Ändringar mellan två versioner
Här visas ändringar i "DGI16 Project Blogs" mellan 2016-09-21 15:31 av Christopher Peters och 2016-09-21 15:50 av Christopher Peters.
Visa < föregående | nästa > ändring.
DGI16 Project Blogs
particleproject2.jpg
Norrsken: http://cyclooparticlesystem.blogspot.se/
atmospheric.jpg
Lightweight atmospheric shader: https://lightshaderdevlog.wordpress.com/
shader.jpg
Toon shader: http://lediogjoni.tumblr.com/
smiles
Joyful female character: https://mcsfemale.wordpress.com/
Noiseball
Musicpolygon: https://musicpolygon.wordpress.com/
boids
Boids: http://iontea.github.io/dgraf-project/
RVO
Crowd simulation using RVO: http://halitanildonmez.blogspot.se/
KTHHallen
Modelling KTH-Hallen,with a focus on glass: https://yubohuang.wordpress.com/
VR blocks toy
VR Blocks Toy: http://vrblockstoy.bjornenglesson.com/
projectivetexturemapping.jpg
Projective texture mapping: https://projectivetexturemappingproject.wordpress.com/
adria.jpg
Dragon Ball City Builder: https://dbcitybuilder.wordpress.com/
marchingcubes.jpg
Marching cubes: http://emmnmprojects.blogspot.se/
fractals
Realtime raymarching mandelbulb: http://raymarchingmandel.blogspot.se/
helicopter.jpg
Simulating helicopter physics: https://virtualhelicopter.wordpress.com/
metrogroups.jpg
Metrogroupbehaviour: https://metrogroupbehaviour.wordpress.com
SSAO GI.jpg
Lighting effects applied to the KTH scene in Unity: https://dh2323project.wordpress.com/
cornellboxtutorial.jpg¶
Cornell Box in OpenGL and C++ (a tutorial): https://openglcornellbox.wordpress.com/¶
Other blogs of interest
These blogs mainly belong to Master thesis students who previously took DGI.
oscar
Procedural buildings: http://www.csc.kth.se/~ofri/MasterBlog/
philip
Unified Volumetric Lighting with Clustered Shading: http://thesis.philipshield.com/
axel
Rendering Transparent Meshes: http://axelthesis.philipshield.com/
niklas.jpg
Trustworthiness in Virtual Characters: http://nblomqvist.com/mthesis/index.html