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Här visas ändringar i "Lecture materials" mellan 2016-03-30 13:15 av Christopher Peters och 2016-04-07 12:47 av Christopher Peters.

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Lecture materials

DGI16

30th March 13:00-15:00 Introduction

30th March 15:00-17:00 C++ introduction and lab setup

6th April 13:00-15:00 Ray tracing¶

Previous lectures (DGI15)

23rd March 08:00-10:00 Introduction

25th March 13:00-15:00 Ray tracing

Links from the lecture: Ray tracing in games, POV-Ray raytracer, Quake4 ray-traced project

1st April 13:00-15:00 Projects

13th April 08:00-10:00 Mathematics

15th April 15:00-17:00 Lighting and shading

22nd April 13:00-15:00 Rasterisation I

29th April 13:00-15:00 Rasterisation II

4th May 10:00-12:00 Animation

6th May 15:00-17:00 Guest lecture: Bezier Curves, Splines and Surfaces

Additional lecture materials available here, here and here

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