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DGI16 Project Blogs

Norrsken: http://cyclooparticlesystem.blogspot.se/

Toon shader: http://lediogjoni.tumblr.com/

Joyful female character: https://mcsfemale.wordpress.com/

Musicpolygon: https://musicpolygon.wordpress.com/

Boids: http://iontea.github.io/dgraf-project/

Crowd simulation using RVO: http://halitanildonmez.blogspot.se/
Modelling KTH-Hallen,with a focus on glass: https://yubohuang.wordpress.com/

VR Blocks Toy: http://vrblockstoy.bjornenglesson.com/

Projective texture mapping: https://projectivetexturemappingproject.wordpress.com/

Dragon Ball City Builder: https://dbcitybuilder.wordpress.com/

Marching cubes: http://emmnmprojects.blogspot.se/
Other blogs of interest
These blogs mainly belong to Master thesis students who previously took DGI.

Procedural buildings: http://www.csc.kth.se/~ofri/MasterBlog/

Unified Volumetric Lighting with Clustered Shading: http://thesis.philipshield.com/
Rendering Transparent Meshes: http://axelthesis.philipshield.com/

Trustworthiness in Virtual Characters: http://nblomqvist.com/mthesis/index.html
