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DGI15 Project Blogs
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My Expressive Avatar: https://myexpressiveavatar.wordpress.com

PGR Terrain: https://dh2323cggems.wordpress.com/

Relief mapping shader: http://reliefmappingshader.blogspot.com/

Implementing the Cornell Box scene in Unity: https://cornellboxtutorial.wordpress.com/
Procedural building facade generator: http://sthlmfacadegenerator.tumblr.com
Alternative input modalities for interaction in Unity: http://evertlagerberg.blogspot.se

Raytracer with anti-aliasing and specular surfaces: http://raytracerlab.blogspot.com

Spring mass model flag: https://smmflag.wordpress.com/

Cell shader: https://fenixochberit.wordpress.com/

KTH classroom modelling: http://kthclassroom.blogspot.se/
Cornell box in Unity with animated character: http://projectdgi15.blogspot.se/

KTH corridor modelling: http://dh2323modellingproject.blogspot.se/

Pirate ship modelling: http://goingmerrymodel3d.blogspot.se/
Have you also created a blog for DH2323? Please let us know and we'll post it here!