Publication MID

Below is a list from the DiVA database of our most recent 50 published publications within MID at KTH. Link to the full list for TMH in the KTH publication portal in the bottom of the list.

The publications of the MID group are gradually being transferred to DiVA, the Academic Archive On-line. For a more advanced search in the archive, click here.

Researchers also maintain individual publication lists, visit the Staff directory page for link to profile pages.

Latest 50 publications

[1]
O. Viberg and L. Berg, "Blended Language Learning : A Thematic Overview of the Most Highly Cited Research," in Blended Language Learning : International Perspectives on Innovative Practice, Dr. Agnieszka Palalas Ed., : China Central Radio & TV University Press Co. Ltd., 2018.
[2]
M. Larusdottir, J. Gulliksen and Å. Cajander, "A license to kill - Improving UCSD in Agile development," Journal of Systems and Software, vol. 123, 2017.
[5]
V. Tsaknaki et al., "Articulating challenges of hybrid crafting for the case of interactive silversmith practice," in DIS 2017 - Proceedings of the 2017 ACM Conference on Designing Interactive Systems, 2017, pp. 1187-1200.
[8]
[11]
L. Dahlberg and G. Carstensen, "Court Interpreting as Emotional Work : A Pilot Study in Swedish Law Courts," No Foundations: An Interdisciplinary Journal of Law and Justice, no. 14, 2017.
[15]
S. F. Rauh et al., "Development and Evaluation of a Benchmark Test Application for Android-Based Head Worn Displays," in 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017.
[16]
M. Herrera, G. Schierbeck and K. F. Hansen, "Disadvantages of using non-linear video in shallow learning situations – a critical perspective on current trends," in KTH Scholarship of Teaching and Learning, 2017.
[17]
E. Kosmack Vaara, "Exploring the Aesthetics of Felt Time," Doctoral thesis : KTH Royal Institute of Technology, TRITA-CSC-A, 2017:06, 2017.
[18]
S. F. Rauh, "Exploring the Potential of Head Worn Displays for Manual Work Tasks in Industrial Environments," Licentiate thesis Stockholm : KTH Royal Institute of Technology, TRITA-CSC-A, 2017:10, 2017.
[20]
J. Chen et al., "FishBuddy: Promoting Student Engagement in Self- Paced Learning through Wearable Sensing," in 3rd IEEE International Conference on Smart Computing (Smartcomp 2017), 2017.
[21]
J. Chen et al., "FishBuddy : Promoting Student Engagement in Self-Paced Learning through Wearable Sensing," in 2017 IEEE INTERNATIONAL CONFERENCE ON SMART COMPUTING (SMARTCOMP), 2017, pp. 211-219.
[23]
H. Li and A. Hedman, "Harnessing crowds to avert or mitigate acts terrorism : A collective intelligence call for action," in Proceedings - 2016 European Intelligence and Security Informatics Conference, EISIC 2016, 2017.
[24]
B. Hedin, "How Much Carbon Dioxide Do I Emit?," in Quantified Self Europe 2017, June 17th and June 18th, 2017. Amsterdam, Netherlands, 2017.
[26]
[28]
O. Bälter and D. Zimmaro, "Keystroke-level analysis to estimate time to process pages in online learning environments," Interactive Learning Environments, pp. 1-19, 2017.
[29]
B. Hedin and J. Zapico, "Kilowh.at – Increasing Energy Awareness Using an Interactive Energy Comparison Tool," in Persuasive Technology: Development and Implementation of Personalized Technologies to Change Attitudes and Behaviors: 12th International Conference, PERSUASIVE 2017, Amsterdam, The Netherlands, April 4--6, 2017, Proceedings., 2017, pp. 175-185.
[30]
K. F. Hansen, M. L. Eriksson and R. Atienza, "Large-scale interaction with a sound installation as a design tool," in Proceedings of the Audio Mostly conference, 2017.
[31]
K. Helms, "Leaky Objects : Implicit Information, Unintentional Communication," in DIS '17 Companion : Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017, pp. 182-186.
[32]
R. Cupitt, "Make difference : Deafness and video technology at work," Doctoral thesis Stockholm, Sweden : KTH Royal Institute of Technology, TRITA-CSC-A, 17/03, 2017.
[33]
K. Andersen, "Making Magic Machines," Doctoral thesis : KTH Royal Institute of Technology, 2017.
[34]
A. Vallgårda et al., "Material Programming," interactions, vol. 24, no. 3, pp. 36-41, 2017.
[35]
G. Dzhambazov et al., "Metrical-accent Aware Vocal Onset Detection in Polyphonic Audio," in 18th International Society for Music Information Retrieval Conference, Suzhou, China, 2017.
[36]
A. Kukulska-Hulme and O. Viberg, "Mobile collaborative language learning : State of the Art," British Journal of Educational Technology, 2017.
[37]
V. Tsaknaki and Y. Fernaeus, "On the Surface of Things : Experiential Properties of the Use of Craft Materials on Interactive Artefacts," in In International Conference 2017 of the DRS Special Interest Group on Experiential Knowledge. : EKSIG'17, 2017.
[38]
K. Höök et al., "Soma-based design theory," in Conference on Human Factors in Computing Systems - Proceedings, 2017, pp. 550-557.
[39]
P. Mattei, S. Stolica and K. F. Hansen, "SoundCubes : Providing new stimulating auditory training for people with hearing impairments," in Sound and Music Computing Conference Sweden, 2017.
[40]
Q. Ge et al., "Structure-Based Low-Rank Model With Graph Nuclear Norm Regularization for Noise Removal," IEEE Transactions on Image Processing, vol. 26, no. 7, pp. 3098-3112, 2017.
[41]
A. Berglund et al., "THE PEDAGOGICAL DEVELOPERS INITIATIVE : SYSTEMATIC SHIFTS, SERENDIPITIES, AND SETBACKS," in 13th International CDIO Conference in Calgary, Canada, June 18-22, 2017, 2017.
[42]
I. Bergström et al., "The Plausibility of a String Quartet Performance in Virtual Reality," IEEE Transactions on Visualization and Computer Graphics, vol. 23, no. 4, pp. 1332-1339, 2017.
[43]
D. Pargman and B. Hedin, "Useless games for a sustainable world," in Unnecessary, Unwanted and Uncalled-for: A Workshop on Uselessness, University of Amsterdam (UvA), Amsterdam, Netherlands, March 28-30, 2017, 2017.
[45]
S. Heyman, "Visualizing Financial Futures," Doctoral thesis Stockholm : KTH Royal Institute of Technology, TRITA-CSC-A, 17, 2017.
[47]
Y. Huang et al., "YouPower : An open source platform for community-oriented smart grid user engagement," in Proceedings of the 2017 IEEE 14th International Conference on Networking, Sensing and Control, ICNSC 2017, 2017.
[48]
A. Halawani and H. Li, "100 lines of code for shape-based object localization," Pattern Recognition, vol. 60, pp. 458-472, 2016.
[49]
A. Srinivasamurthy et al., "A generalized Bayesian model for tracking long metrical cycles in acoustic music signals," in Proceedings of the IEEE International Conference on Acoustics, Speech, and Signal Processing (ICASSP), 2016, 2016, pp. 76-80.
[50]
H. Artman, M. Hulten and D. House, "A model to analyse students’ cooperative ideageneration in conceptual design," International journal of technology and design education, 2016.
Full list in the KTH publications portal
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