to give you an insight into different areas of computer science. In the second semester, you choose one of the eight specialisations to gain in-depth knowledge in a field of computer science. The specialisations are closely connected to the department’s world-class research groups.

Data Science

This specialisation involves methods for managing and analysing data from various sources, such as biomolecular sequence data, images and video, text.

Interaction Design

Students learn to design and to develop interactive systems with modern development methodologies. The specialisation also aims to provide a deeper knowledge of how to systematically evaluate interactive systems.

Cognitive Systems

The specialisation in cognitive systems is about developing applications with artificial intelligence - abilities traditionally associated with people. In the specialisation you can choose to specialise towards robotics and vision or conversational systems (systems that interact through human language, such as voice assistants, social robots and chat bots).

Scientific Computing

This specialisation focuses on techniques for mathematical modelling and numerical simulation of physical, chemical and biological systems. This can be the basis for virtual experiments such as simulated crash tests, but also for building interactive virtual environments, for example, for computer games.

Software Technology

Software Technology is about methods and tools for designing, developing and maintaining different types of software. Within the specialisation you can choose to specialise towards programming languages, compilers and program semantics or towards software engineering, automated testing and large-scale development of reliable and secure software.

Security and Privacy

This specialisation is about the theory and practice of security, ranging from concepts to implementation, at different layers (hardware, network, system, application) and based on various foundations (cryptography, formal methods, systems).

Theoretical Computer Science

Theoretical Computer Science is about the abstract and mathematical methods to study algorithms. Students learn to use formal methods and focus on verifiable properties of software and software systems.

Visualisation and Interactive Graphics

This specialisation stretches from basic visualisation and graphics to modern research in the field. Visualisation is mainly about making large and complex data understandable with the help of graphics, but has applications in computer games and other virtual environments.

The programme also consists of 30 ECTS credits (one semester) of elective courses which you can choose from a wide range of courses within computer science, to specialise further in your field of interest or broaden to new areas within computer science. The programme ends with the master’s degree project, which involves participating in advanced research or design projects in an academic or industrial environment, in Sweden or abroad.

This is a two year programme (120 ECTS credits) given in English. Graduates are awarded the degree of Master of Science. The programme is given mainly on the KTH Campus in Stockholm by the School of Electrical Engineering and Computer Science (at KTH).

Topics covered

Software technology, algorithm analysis, computer security, artificial intelligence, networks, scientific computing, visualisation, machine learning, cognitive systems, theoretical computer science, data science

Courses in the programme


Find out what students from the programme think about their time at KTH.

"Students here not only acquire broad knowledge in their major, but also become specialists in one area. Because I have plans to pursue a PhD degree, I can say that it is really important for me to find out my own interests. And KTH helps me in this."

Yuxuan from China

Meet the students


The master's programme in Computer Science focuses on the acquisition of skills necessary for a career at the frontline of modern software technology. Graduates have found work at companies such as Google (USA, Switzerland), Spotify, Oracle, Ericsson, Dice and Accenture.

The programme also prepares students for a career in research or continued studies towards a doctoral degree. Former students have continued their studies on doctoral level in among other Sweden, US, Germany, Russia.

After graduation

Software developer, researcher, IT consultant, data analyst, game developer

Meet the graduates

Sustainable development

Graduates from KTH have the knowledge and tools for moving society in a more sustainable direction, as sustainable development is an integral part of all programmes. The three key sustainable development goals addressed by the master's programme in Computer Science are:

8 Decent Work and Economic Growth
9. Industry, Innovation and Infrastructure
11. Sustainable Cities and Communities

You will learn how to develop smart digital solutions to various societal needs. Digital technologies are now rapidly replacing older, often inefficient and resource-wasting, systems. You will acquire both the theoretical foundations and the practical skills needed to find sustainable computer-based solutions which connect the customer’s dreams with technical state-of-the-art possibilities.

Computers are a natural and essential part of modern industry, innovations and new infrastructure. Central societal structures, such as banking, primary healthcare and transport, are currently in a phase of dramatic transition, and others are expected to follow. As a skilled expert in computer science and software development, you will be a key player in steering these changes in a positive direction.

Faculty and research

The School of Electrical Engineering and Computer Science is one of five schools at KTH. The school conducts research and education in electrical engineering, computer science, and information and communication technology.

Faculty and research

KTH's virtual campus tour

Andrés from Mexico is a student at the school of Electrical Engineering and Computer Science (at KTH). In the virtual tour he and some other KTH students will show you around the campuses.

Webinar from the school

Watch the webinar about Electrical Engineering and Computer Science from 19 November 2020. The webinar is hosted by Associate Professor Markus Hidell, Communications Officer Alexandra Leyton and student Andrés. They cover all topics relevant for future students.

Next step

Explore KTH

Visit our campuses through an immersive digital tour where our students guide you through their favourit KTH spots.

Ikon med mobiltelefon och brev. Grafisk illustration.


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